Why? the level 50 Lich Necromancer by quincunx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceLich
ClassNecromancer
Level / Exp50 / 283%
Sizemedium
Lifes / Deaths

Primary Stats

Strength69 (base 16)
Dexterity38 (base 16)
Constitution75 (base 39)
Magic106 (base 60)
Willpower93 (base 60)
Cunning110 (base 57)

Resources

Mana682/682
Negative225/225
Life1299/1299
Positive183/209
Steam100/100
Soul13/13
Healing Factor1.3979591836734
Regeneration7.479081632653

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite2
Infravision11
See Stealth100.28116330022
See Invisible144.88778321497

Offense: Mainhand

Damage126
Accuracy36
Crit Chance47%
APR24
Speed1.00

Offense: Spell

Spellpower76
Crit Chance78%
Speed1

Offense: Mind

Mindpower56
Crit Chance37%
Speed1

Offense: Damage Bonus

Darkness+120%
Light+35%
Mind+21%
Physical+30%
Cold+37%
All+15%

Offense: Damage Penetration

Temporal+10%
Darkness+50%
Mind+15%
All0%

Defense: Base

Armour (hardiness)65.884944531137 (65%)
Defense43
Ranged Defense43
Fatigue17
Physical Save63
Spell Save82
Mental Save73

Defense: Resistances

Acid+ 42%( 85%)
Blight+ 50%( 85%)
Arcane+ 37%( 85%)
Cold+ 65%( 85%)
All+ 32%( 85%)
Darkness+ 75%( 85%)
Light+ 57%( 85%)
Temporal+ 41%( 85%)
Physical+ 51%( 85%)
Fire+ 62%( 85%)
Lightning+ 40%( 85%)

Defense: Immunities

Stun Resistance100%
Fear Resistance100%
Poison Resistance100%
Blind Resistance100%
Silence Resistance50%
Bleed Resistance100%
Disarm Resistance50%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (4/4)

Implants
Runes
Runes
Implants

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.50
5/5
4/5
1/5
5/5
Celestial / Star fury1.50
5/5
5/5
1/5
5/5
Spell / Grave1.30
5/5
1/5
1/5
5/5
Spell / Shades1.30
1/5
1/5
5/5
5/5
Spell / Necrotic minions1.50
2/5
0/5
0/5
0/5
Spell / Necrosis1.50
5/5
2/5
1/5
5/5

Generic Talents

Cunning / Survival0.90
1/5
5/5
1/5
1/5
Race / Higher1.00
1/5
2/5
1/5
5/5
Technique / Combat training1.00
5/5
1/5
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
3/5
2/5
1/5
0/5
Steamtech / Chemistry1.00
3/5
2/5
1/5
0/5
Spell / Divination1.20
1/5
5/5
1/5
0/5
Spell / Conveyance1.20
5/5
5/5
0/5
0/5
Spell / Staff combat1.10
1/5
1/5
1/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
active
done
active
active
done
done
completed
done
done
done
done
completed
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret Found the mysterious staff and told Last Hope about it.
By Why? the Higher Necromancer level 26
15th Regrowth 123rd year of Ascendancy at 21:33
see stats
A different point of view Learned the five chapters of Orc history through loremaster Hadak's tales.
By Why? the Lich Necromancer level 37
41st Dusk 123rd year of Ascendancy at 08:12
see stats
Against all odds Killed Ukruk in the ambush.
By Why? the Higher Necromancer level 25
4th Allure 123rd year of Ascendancy at 07:25
see stats
Back and there again Opened a portal to the Far East from Maj'Eyal.
By Why? the Lich Necromancer level 35
4th Dusk 123rd year of Ascendancy at 20:40
see stats
Brave new world Went to the Far East and took part in the war.
By Why? the Lich Necromancer level 29
14th Pyre 123rd year of Ascendancy at 17:08
see stats
Bringer of Doom Killed a Bringer of Doom.
By Why? the Higher Necromancer level 15
69th Dusk 122nd year of Ascendancy at 16:52
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Why? the Higher Necromancer level 11
5th Dusk 122nd year of Ascendancy at 12:21
see stats
Destroyer's bane Killed Golbug the Destroyer.
By Why? the Lich Necromancer level 28
39th Regrowth 123rd year of Ascendancy at 04:48
see stats
Earth Master Killed Harkor'Zun and unlocked Stone magic.
By Why? the Lich Necromancer level 44
64th Haze 123rd year of Ascendancy at 21:43
see stats
Evil denied Won ToME by preventing the Void portal from opening.
By Why? the Lich Necromancer level 50
67th Haze 123rd year of Ascendancy at 15:20
see stats
Exterminator Killed 1000 creatures.
By Why? the Higher Necromancer level 18
18th Haze 122nd year of Ascendancy at 19:38
see stats
Fear of Fours Killed all four bosses of the Slime Tunnels.
By Why? the Lich Necromancer level 43
31st Haze 123rd year of Ascendancy at 07:36
see stats
Guiding Hand Saved all escorted adventurers.
By Why? the Higher Necromancer level 26
18th Regrowth 123rd year of Ascendancy at 18:21
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Why? the Higher Necromancer level 26
7th Regrowth 123rd year of Ascendancy at 08:21
see stats
Invasion from the Depths Stopped a naga invasion by closing their portal.
By Why? the Lich Necromancer level 37
38th Dusk 123rd year of Ascendancy at 02:05
see stats
Level 10 Got a character to level 10.
By Why? the Higher Necromancer level 10
7th Flare 122nd year of Ascendancy at 15:46
see stats
Level 20 Got a character to level 20.
By Why? the Higher Necromancer level 20
1st Decay 122nd year of Ascendancy at 03:37
see stats
Level 30 Got a character to level 30.
By Why? the Lich Necromancer level 30
19th Pyre 123rd year of Ascendancy at 09:38
see stats
Level 40 Got a character to level 40.
By Why? the Lich Necromancer level 40
65th Dusk 123rd year of Ascendancy at 17:45
see stats
Level 50 Got a character to level 50.
By Why? the Lich Necromancer level 50
67th Haze 123rd year of Ascendancy at 15:19
see stats
Lichform Achieved your wild dreams of power and eternal life: you turned into a Lich!
By Why? the Higher Necromancer level 28
39th Regrowth 123rd year of Ascendancy at 02:43
see stats
Orcrist Killed the leaders of the Orc Pride.
By Why? the Lich Necromancer level 42
28th Haze 123rd year of Ascendancy at 17:39
see stats
Portal destroyer Fought the two Sorcerers and closed one invocation portal.
By Why? the Lich Necromancer level 48
67th Haze 123rd year of Ascendancy at 15:19
see stats
Race through fire Raced through the fires of the Charred Scar to stop the Sorcerers.
By Why? the Lich Necromancer level 38
54th Dusk 123rd year of Ascendancy at 23:41
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Why? the Higher Necromancer level 14
60th Dusk 122nd year of Ascendancy at 12:37
see stats
Size is everything Did over 1500 damage in one attack.
By Why? the Lich Necromancer level 43
63rd Haze 123rd year of Ascendancy at 05:41
see stats
Size matters Did over 600 damage in one attack.
By Why? the Higher Necromancer level 14
68th Dusk 122nd year of Ascendancy at 00:45
see stats
Sliders Activated a portal using the Orb of Many Ways.
By Why? the Lich Necromancer level 28
10th Pyre 123rd year of Ascendancy at 04:52
see stats
The Arena Unlocked Arena mode.
By Why? the Higher Necromancer level 9
1st Summertide 122nd year of Ascendancy at 10:55
see stats
The Legend of Garkul Learned the five chapters of the Legend of Garkul.
By Why? the Lich Necromancer level 42
29th Haze 123rd year of Ascendancy at 01:39
see stats
The Sun Still Shines Aeryn survived the last battle.
By Why? the Lich Necromancer level 50
67th Haze 123rd year of Ascendancy at 15:20
see stats
The secret city Discovered the truth about mages.
By Why? the Higher Necromancer level 9
3rd Summertide 122nd year of Ascendancy at 21:02
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Why? the Lich Necromancer level 38
51st Dusk 123rd year of Ascendancy at 12:43
see stats
There and back again Opened a portal to Maj'Eyal from the Far East.
By Why? the Lich Necromancer level 30
35th Pyre 123rd year of Ascendancy at 06:21
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Why? the Higher Necromancer level 27
38th Regrowth 123rd year of Ascendancy at 18:13
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Why? the Higher Necromancer level 18
18th Haze 122nd year of Ascendancy at 03:05
see stats
Vampire crusher Destroyed the Master in its lair of the Dreadfell.
By Why? the Higher Necromancer level 23
2nd Allure 123rd year of Ascendancy at 16:31
see stats

Log

Why? deactivates Frostdusk.
Why? activates Frostdusk.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Why? deactivates Blurred Mortality.

Why? activates Blurred Mortality.

Why? deactivates Vampiric Gift.

Why? activates Vampiric Gift.

Why? deactivates Necrotic Aura.

Why? activates Necrotic Aura.

Why? deactivates Defensive Posture.

Why? activates Defensive Posture.

Why? deactivates Keen Senses.

Why? activates Keen Senses.

Why? deactivates Chant of Fortress.

Why? activates Chant of Fortress.

Why? deactivates Frostdusk.

Why? activates Frostdusk.

EUREKA!
Learnt new tinker schematic:
Hand Cannon
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Why? deactivates Frostdusk.

Why? deactivates Necrotic Aura.

Why? deactivates Keen Senses.

Why? deactivates Defensive Posture.

Why? deactivates Vampiric Gift.

Why? deactivates Chant of Fortress.

Why? deactivates Blurred Mortality.