











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
| Addons | Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: EquipDoll - Clean Item Names 1.6.0Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Spell Merchants 1.6.6T.O.M.E 1.7.6 This mod adds 14 Merchants who will sell Talents, Class, Stat, Category & Prodigy points! Unlock Extra Lives, Increase Health and Mana! Imbue Unique items! Conquer 3 Custom Dungeons and defeat 8 Unique Bosses! Build your Ultimate Character!
There are 21 Class talent categories (295 talent trees) available for purchase:Alchemy, Arcane, Celestial, Chronomancy, Psionic, Possession, Corruptions, Curses, Necromancy, Wyrmic, Summoner, Wilder Gifts, Cunning, Archery, Combat Techniques, Demonologist, Doombringer, Demented, Steamtech, Annihilator & Technomancer!
Increase character stats:Pay gold to increase: Stat, Class, Category & Prodigy points. Buy extra lives, increase health, mana, stamina & steam pool/regen. Increase physical, magical and mental critical damage and resistance.
Master jeweler:Imbue jewelry, armor & weapons. Imbue yellow/orange Unique items! You can imbue them as many times, with as many different gems as you want! Includes a custom shop that sells gems and a wide variety of rare and unique jewelry.
New Dungeons:
3 Custom dungeons have been added to the world map [Blood Soaked Ruins, Infested Ruins & Road to Derth].
New Bosses:There are 8 unique bosses that will spawn in the new dungeons (With custom sprites). Battle against vampires, werewolves and wererats in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.For pre-existing saves you can enable developer mode (in the main menu, under options) When in game, press "ctrl+a" then press "r" to reload the zone and the new content will load in. (Enabling developer mode will disable achievements)
2. Dialog to purchase spells wont appear unless you have the required amount of gold.You can [reveal] the talent tree for free, talents will be [revealed] in the level up menu ('p'). You will need the required amount of gold to be your inventory for the dialog option to [unlock] the talent tree to appear. The cost will be listed for each talent.
3. DLC is NOT required to play this addonTalents that require dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
This mod is where it's at, thanks to this amazing community giving feedback and bug reports! This was a hobby project I started to add things that I wanted in the game, and it grew due to community feedback! I want to give a Heartfelt Thank You to all who contributed with ideas, requests and bug reports. This mod wouldn't be where its at without you! If you enjoy this mod please consider giving it a like. <3 Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Showing Items Tier in Inventory 1.6.0This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game JPN Addons for ToME 1.6.7 Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.6.5Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Nightmare Adventure |
| Sex | Female |
| Race | Dwarf |
| Class | Stone Warden |
| Level / Exp | 12 / 39% |
| Size | medium |
| Lifes / Deaths | Killed by The Possessed at level 12 on the 3rd 利益の月 122nd year of Ascendancy at 19:44 3 / 2Killed by Arind at level 12 on the 3rd 利益の月 122nd year of Ascendancy at 19:45 |
Primary Stats
| Strength | 40 (base 36) |
| Dexterity | 8 (base 10) |
| Constitution | 17 (base 10) |
| Magic | 23 (base 18) |
| Willpower | 28 (base 18) |
| Cunning | 12 (base 10) |
Resources
| Life | 402/402 |
| Mana | 256/256 |
| Equilibrium | 0 |
| Healing Factor | 1.0561497326203 |
| Regeneration | 0.26403743315508 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 49 |
| Accuracy | 16 |
| Crit Chance | 3% |
| APR | 15 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 26 |
| Accuracy | 16 |
| Crit Chance | 3% |
| APR | 15 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 26 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 26 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| 腐敗 | +5% |
| 火炎 | +16% |
Defense: Base
| Armour (hardiness) | 40.551211628464 (74.117647058824%) |
| Defense | 0 |
| Ranged Defense | 0 |
| Fatigue | 35 |
| Physical Save | 19 |
| Spell Save | 17 |
| Mental Save | 20 |
Defense: Resistances
| 精神 | + 12%( 70%) |
| 冷気 | + 21%( 70%) |
| 火炎 | + 33%( 70%) |
| 電撃 | + 17%( 70%) |
| All | + 1%( 70%) |
Defense: Immunities
| Confusion Resistance | 21% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 40% |
Inscriptions (3/3)
| Infusions | 実効タレントレベル: 1.0 ハーブ:急速回復使用方式: 起動 射程: 近接/単体 クールダウン: 10 飛来速度: 即時 使用速度: 標準 (100% ターン) これは: 自然 説明: 100 HPを5 ターンかけて回復します。 |
| Infusions | 実効タレントレベル: 1.0 ハーブ:高速移動使用方式: 起動 射程: 近接/単体 クールダウン: 18 飛来速度: 即時 使用速度: 即時 (0% ターン) これは: 自然 説明: 1ゲームターンの間移動速度が520%上昇します。 効果中はスタン、朦朧、移動不能耐性が 100% 上昇します。 移動以外の行動をするとこの効果は消滅します。 移動速度が急上昇するため、周囲のターンが遅く感じることでしょう。効果は腕力に依存します。 |
| Infusions | 実効タレントレベル: 1.0 ハーブ:体力回復使用方式: 起動 射程: 近接/単体 クールダウン: 13 飛来速度: 即時 使用速度: 即時 (0% ターン) これは: 自然 説明: ターンを消費せずにHPを 98 回復します。また、切り傷・毒・病気に属するステータス異常を1つ治療します。効果は意志に依存します。 |
Class Talents
| Wild-gift / ドワーフの本質 | 1.30 |
| 4/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Wild-gift / 大地の力 | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Spell / 地術 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / 大地の蔦 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / 太古の盾 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / 錬金術 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Race / ドワーフ | 1.00 |
| 3/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Wild-gift / 回帰 | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Cunning / 危機察知 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / 戦闘訓練 | 1.00 |
| 0/5 |
| 3/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You successfully escorted the injured seer to the recall portal on level 2 of Trollmire. Escort: injured seer (level 2 of Trollmire)As a reward you improved Magic by +5. | done |
You failed to protect the lone alchemist from death by fire drake hatchling 『エヴィティラ』. Escort: lone alchemist (level 1 of Ruins of Kor'Pul) | failed |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
| On feet | 学者のアイアンブーツ (0 回避, 3 アーマー)3.0 T1 feet armor [Ego] Arcane While equipped: dps ---------- Spell.pwr +4 (+2 eff.) ----- def ----- Armour +3 Fatigue +2% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | 1.0 lite [Unique] Arcane While equipped: ---------- misc Light +3 Fearscape Shift: Level 2.0 Pwr.cost 25 out of 10/25. Range 5 Travel.spd instantaneous Is a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 80.59 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 80.59 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. デーモン共の不思議なオーブだ。不気味な赤い光を放っている。 |
| On head | (耐久)アイアンヘルム(+2) (0 回避, 3 アーマー)3.0 T1 head armor [Ego] Master While equipped: Stats +2 Con ----- def ----- Armour +3 Fatigue +5% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| On hands | ★火の腕 (0 回避, 2 アーマー)1.0 T1 hands armor [Unique] Nature While equipped: Stats +2 Cun +3 Wil dps ---------- Mind.pwr +2 (+1 eff.) Dmg.mod +5% 火炎 ----- def ----- Armour +2 Resists +10% 火炎 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. 火吐き: Level 3.0 Pwr.cost 8 out of 24/24. Range 10 Travel.spd instantaneous Is a nature gift Description: 炎のボルトを吐いて 40.04 火炎ダメージを与えます。 ダメージは精神パワーに依存します。 リッチ虫の殻で作られているようだ。触ると熱気が伝わってくる。 |
| Tool | ★深淵の歯 (採掘 12 ターン)3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5% 腐敗 Apr +15 Melee Ret 10 吸収の腐敗 While carried: ---------- misc Talents +1 採掘 深淵の地の「口」の巨大な歯だ。 |
| On fingers | (火炎)カッパーリング(+22%)0.1 T1 ring jewelry [Ego] Nature While equipped: dps ---------- Dmg.mod +11% 火炎 ----- def ----- Resists +22% 火炎 Rings can have magical properties. |
| On fingers | (衝撃)超能力者のカッパーリング0.1 T1 ring jewelry [Ego] Arcane/Psionic While equipped: Stats +3 Wil dps ---------- Phys.pwr +6 (+2 eff.) Spell.pwr +6 (+3 eff.) Mind.pwr +6 (+3 eff.) ----- def ----- Mind.save +6 (+3 eff.) Rings can have magical properties. |
| Around neck | (耐久)明晰のカッパーアミュレット(+2)0.1 T1 amulet jewelry [Ego] Nature While equipped: Stats +2 Con ----- def ----- Resists +11% 精神 Confus- +21% Amulets can have magical properties. |
| In main hand | アイアンシールド (0 回避, 2 アーマー, 100% パワー, 19.5 防御)7.0 T1 shield armor [Normal] When used to Attack: Power 95% Range: 1.2x Uses 100% Str Dmg 物理 Mastery 石の盾 Acc+ +2.5% proc dam (max 250%) Crit +2.5% Block +20 While equipped: ----- def ----- Armour +2 Fatigue +8% ---------- misc Talents +1 盾の防御 Handheld deflection devices. |
| Around waist | ★力帯1.0 T1 belt armor [Unique] Master 巨人のグローブがあれば凄いことになりそうだ。 While equipped: ----- def ----- Armour +4 Fatigue -10% Max.HP +40.00 Knockbk- +40% ---------- misc Max.enc +70 強力な魔法の文様が刻まれており、腹周りを引き締める働きがある。その素晴らしい力の源はさておくとして、身につければ大変な重荷も軽々と持ち運べるのが判るだろう。 |
| In off hand | (電撃耐性)アイアンシールド(+16%) (0 回避, 2 アーマー, 100% パワー, 21.5 防御)7.0 T1 shield armor [Ego] Master When used to Attack: Power 101% Range: 1.2x Uses 100% Str Dmg 物理 Mastery 石の盾 Acc+ +2.5% proc dam (max 250%) Crit +2.5% Block +22 While equipped: ----- def ----- Armour +2 Fatigue +8% Resists +16% 電撃 ---------- misc Talents +1 盾の防御 Handheld deflection devices. |
| Cloak | (シャローレ)亜麻布の外套 (1 回避, 0 アーマー)2.0 T1 cloak armor [Ego] Arcane While equipped: Stats +2 Mag +1 Wil ----- def ----- Defense +1 (+0 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | 頑健のスティールプレートアーマー of cold resistance (0 回避, 16 アーマー)17.0 T2 massive armor [Ego] Master While equipped: ----- def ----- Armour +16 Fatigue +22% Resists +1% all +20% 冷気 A suit of armour made of metal plates. |
Inventory
☆バリテル(copper amulet)0.1 T1 amulet jewelry [Rare] Nature While equipped: Stats +2 Con ----- def ----- Resists +3% 自然 Blind- +10% ---------- misc Light +2 Amulets can have magical properties. |
アイアングレートソード (113% パワー, 1 貫通)3.0 T1 greatsword 2H weapon [Normal] Power 113% Range: 1.6x Uses 120% Str Dmg 物理 Acc+ +0.4% crit mult (max 40%) Apr +1 Crit +2.5% Atk.spd 100% Massive two-handed swords. |
恐怖の苔むしたマインドスター (77% パワー, 12 貫通, 自然 ダメージ)3.0 T1 mindstar 1H weapon [Ego] Nature/Psionic Power 77% Range: 1.1x Uses 50% Wil, 30% Cun Dmg 自然 Mastery サイブレイド Acc+ +0.3% crit chance (max 25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +1% Mind.pwr +2 (+1 eff.) Melee+ 4 精神 4 暗黒 Dmg.mod +3% 精神 +3% 暗黒 ---------- misc Talents +1 マインドスターの調律 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
レザーブーツ (0 回避, 1 アーマー)2.0 T1 feet armor [Normal] While equipped: ----- def ----- Armour +1 A pair of boots made of leather. |
清浄のアイアンヘルム (0 回避, 3 アーマー)3.0 T1 head armor [Ego] Disrupt While equipped: ----- def ----- Armour +3 Fatigue +5% Resists +6% 自然 +7% 腐敗 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
アイアンヘルム (0 回避, 3 アーマー)3.0 T1 head armor [Normal] While equipped: ----- def ----- Armour +3 Fatigue +5% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
(腕力)アイアンヘルム(+3) (0 回避, 3 アーマー)3.0 T1 head armor [Ego] Master While equipped: Stats +3 Str ----- def ----- Armour +3 Fatigue +5% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
アゲート0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con When used as an alchemist bomb: Bomb damage +5% Latent Damage Type: 酸 Gems can be sold for money or used in arcane rituals. |
スピネル0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+1 eff.) When used as an alchemist bomb: Mana regain 10 Latent Damage Type: 自然 Gems can be sold for money or used in arcane rituals. |
真鍮のランタン2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
☆霧の統治『ベスツタ』2.0 T1 lite [Rare] Nature While equipped: Stats +1 Dex +3 Mag dps ---------- Mind.pwr +5 (+2 eff.) Dmg.mod +3% 精神 ----- def ----- Resists +6% 暗黒 Max.HP +42.00 ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
★鑑定の宝珠1.0 orb [Plot Item] Unknown While carried: アイテムを自動的に鑑定してくれる。 |
★帰還のロッド (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 ヴォラタンでできており、空間を捻じ曲げる魔力が封じ込まれている。風の噂には聞いていたが、冒険者垂涎のこの一品があれば、旅が非常に楽になるだろう。 |
★換金の箱2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 大いなる力を秘めたシェール・タル古 代遺跡の付属装置だ。アイテムを入れる とコアに送られて分解され、城塞のエネ ルギーになる。副産物として金が生成さ れるが、城塞の役には立たないので送り 返される。 この装置を所持していると、足元のア イテムが自動的に収納されていく。収納 したまま現在の階を去ると、中のアイテ ムは自動的にエネルギーに変換されてし まう。取っておきたいアイテムは変換前 にアイテム欄から取り出しておかなけれ ばならない。また、収納しているアイテ ムの重さは0となる。 |
(旋風)大容量の鉄弾の袋 (32/32, 114% パワー, 1 貫通)3.0 T1 shot ammo Reqs Dex 11 [Ego] Nature/Master Power 114% Range: 1.2x Uses 50% Cun, 70% Dex Dmg 物理 Acc+ +0.2% base dam (max 20%) Apr +1 Crit +4.0% Capacity 32 Proj.spd +200% On Hit: * 20%で範囲3に暴風を起こし、敵を2マスノックバックし、130物理ダメージを与えます。 While equipped: ---------- misc Reload +1 Shots are used with slings to pummel your foes to death. |
5 アメトリン0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all When used as an alchemist bomb: Lights terrain (power 10) Latent Damage Type: 閃光 Gems can be sold for money or used in arcane rituals. |
10 ジルコン0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all When used as an alchemist bomb: 20% chance to daze for 3 turns Latent Damage Type: 閃光 Gems can be sold for money or used in arcane rituals. |
Achievements
Level 10 (Nightmare (Adventure) difficulty)
Got a character to level 10.By Arind the Dwarf Stone Warden level 10
31st 真鉄の月 122nd year of Ascendancy at 16:54 see stats
Squadmate (Nightmare (Adventure) difficulty)
Escaped from Reknor alive with your squadmate Norgan.By Arind the Dwarf Stone Warden level 5
18th 真鉄の月 122nd year of Ascendancy at 21:36 see stats
The Arena (Nightmare (Adventure) difficulty)
Unlocked Arena mode.By Arind the Dwarf Stone Warden level 11
2nd 合併の月 122nd year of Ascendancy at 21:08 see stats
Utterly Destroyed (Nightmare (Adventure) difficulty)
Died on the Eidolon Plane.By Arind the Dwarf Stone Warden level 12
3rd 利益の月 122nd year of Ascendancy at 19:45 see stats
Log
(Arind)水晶の同胞は石の盾に守られた
『憑かれし者』のBleeding hits Arind for 18 物理 damage.
盗賊のDeadly Poison hits (Arind)石の同胞 for 14 自然 damage.
(Arind)石の同胞 redirects damage from (Arind)水晶の同胞 to !
盗賊 hits (Arind)水晶の同胞 for (4 転移), 0 火炎 (0 total damage).
盗賊 hits (Arind)石の同胞 for 8 物理, 4 転移, 4 火炎, 4 回復, 4 物理, 5 暗黒, 4 回復 (25 total damage) [9 healing].
Melee retaliation hits 盗賊 for 10 腐敗, 10 腐敗 (21 total damage).
(Arind)のBleeding水晶の同胞 hits 盗賊 for 16 物理 damage.
(Arind)のBleeding水晶の同胞 hits 『憑かれし者』 for 25 物理 damage.
『憑かれし者』 削岩撃. を唱えた
『憑かれし者』 hits (Arind)石の同胞 for 116 物理 damage.
(Arind)石の同胞 挑発. を使った
ハーブ:急速回復のクールダウンが完了した
『憑かれし者』のBleeding hits Arind for 18 物理 damage.
Arind (レベル12のDwarfのStone Warden)は引っ掻かれて死んでしまった,(『憑かれし者』 ,そして、新たな媒体にされたによって),第3層コー・プルの廃墟にて
3回復活できる
Arindは傷を止血した
Arindの肌は元に戻った
Arind 解除した 古代の刻印.
Arind 解除した 破片.
(Arind)石の同胞は毒から立ち直った
(Arind)石の同胞は他者を護ることを終えた
(Arind)水晶の同胞の石の盾が消えた
注意せよ!ここは無重力空間だ!
死の淵から別世界に引き上げられたようだ
『憑かれし者』のBleeding killed Arind!
セーブ中・・・
セーブ完了
個人アチーブメント:完全に破壊 (Nightmare (Adventure) )!







































































