










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
| Addons | Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
JPN Addons for ToME 1.6.7 Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.6.5Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Necromancer |
| Level / Exp | 10 / 26% |
| Size | medium |
| Lifes / Deaths | Killed by shivgoroth at level 10 on the 4th 炎の月 122nd year of Ascendancy at 18:45 / 2Killed by Ganigi at level 10 on the 4th 炎の月 122nd year of Ascendancy at 19:00 |
Primary Stats
| Strength | 10 (base 10) |
| Dexterity | 10 (base 10) |
| Constitution | 10 (base 10) |
| Magic | 37 (base 32) |
| Willpower | 20 (base 20) |
| Cunning | 11 (base 11) |
Resources
| Life | 189/189 |
| Mana | 243/243 |
| Soul | 10/10 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 2 |
Offense: Mainhand
| Damage | 19 |
| Accuracy | 6 |
| Crit Chance | 5% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 30 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Mind
| Mindpower | 22 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Damage Bonus
| 魔力 | +3% |
| 電撃 | +7% |
| 冷気 | +10% |
| 暗黒 | +10% |
Offense: Damage Penetration
| 冷気 | +5% |
| 物理 | +5% |
Defense: Base
| Armour (hardiness) | 4 (30%) |
| Defense | 9 |
| Ranged Defense | 9 |
| Fatigue | 0 |
| Physical Save | 14 |
| Spell Save | 23 |
| Mental Save | 27 |
Defense: Resistances
| 電撃 | + 12%( 70%) |
| 冷気 | + 32%( 70%) |
| All | + 7%( 70%) |
Defense: Immunities
| Disarm Resistance | 20% |
| Pinning Resistance | 24% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 20% |
Inscriptions (3/3)
| Infusions | 実効タレントレベル: 1.0 ハーブ:急速回復使用方式: 起動 射程: 近接/単体 クールダウン: 10 飛来速度: 即時 使用速度: 標準 (100% ターン) これは: 自然 説明: 100 HPを5 ターンかけて回復します。 |
| Infusions | 実効タレントレベル: 1.0 ハーブ:自然使用方式: 起動 射程: 近接/単体 クールダウン: 14 飛来速度: 即時 使用速度: 即時 (0% ターン) これは: 自然 説明: 物理に属するステータス異常のうち1つをランダムに解除します。 治療した際、対応する種類のクロスティアー効果も除去します。 また、一定ターンの間被ダメージを 14% 軽減します。( 4 ターン持続) |
| Runes | 実効タレントレベル: 1.0 ルーン:魔法の盾使用方式: 起動 射程: 近接/単体 クールダウン: 14 飛来速度: 即時 使用速度: 即時 (0% ターン) これは: 魔法 説明: 魔法盾を生成し、 182 ダメージを防ぎます。( 4 ターン持続)効果は耐久に依存します。 |
Class Talents
| Spell / 魂魄術 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / 降夜 | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / 不死術 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / 死霊術 | 1.30 |
| 3/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Spell / 霊術 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / 予見術 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / 転移術 | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / 危機察知 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / 戦闘訓練 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You successfully escorted the lost defiler to the recall portal on level 3 of Trollmire. Escort: lost defiler (level 3 of Trollmire)As a reward you improved Magic by +5. | done |
The affairs of this mortal world are trifling compared to your true goal: To conquer death. From Death, LifeYour studies have uncovered much surrounding this subject, but now you must prepare for your glorious rebirth. You will need: * The ceremony will require that you are worthy, experienced, and possessed of a certain amount of power * The beating heart of a powerful necromancer. * The ceremony will require a suitable location, secluded and given to the channelling of energy | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsUngrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed skeleton mage skull. * 'Needed: one pouch of luminous horror dust. Not to be confused with radiant horrors. If you encounter the latter, then I suppose there are always more adventurers.' * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' | active |
Equipment
| On feet | ☆pair of rough leather boots『リシリン』 (0 回避, 3 アーマー)2.0 T1 feet armor [Rare] Master While equipped: dps ---------- Phys.crit +1.0% Phys.pwr +25 (+13 eff.) Dmg.mod +3% 魔力 Res.pen +5% 物理 ----- def ----- Armour +3 Die.at -20.00 life ---------- misc Infravis +2 A pair of boots made of leather. |
| On hands | 嵐のレザーグローブ (0 回避, 1 アーマー)1.0 T1 hands armor [Ego] Nature While equipped: dps ---------- Melee+ 6 電撃 Dmg.mod +4% 電撃 ----- def ----- Armour +1 Resists +5% 電撃 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| On head | ☆霧の粉砕 (1 回避, 0 アーマー)2.0 T1 head armor [Rare] Psionic While equipped: dps ---------- Mind.crit +3% Mind.pwr +3 (+1 eff.) Dmg.mod +3% 電撃 Res.pen +5% 冷気 Melee Ret 6 電撃 2 冷気 ----- def ----- Defense +1 (+1 eff.) Resists +12% 冷気 ---------- misc Psi/turn +0.13 A pointy cloth hat, very wizardly... |
| Tool | ★プロックス特製幸運を呼ぶハーフリングの足2.0 T1 misc tool [Unique] Nature While equipped: Stats +5 Lck ----- def ----- Defense +5 (+5 eff.) ---------- misc T.Disarm +5 罠を感知する。 毎ターン、スタン・移動不能・朦朧に属するス テータス異常を3つまで解除する(確率25%) 太いより糸を通した大きい毛むくじゃらの足だ。一目でハーフリングのものだとわかる。ボロボロに腐食しているためいつ切り取られたのかは不明。くるぶしの辺りに残る歯型のような跡を見れば、進んで差し出したものではないことは想像できる。塩を混ぜた粘土を重ねて、ある程度の防腐処理を施したようだが腐敗という名の自然法則は既にその仕事を始めている。ハーフリングの足は幸運をもたらしてくれるというが・・・今のところひどい悪臭が鼻を突くだけだ。 |
| On fingers | (立脚)守り手のカッパーリング0.1 T1 ring jewelry [Ego] Master While equipped: ----- def ----- Phys.save +7 (+6 eff.) Spell.save +7 (+4 eff.) Mind.save +7 (+4 eff.) Max.HP +20.00 Disarm- +20% Pinning- +24% Knockbk- +20% Rings can have magical properties. |
| Main armor | (冷気)理力の亜麻布のローブ(+15%) (0 回避, 0 アーマー)2.0 T1 cloth armor [Ego] Nature/Psionic While equipped: dps ---------- Mind.crit +2% Mind.pwr +3 (+1 eff.) Dmg.mod +10% 冷気 ----- def ----- Resists +7% all +15% 冷気 Mind.save +17 (+9 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| In main hand | 魔力光のニレの杖(邪悪) (100% パワー, 2 貫通, 暗黒 属性)5.0 T1 staff 2H weapon [Ego] Arcane Power 100% Range: 1.2x Uses 80% Mag Dmg 物理 Mastery 杖術の熟練 Acc+ +2.5% proc dam (max 250%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +1% Spell.pwr +3 (+1 eff.) Dmg.mod +10% 暗黒 ---------- misc Mana/turn +0.13 Max.mana +30.00 Talents +1 杖に命令 Staves designed for wielders of magic, by the greats of the art. |
| Cloak | 亜麻布の外套 (1 回避, 0 アーマー)2.0 T1 cloak armor [Normal] While equipped: ----- def ----- Defense +1 (+1 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Light source | 真鍮のランタン2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
隠密のルーン:魔力復活 (回復 683%; 10 持続; 34 マナ; CD 16)0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 16 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell usable during Aether Avatar Description: マナが流れ込み、マナ回復量が 683% 、 10 ターンの間上昇します。(合計 43 ) さらに即時で 34 マナ回復します。 休憩中にマナ回復が0.5上昇するようになります。効果は賢さに依存します。 Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
ニレの杖(魔導) (100% パワー, 2 貫通, 冷気 属性)5.0 T1 staff 2H weapon [Normal] Power 100% Range: 1.2x Uses 80% Mag Dmg 物理 Mastery 杖術の熟練 Acc+ +2.5% proc dam (max 250%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +1% Spell.pwr +3 (+1 eff.) Dmg.mod +10% 冷気 ---------- misc Talents +1 杖に命令 Staves designed for wielders of magic, by the greats of the art. |
亜麻布のローブ (0 回避, 0 アーマー)2.0 T1 cloth armor [Normal] While equipped: ----- def ----- Resists +7% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
断熱のレザーブーツ (0 回避, 1 アーマー)2.0 T1 feet armor [Ego] Master While equipped: ----- def ----- Armour +1 Resists +6% 火炎 +6% 冷気 A pair of boots made of leather. |
守りの亜麻布の魔法帽 (1 回避, 0 アーマー)2.0 T1 head armor [Ego] Arcane While equipped: Stats +2 Mag ----- def ----- Defense +1 (+1 eff.) Spell.save +6 (+3 eff.) A pointy cloth hat, very wizardly... |
☆ガルラミナ (1 回避, 0 アーマー)2.0 T1 head armor [Rare] Arcane While equipped: Stats +2 Mag dps ---------- Crit.mult +10.00% S.pwr/crit +2 Dmg.mod +10% 閃光 +3% 魔力 Melee Ret 4 魔力 ----- def ----- Defense +1 (+1 eff.) Resists +15% 閃光 A pointy cloth hat, very wizardly... |
3 アゲート0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: 酸 Gems can be sold for money or used in arcane rituals. |
4 スピネル0.0 T1 green gem [Normal] While equipped: Defense +2 (+2 eff.) Phys.save +2 (+2 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+2 eff.) Phys.save +2 (+2 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: 自然 Gems can be sold for money or used in arcane rituals. |
★鑑定の宝珠1.0 orb [Plot Item] Unknown While carried: アイテムを自動的に鑑定してくれる。 |
★帰還のロッド (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 ヴォラタンでできており、空間を捻じ曲げる魔力が封じ込まれている。風の噂には聞いていたが、冒険者垂涎のこの一品があれば、旅が非常に楽になるだろう。 |
★換金の箱2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 大いなる力を秘めたシェール・タル古 代遺跡の付属装置だ。アイテムを入れる とコアに送られて分解され、城塞のエネ ルギーになる。副産物として金が生成さ れるが、城塞の役には立たないので送り 返される。 この装置を所持していると、足元のア イテムが自動的に収納されていく。収納 したまま現在の階を去ると、中のアイテ ムは自動的にエネルギーに変換されてし まう。取っておきたいアイテムは変換前 にアイテム欄から取り出しておかなけれ ばならない。また、収納しているアイテ ムの重さは0となる。 |
2 アメトリン0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: 閃光 Gems can be sold for money or used in arcane rituals. |
2 シトリン0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: 閃光 Gems can be sold for money or used in arcane rituals. |
2 ジルコン0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: 閃光 Gems can be sold for money or used in arcane rituals. |
Achievements
Level 10 (Exploration mode)
Got a character to level 10.By Ganigi the Cornac Necromancer level 10
4th 炎の月 122nd year of Ascendancy at 01:21 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Ganigi the Cornac Necromancer level 9
3rd 炎の月 122nd year of Ascendancy at 00:17 see stats
Utterly Destroyed (Exploration mode)
Died on the Eidolon Plane.By Ganigi the Cornac Necromancer level 10
4th 炎の月 122nd year of Ascendancy at 19:00 see stats
Log
白熊 『ポラトラ』の火は消えた
Ganigi 暗黒招来. を唱えた
Ganigi hits 大型白ヘビ 『シルラ』 for 28 暗黒 damage.
ミス!スケルトン・メイジは白熊 『ポラトラ』にかわされた
スケルトン・メイジの意識ははっきりした
Ganigiの意識ははっきりした
シヴゴロスの氷の蒸気 エリア 効果 hits アンバーハルク for 16 冷気 damage.
シヴゴロスの氷の蒸気 エリア 効果 hits スケルトン・メイジ for 16 冷気 damage.
シヴゴロスの氷の蒸気 エリア 効果 hits 白熊 『ポラトラ』 for 5 冷気 damage.
シヴゴロスの氷の蒸気 エリア 効果 hits Ganigi for 11 冷気 damage.
シヴゴロスの氷の蒸気 エリア 効果 hits 大型白ヘビ 『シルラ』 for 14 冷気 damage.
Ganigi (レベル10のCornacのNecromancer)は冷たくなって死んでしまった,(シヴゴロスによって),第3層ノルゴスの巣にて
Ganigi 解除した 半死半生.
Ganigi 解除した 死霊のオーラ.
Ganigiは意識がはっきりした
Ganigiは急速回復を終えた
注意せよ!ここは無重力空間だ!
死の淵から別世界に引き上げられたようだ
シヴゴロスの氷の蒸気 エリア 効果 killed Ganigi!
セーブ中・・・
ミニオン生成のクールダウンが完了した
ルーン:魔法の盾のクールダウンが完了した
暗黒招来のクールダウンが完了した
セーブ完了
魂の消費のクールダウンが完了した
ハーブ:急速回復のクールダウンが完了した
個人アチーブメント:完全に破壊 (Exploration )!





























































