Eternal the level 14 Cornac Adventurer by solomon12318

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp14 / 75%
Sizebig
Lifes / Deaths

Primary Stats

Strength32 (base 18)
Dexterity37 (base 26)
Constitution35 (base 12)
Magic12 (base 12)
Willpower25 (base 18)
Cunning46 (base 28)

Resources

Life369/369
Stamina172/172
Healing Factor1.2916660017318
Regeneration0.32291650043295

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+85.666343404276%

Vision

Sight10
Lite3
See Stealth6
See Invisible6

Offense: Barehand

Damage55
Accuracy44
Crit Chance21%
APR30
Speed1.00

Offense: Spell

Spellpower6
Crit Chance12%
Speed1

Offense: Mind

Mindpower35
Crit Chance12%
Speed1

Offense: Damage Bonus

Blight+5%
Cold+15%

Offense: Damage Penetration

Nature+15%
Arcane+5%

Defense: Base

Armour (hardiness)18 (35.65183292883%)
Defense42
Ranged Defense42
Fatigue7
Physical Save28
Spell Save26
Mental Save31

Defense: Resistances

Nature+ 22%( 70%)
Lightning+ 15%( 70%)
Light+ 6%( 70%)
Cold+ 31%( 70%)
Blight+ 14%( 70%)
Acid+ 15%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance26%
Bleed Resistance50%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.00
4/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Finishing moves1.00
1/5
0/5
0/5
0/5
Technique / Tireless Combatant1.00
1/5
1/5
0/5
0/5
Technique / Unarmed discipline1.00
5/5
0/5
0/5
0/5
Technique / Grappling1.00
4/5
3/5
1/5
0/5

Generic Talents

Technique / Unarmed training1.00
2/5
4/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
1/5
1/5
Technique / Conditioning1.00
1/5
4/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
done
done
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Eternal the Cornac Adventurer level 10
3rd Mirth 122nd year of Ascendancy at 00:03
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Eternal the Cornac Adventurer level 7
78th Pyre 122nd year of Ascendancy at 07:18
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Eternal the Cornac Adventurer level 10
4th Mirth 122nd year of Ascendancy at 14:44
see stats

Log

You collect a new ingredient: lump of steel (1).
You gain 0.50 gold from the melting of
steel shield (0 def, 4 armour, 16-19 power, 43.5 block).
You collect a new ingredient:
lump of iron (1).
You gain 9.97 gold from the melting of
iron shield 'Salille' (0 def, 4 armour, 10-13 power, 38 block).
You collect a new ingredient:
lump of steel (1).
You gain 11.63 gold from the melting of
Hanekor the Wretchsnake (2 def, 6 armour).
You gain 1.70 gold from the melting of
rough leather hat of knowledge (0 def, 1 armour).
You gain 0.63 gold from the melting of
cleansing rough leather hat (0 def, 1 armour).
You gain 6.65 gold from the melting of
Strikewind (1 def, 0 armour).
You gain 17.60 gold from the melting of
Glintcut the hardened leather hat (0 def, 3 armour).
You gain 4.40 gold from the melting of
pair of rough leather boots of speed (0 def, 1 armour).
You gain 3.53 gold from the melting of
dreamer's linen robe (0 def, 0 armour).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel waraxe (14-20 power, 3 apr).
You gain 2.55 gold from the melting of
shimmering elm vilestaff of might (10-12 power, 2 apr, blight element).
You gain 3.00 gold from the melting of
potent yew vilestaff of might (24-29 power, 4 apr, blight element).
You gain 0.50 gold from the melting of
ash magestaff (15-18 power, 3 apr, lightning element).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 12.87 gold from the melting of
Skyonslaught (2-3 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 3.19 gold from the melting of
hateful iron mace of daylight (11-15 power, 2 apr).
You gain 0.50 gold from the melting of
ash longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
arcing iron dagger of massacre (16-21 power, 5 apr).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.11 gold from the melting of
healing infusion of the wizard (heal 64; cd 15).
There is a way to the old forest here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.