









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! True Full Respec 1.7.2Allow trial and error for character building without restarting new game while minimizing inbalance. You can respec stats, talents, categories and prodigies freely at any time. Yakri: I wasn't stoked about the inability to respec starting categories, as I'm a huge weirdo who likes to unspec things I don't like and mastery boost other categories. I am not the original mod creator, I just updated the update youhei created based on Full Respecialization by Time to Die Weight: 100 Superload: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: No Talent Caps 1.7.6Removes talent level caps. This is balanced to just allow to go beyond level 5 without Infinite Dungeon shenanigans, it doesn't give any advantages or points' Weight: 293587 Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Arena |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Skeleton |
| Class | Necromancer |
| Level / Exp | 45 / 42% |
| Size | medium |
| Lifes / Deaths | no deaths recorded 7 / 0 |
Primary Stats
| Strength | 34 (base 10) |
| Dexterity | 37 (base 10) |
| Constitution | 66 (base 57) |
| Magic | 77 (base 60) |
| Willpower | 60 (base 47) |
| Cunning | 14 (base 11) |
Resources
| Life | 943/943 |
| Mana | 643/643 |
| Soul | 17/17 |
| Healing Factor | 1.5088369623247 |
| Regeneration | 4.1493016463931 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 9 |
| See Stealth | 6 |
| See Invisible | 7 |
Offense: Barehand
| Damage | 27 |
| Accuracy | 29 |
| Crit Chance | 4% |
| APR | 3 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 63 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Mind
| Mindpower | 33 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +6% |
| Light | +6% |
| Temporal | +7% |
| Blight | +6% |
| Arcane | +5% |
| Mind | +11% |
| Physical | +6% |
Defense: Base
| Armour (hardiness) | 61 (30%) |
| Defense | 40 |
| Ranged Defense | 40 |
| Fatigue | 0 |
| Physical Save | 27 |
| Spell Save | 47 |
| Mental Save | 26 |
Defense: Resistances
| Blight | + 30%( 70%) |
| Darkness | + 59%( 70%) |
| Mind | + 31%( 70%) |
| All | + 23%( 70%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Instadeath Resistance | 100% |
| Fear Resistance | 100% |
| Knockback Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 20% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (336 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Animus | 1.30 |
| 5 |
| 3 |
| 1 |
| 5 |
| Spell / Nightfall | 1.30 |
| 0 |
| 0 |
| 0 |
| 0 |
| Spell / Dreadmaster | 1.30 |
| 0 |
| 0 |
| 0 |
| 0 |
| Spell / Death | 1.30 |
| 1 |
| 1 |
| 6 |
| 0 |
| Spell / Grave | 1.30 |
| 0 |
| 0 |
| 0 |
| 0 |
| Spell / Master of bones | 1.30 |
| 16 |
| 1 |
| 5 |
| 0 |
| Spell / Glacial waste | 1.30 |
| 0 |
| 0 |
| 0 |
| 0 |
| Spell / Master of flesh | 1.30 |
| 10 |
| 0 |
| 0 |
| 0 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0 |
| 0 |
| 0 |
| 0 |
| Spell / Spectre | 1.59 |
| 0 |
| 0 |
| 0 |
| 0 |
| Spell / Necrosis | 1.30 |
| 5 |
| 5 |
| 5 |
| 5 |
| Undead / Skeleton | 1.10 |
| 5 |
| 5 |
| 1 |
| 5 |
Effects
| talent | Grim Shadow |
| talent | Spikes of Decrepitude |
| talent | Reaping |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | completed |
Equipment
| On feet | Shoes of Moving Slowly (0 def, 0 armour)2.0 T4 feet armor [Unique] Unknown While equipped: Stats +8 Mag +8 Wil dps ---------- Spell.pwr +5 (+1 eff.) ----- def ----- Fatigue +3% Knockbk- +100% Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times. Combine it with the Shoes of Moving Quickly. Fast does not always win. Rumoured to be able to combine with the Shoes of Moving Quickly. |
| On hands | heroic hardened leather gloves of magic (+4) (0 def, 7 armour)1.0 T2 hands armor [Ego+] Arcane/Master While equipped: Stats +4 Mag dps ---------- Dmg.mod +5% arcane ----- def ----- Armour +7 Mind.save +8 (+4 eff.) Max.HP +49.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| On head | catburglar's drakeskin leather cap of constitution (+6) (0 def, 5 armour)2.0 T5 head armor [Ego+] Master While equipped: Stats +6 Dex +6 Con ----- def ----- Armour +5 Fatigue +5% Resists +16% darkness ---------- misc Infravis +6 A cap made of leather. |
| Tool | Urundil [power 362] (15 cooldown)2.0 T4 wand charm [Random Unique] Arcane While equipped: Stats +2 Wil dps ---------- Crit.mult +10.00% Dmg.mod +6% blight ----- def ----- Spell.save +15 (+5 eff.) Create a radius 3 storm for 5 turns. Each turn, creatures within take 72 lightning damage and will be dazed for 1 turn (362 total damage) Puts all charms on 15 cooldown 100% to gain a 18% chance to evade weapon attacks for 2 turns. 100% to increase the duration of 1 beneficial effects by 2. 100% to heal for 50. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | warrior's steel ring of sensing0.1 T2 ring jewelry [Ego] Arcane/Master While equipped: Stats +2 Str ----- def ----- Armour +4 Blind- +20% ---------- misc Infravis +3 See.Stealth +6 See.Invis +7 Rings make your fingers look great! |
| On fingers | savage's gold ring of the mind (+11%)0.1 T3 ring jewelry [Ego+] Master/Psionic While equipped: Stats +2 Con dps ---------- Dmg.mod +11% mind ----- def ----- Resists +11% mind Spell.save +11 (+4 eff.) ---------- misc Max.stam +11.00 Rings make your fingers look great! |
| Around neck | starseer's stralite amulet of mastery (0.29 Spell / Spectre)0.1 T4 amulet jewelry [Ego+] Arcane/Master While equipped: Stats +3 Mag dps ---------- Spell.crit +4% Spell.pwr +3 (+0 eff.) Dmg.mod +6% darkness +7% temporal +6% light +6% physical ---------- misc Masteries +0.29 Spell/Spectre Amulets make your neck look great! |
| Main armor | tormentor's silk robe of life (0 def, 0 armour)2.0 T4 cloth armor [Ego++] Nature/Psionic While equipped: Stats +3 Cun dps ---------- Crit.mult +14.00% ----- def ----- Resists +9% blight +13% all Max.HP +55.00 HP.reg +2.50 Heal.mod +15% ---------- misc Hate/m.crit +3.00 Psi/m.crit +2.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Light source | brass lantern of health2.0 T1 lite [Ego] Nature While equipped: ----- def ----- Max.HP +42.00 ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Cloak | spellcowled cashmere cloak of Iron Throne (2 def, 0 armour)2.0 T3 cloak armor [Ego+] Arcane/Master While equipped: Stats +2 Str +2 Mag +3 Wil +1 Con ----- def ----- Defense +2 (+1 eff.) Spell.save +9 (+3 eff.) ---------- misc Max.mana +60.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around waist | Mighty Girdle1.0 T1 belt armor [Unique] Master Some giant wraps would make you feel great. While equipped: ----- def ----- Armour +4 Fatigue -10% Max.HP +40.00 Knockbk- +40% ---------- misc Max.enc +70 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
Inventory
quick steel battleaxe of rage (125% power, 2 apr)3.0 T2 battleaxe 2H weapon [Ego++] Master Power 125% Range: 1.5x Uses 120% Str Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +5.0% Atk.spd 100% While equipped: Stats +6 Str +5 Dex dps ---------- Phys.spd +10% Dmg.mod +13% physical Acc +29 (+13 eff.) Massive two-handed battleaxes. |
elemental stralite dagger (135% power, 9 apr)1.0 T4 dagger 1H weapon [Ego+] Arcane Power 135% Range: 1.3x Uses 50% Str, 50% Dex Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +9 Crit +8.0% Atk.spd 100% On Hit: * Create an explosion dealing 105 lightning damage (1/turn) While equipped: dps ---------- Dmg.mod +21% lightning Res.pen +25% lightning Sharp, short and deadly. |
The Black Spike (159% power, 20 apr)3.0 T5 longsword 1H weapon Reqs Str 40 [Unique] Arcane Power 160% Range: 1.4x Uses 100% Str Dmg Physical Acc+ +0.4% crit mult (max 40%) Apr +20 Crit +5.0% Atk.spd 100% Dmg.conv 50% darkness While equipped: Stats +10 Str +8 Mag dps ---------- Dmg.mod +25% darkness Res.pen +5% all ----- def ----- Resists +18% darkness +12% blight ---------- misc ShadowPwr +5 Increases all damage penetration by 1% for each point of your Shadow Power. "All the better to pierce the heart of the world." |
voratun plate armour of delving (0 def, 16 armour)17.0 T5 massive armor Reqs Massive armour training Str 60 [Ego+] Master While equipped: Stats +8 Str ----- def ----- Armour +16 Fatigue +22% Resists +17% darkness +12% physical ---------- misc Light +2 Track: Puts all charms on 30 cooldown Level 2.0 Pwr.cost 30 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Sense foes around you in a radius of 11 for 5 turns. The radius will increase with your Cunning. A suit of armour made of metal plates. |
WINNER!
Well done! You have won the Arena: Challenge of the Master
You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.
Achievements
Arena Battler 20
Got to wave 20 in the arena.By Ooogie the Skeleton Necromancer level 22
76th Pyre 122nd year of Ascendancy at 01:13 see stats
Arena Battler 50
Got to wave 50 in the arena.By Ooogie the Skeleton Necromancer level 39
79th Pyre 122nd year of Ascendancy at 03:20 see stats
Level 10
Got a character to level 10.By Ooogie the Skeleton Necromancer level 10
74th Pyre 122nd year of Ascendancy at 22:13 see stats
Level 20
Got a character to level 20.By Ooogie the Skeleton Necromancer level 20
75th Pyre 122nd year of Ascendancy at 18:56 see stats
Level 30
Got a character to level 30.By Ooogie the Skeleton Necromancer level 30
77th Pyre 122nd year of Ascendancy at 08:05 see stats
Level 40
Got a character to level 40.By Ooogie the Skeleton Necromancer level 40
79th Pyre 122nd year of Ascendancy at 05:37 see stats
Master of Arena
Became the new master of the arena in 60-wave mode.By Ooogie the Skeleton Necromancer level 44
1st Mirth 122nd year of Ascendancy at 05:11 see stats
That was close
Killed your target while having only 1 life left.By Ooogie the Skeleton Necromancer level 1
74th Pyre 122nd year of Ascendancy at 11:52 see stats
Log
Ghast speeds down outside of the retch.
Ghast speeds down outside of the retch.
The shield around armoured skeleton warrior crumbles.
Talent Rune: Shatter Afflictions is ready to use.
Your summoned ghast disappears.
Your summoned ghast disappears.
Your summoned ghoulking disappears.
Your summoned ghast disappears.
Your summoned ghast disappears.
Your summoned ghast disappears.
Your summoned ghast disappears.
Your summoned ghoulking disappears.
Your summoned ghast disappears.
Your summoned ghast disappears.
Your summoned ghoul disappears.
You pickup 0.55 gold pieces.
There is an item here: The Black Spike (159% power, 20 apr)
Lore found: The Black Spike
You can read all your collected lore in the game menu, by pressing Escape.
Ran for 6 turns (stop reason: dialog is displayed).
Ooogie picks up (b.): The Black Spike (159% power, 20 apr).
There is an item here: elemental stralite dagger (135% power, 9 apr)
Ooogie picks up (b.): elemental stralite dagger (135% power, 9 apr).




































































