John Evil the level 7 Whitehoof Paradox Mage by Jehuti

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassParadox Mage
Level / Exp7 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 10)
Dexterity9 (base 10)
Constitution14 (base 12)
Magic40 (base 26)
Willpower19 (base 22)
Cunning11 (base 10)

Resources

Life238/238
Paradox301
Healing Factor1.1372895330003
Regeneration0.28432238325009

Speed

Mental-4.8849813083507E-13%
Attack-4.8849813083507E-13%
Movement+1.1102230246252E-12%
Spell-4.8849813083507E-13%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage19
Accuracy3
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower34
Crit Chance7%
Speed1

Offense: Mind

Mindpower21
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+10%
Lightning+10%
Light+10%
Cold+11%

Offense: Damage Penetration

Arcane+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save12
Spell Save20
Mental Save10

Defense: Resistances

Lightning+ 35%( 70%)
Light+ 35%( 70%)
Temporal+ 15%( 70%)
Cold+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance23%
Bleed Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Silence Resistance50%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Speed Control1.30
2/5
2/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
2/5
1/5
0/5
0/5
Chronomancy / Timetravel1.30
0/5
0/5
0/5
0/5
Chronomancy / Matter1.30
2/5
0/5
0/5
0/5
Chronomancy / Gravity1.30
2/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
4/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.30
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
Cloak
Main armor

Inventory

Achievements

Log

Rested for 37 turns (stop reason: dialog is displayed).

You gain 5.25 gold from the melting of
focusing elm totem of stinging [power 110] (15 cooldown).
You gain 0.87 gold from the melting of
rough leather armour of fire resistance (3 def, 2 armour).
You gain 0.50 gold from the melting of
rough leather armour (3 def, 2 armour).
You gain 0.10 gold from the melting of
linen wizard hat (1 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (10-16 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2-3 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 1.24 gold from the melting of
iron greatmaul of erosion (21-32 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.31 gold from the melting of
iron greatmaul of erosion (20-29 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10-12 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
arcing iron dagger of massacre (14-19 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
arcing iron dagger (10-12 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.11 gold from the melting of
flaming iron battleaxe (12-18 power, 1 apr).
You gain 1.03 gold from the melting of
teleportation rune of the warrior (range 43; cd 19).
You gain 2.00 gold from the melting of
steam generator implant of the wizard (steam 6).
There is a Entrance to the Vaporous Emporium here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.