









Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Experience Controller 1.7.4
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
Campaign | Maj'Eyal |
Mode | Nightmare Exploration |
Sex | Female |
Race | Thalore |
Class | Archmage |
Level / Exp | 45 / 58% |
Size | medium |
Lifes / Deaths | Killed by Hallowed Ghost at level 29 on the 75th Pyre 122nd year of Ascendancy at 14:09 / 76Killed by Hallowed Ghost at level 29 on the 75th Pyre 122nd year of Ascendancy at 14:38 Killed by bloated horror at level 30 on the 75th Pyre 122nd year of Ascendancy at 22:47 Killed by Hallowed Ghost at level 30 on the 75th Pyre 122nd year of Ascendancy at 22:57 Killed by decaying devourer at level 30 on the 75th Pyre 122nd year of Ascendancy at 23:05 Killed by Hallowed Ghost at level 30 on the 75th Pyre 122nd year of Ascendancy at 23:28 Killed by bloated horror at level 30 on the 75th Pyre 122nd year of Ascendancy at 23:37 Killed by Hallowed Ghost at level 30 on the 75th Pyre 122nd year of Ascendancy at 23:59 Killed by bloated horror at level 30 on the 76th Pyre 122nd year of Ascendancy at 00:13 Killed by Hallowed Ghost at level 30 on the 76th Pyre 122nd year of Ascendancy at 00:34 Killed by Hallowed Ghost at level 30 on the 76th Pyre 122nd year of Ascendancy at 00:53 Killed by Hallowed Ghost at level 30 on the 76th Pyre 122nd year of Ascendancy at 01:01 Killed by worm that walks (servant of Hallowed Ghost) at level 30 on the 76th Pyre 122nd year of Ascendancy at 01:26 Killed by Hallowed Ghost at level 30 on the 76th Pyre 122nd year of Ascendancy at 01:35 Killed by Hallowed Ghost at level 30 on the 76th Pyre 122nd year of Ascendancy at 01:47 Killed by Hallowed Ghost at level 30 on the 76th Pyre 122nd year of Ascendancy at 01:59 Killed by Hallowed Ghost at level 30 on the 76th Pyre 122nd year of Ascendancy at 02:09 Killed by bloated horror at level 30 on the 76th Pyre 122nd year of Ascendancy at 02:19 Killed by Hallowed Ghost at level 30 on the 76th Pyre 122nd year of Ascendancy at 02:28 Killed by worm that walks (servant of Hallowed Ghost) at level 30 on the 76th Pyre 122nd year of Ascendancy at 02:39 Killed by Hallowed Ghost at level 30 on the 76th Pyre 122nd year of Ascendancy at 03:45 Killed by Hallowed Ghost at level 30 on the 76th Pyre 122nd year of Ascendancy at 04:01 Killed by Hallowed Ghost at level 30 on the 76th Pyre 122nd year of Ascendancy at 04:10 Killed by Hallowed Ghost at level 30 on the 76th Pyre 122nd year of Ascendancy at 04:20 Killed by bloated horror at level 30 on the 76th Pyre 122nd year of Ascendancy at 04:36 Killed by bloated horror at level 30 on the 76th Pyre 122nd year of Ascendancy at 04:50 Killed by Betubrebeth the assassin at level 30 on the 76th Pyre 122nd year of Ascendancy at 13:33 Killed by Betubrebeth the assassin at level 30 on the 76th Pyre 122nd year of Ascendancy at 13:43 Killed by Betubrebeth the assassin at level 30 on the 76th Pyre 122nd year of Ascendancy at 13:55 Killed by Betubrebeth the assassin at level 30 on the 76th Pyre 122nd year of Ascendancy at 14:10 Killed by Betubrebeth the assassin at level 30 on the 76th Pyre 122nd year of Ascendancy at 14:19 Killed by Betubrebeth the assassin at level 30 on the 76th Pyre 122nd year of Ascendancy at 14:39 Killed by Betubrebeth the assassin at level 30 on the 76th Pyre 122nd year of Ascendancy at 14:52 Killed by Betubrebeth the assassin at level 30 on the 76th Pyre 122nd year of Ascendancy at 15:07 Killed by Betubrebeth the assassin at level 30 on the 76th Pyre 122nd year of Ascendancy at 15:21 Killed by Betubrebeth the assassin at level 30 on the 76th Pyre 122nd year of Ascendancy at 15:39 Killed by Betubrebeth the assassin at level 30 on the 76th Pyre 122nd year of Ascendancy at 15:47 Killed by Betubrebeth the assassin at level 30 on the 76th Pyre 122nd year of Ascendancy at 16:02 Killed by Betubrebeth the assassin at level 30 on the 76th Pyre 122nd year of Ascendancy at 16:13 Killed by Betubrebeth the assassin at level 30 on the 76th Pyre 122nd year of Ascendancy at 16:22 Killed by Betubrebeth the assassin at level 30 on the 76th Pyre 122nd year of Ascendancy at 16:32 Killed by Isethra the shadowblade at level 31 on the 77th Pyre 122nd year of Ascendancy at 02:00 Killed by Isethra the shadowblade at level 31 on the 77th Pyre 122nd year of Ascendancy at 02:09 Killed by Isethra the shadowblade at level 31 on the 77th Pyre 122nd year of Ascendancy at 02:18 Killed by Isethra the shadowblade at level 31 on the 77th Pyre 122nd year of Ascendancy at 02:27 Killed by war hound at level 33 on the 77th Pyre 122nd year of Ascendancy at 10:16 Killed by black jelly at level 33 on the 77th Pyre 122nd year of Ascendancy at 10:58 Killed by Minotaur of the Labyrinth at level 40 on the 78th Pyre 122nd year of Ascendancy at 16:19 Killed by Minotaur of the Labyrinth at level 40 on the 78th Pyre 122nd year of Ascendancy at 16:32 Killed by Minotaur of the Labyrinth at level 40 on the 78th Pyre 122nd year of Ascendancy at 16:46 Killed by Minotaur of the Labyrinth at level 40 on the 78th Pyre 122nd year of Ascendancy at 16:57 Killed by Minotaur of the Labyrinth at level 40 on the 78th Pyre 122nd year of Ascendancy at 17:08 Killed by Minotaur of the Labyrinth at level 40 on the 78th Pyre 122nd year of Ascendancy at 17:18 Killed by Minotaur of the Labyrinth at level 40 on the 78th Pyre 122nd year of Ascendancy at 17:38 Killed by Minotaur of the Labyrinth at level 40 on the 78th Pyre 122nd year of Ascendancy at 17:53 Killed by Minotaur of the Labyrinth at level 40 on the 78th Pyre 122nd year of Ascendancy at 18:05 Killed by Minotaur of the Labyrinth at level 40 on the 78th Pyre 122nd year of Ascendancy at 18:17 Killed by Minotaur of the Labyrinth at level 40 on the 78th Pyre 122nd year of Ascendancy at 18:32 Killed by Minotaur of the Labyrinth at level 40 on the 78th Pyre 122nd year of Ascendancy at 18:51 Killed by Minotaur of the Labyrinth at level 40 on the 78th Pyre 122nd year of Ascendancy at 20:45 Killed by Minotaur of the Labyrinth at level 40 on the 78th Pyre 122nd year of Ascendancy at 20:59 Killed by Minotaur of the Labyrinth at level 40 on the 78th Pyre 122nd year of Ascendancy at 22:29 Killed by Minotaur of the Labyrinth at level 40 on the 78th Pyre 122nd year of Ascendancy at 22:40 Killed by Xanonne the corrupted dendritic hemospinner at level 44 on the 7th Mirth 122nd year of Ascendancy at 21:17 Killed by Xanonne the corrupted dendritic hemospinner at level 44 on the 7th Mirth 122nd year of Ascendancy at 21:29 Killed by Xanonne the corrupted dendritic hemospinner at level 44 on the 7th Mirth 122nd year of Ascendancy at 21:52 Killed by Xanonne the corrupted dendritic hemospinner at level 44 on the 7th Mirth 122nd year of Ascendancy at 22:10 Killed by Xanonne the corrupted dendritic hemospinner at level 44 on the 7th Mirth 122nd year of Ascendancy at 22:23 Killed by Xanonne the corrupted dendritic hemospinner at level 44 on the 7th Mirth 122nd year of Ascendancy at 22:47 Killed by Xanonne the corrupted dendritic hemospinner at level 44 on the 7th Mirth 122nd year of Ascendancy at 23:14 Killed by Xanonne the corrupted dendritic hemospinner at level 44 on the 8th Mirth 122nd year of Ascendancy at 00:11 Killed by Xanonne the corrupted dendritic hemospinner at level 44 on the 8th Mirth 122nd year of Ascendancy at 00:26 Killed by Xanonne the corrupted dendritic hemospinner at level 44 on the 8th Mirth 122nd year of Ascendancy at 00:40 Killed by Xanonne the corrupted dendritic hemospinner at level 44 on the 8th Mirth 122nd year of Ascendancy at 00:52 Killed by Xanonne the corrupted dendritic hemospinner at level 44 on the 8th Mirth 122nd year of Ascendancy at 01:31 Killed by Evari at level 45 on the 8th Mirth 122nd year of Ascendancy at 01:36 |
Primary Stats
Strength | 17 (base 10) |
Dexterity | 23 (base 10) |
Constitution | 54 (base 38) |
Magic | 58 (base 60) |
Willpower | 80 (base 60) |
Cunning | 29 (base 11) |
Resources
Life | 770/786 |
Mana | 751/758 |
Healing Factor | 1.2997803169826 |
Regeneration | 2.9245057132108 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 9 |
See Invisible | 27 |
Offense: Mainhand
Damage | 57 |
Accuracy | 25 |
Crit Chance | 17% |
APR | 14 |
Speed | 1.00 |
Offense: Spell
Spellpower | 46 |
Crit Chance | 32% |
Speed | 1 |
Offense: Mind
Mindpower | 42 |
Crit Chance | 8% |
Speed | 1 |
Offense: Damage Bonus
Acid | +6% |
Lightning | +36% |
Cold | +6% |
Mind | +6% |
Arcane | +17% |
Fire | +6% |
All | 0% |
Offense: Damage Penetration
Lightning | +20% |
Defense: Base
Armour (hardiness) | 32 (38%) |
Defense | 28 |
Ranged Defense | 28 |
Fatigue | 8 |
Physical Save | 42 |
Spell Save | 38 |
Mental Save | 32 |
Defense: Resistances
Acid | + 7%( 70%) |
Blight | + 12%( 70%) |
Arcane | + 16%( 70%) |
Cold | + 19%( 70%) |
All | 0%( 70%) |
Lightning | + 3%( 70%) |
Light | + 18%( 70%) |
Temporal | + 3%( 70%) |
Physical | + 15%( 70%) |
Darkness | + 13%( 70%) |
Fire | + 35%( 70%) |
Mind | + 12%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Teleport Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 256 life over 5 turns. Its effects scale with your Dexterity stat. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 258 damage for 4 turns. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (41 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Spell / Meta | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Spell / Storm | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Spell / Air | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Spell / Arcane | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Phantasm | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Temporal | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Spell / Aegis | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Thalore | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
Quests
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You must explore Norgos' Lair. * You must explore the Heart of the Gloom. | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
Equipment
On feet | ![]() Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Changes stats: +3 Str / +4 Wil / +3 Cun / +2 Con Physical save: +7 (+2 eff.) Spell save: +9 (+4 eff.) Mental save: +7 (+4 eff.) It can be used to activate talent Rush, placing all other charms into a 25 cooldown : Effective talent level: 1.0 Power cost: 25 out of 25/25. Range: 6 Travel Speed: instantaneous Description: Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. A pair of boots made of leather. |
Light source | ![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Changes damage: +6% acid / +6% cold / +6% fire / +6% arcane / +6% lightning Spell crit. chance: +5% Light radius: +2 It can be used to activate talent Echoes From The Void (costing 70 power out of 70/70) : Effective talent level: 2.0 Power cost: 70 out of 70/70. Range: 10 Travel Speed: instantaneous Description: Shows the target the madness of the void. Each turn for 6 turns the target must make a mental save or suffer 38.51 mind damage as well as resource damage (based off the mind damage and nature of the resource). It looks like a very tiny star -- deep black -- and yet it somehow shines. |
On head | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +7 Wil / +1 Cun / +1 Con Reduces incoming crit damage: 10.00% Physical save: +8 (+3 eff.) Light radius: +3 See invisible: +12 A pointy cloth hat, very wizardly... |
Tool | ![]() Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str / +2 Dex / +3 Wil Changes resistances: +7% darkness / +8% fire Changes resistances penetration: +20% lightning Light radius: +3 See invisible: +15 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
On fingers | ![]() Powered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +2 Con Changes resistances: +11% arcane Changes damage: +11% arcane Physical save: +4 (+1 eff.) Rings make your fingers look great! |
On fingers | ![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +14 (+7 eff.) Armour penetration: +8 Defense: +7 (+3 eff.) Changes stats: +4 Cun / +5 Dex It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 123% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
Around waist | ![]() Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Armour: +7 Defense: +7 (+3 eff.) Changes stats: +5 Cun / +5 Wil Changes resistances: +3% blight / +9% fire / +6% darkness / +10% cold Damage against: +24% Summoned Reduced damage from: +25% Summoned Physical save: +14 (+5 eff.) Life regen: +2.00 Only die when reaching: -40.00 life A belt that goes around your waist. |
In main hand | ![]() Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 130% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Armour: +7 Armour Hardiness: +8% Changes stats: +2 Cun Changes resistances: +12% mind Changes damage: +30% lightning / +6% mind Talent granted: +1 Command Staff Critical mult.: +5.00% Physical save: +10 (+3 eff.) Hate when firing a critical mind attack: +1.00 Spellpower: +22 (+8 eff.) Spell crit. chance: +20% Mental crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
Main armor | ![]() Requires: - Strength 16 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +15 Defense: +9 (+4 eff.) Fatigue: +8% Damage (Melee): 6 fire Damage (Ranged): 6 fire Changes resistances: +7% acid / +6% cold / +18% fire / +15% physical Allows you to breathe in: water A suit of armour made of leather. |
Cloak | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +3 Cun / +3 Dex Changes resistances: +3% lightning / +3% temporal / +18% light / +9% blight / +3% cold / +5% arcane A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() Powered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +10 Con Teleport immunity: +100% It can be used to activate talent Teleport (costing 36 power out of 36/36) : Effective talent level: 5.2 Power cost: 36 out of 36/36. Range: 10 Travel Speed: instantaneous Is: a spell Description: Teleports you randomly within a large range (146). At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 14). If the target area is not in line of sight, there is a chance the spell will partially fail and teleport the target randomly. Random teleports have a minimum range of 15. The range will increase with your Spellpower. You can feel this strange metallic hand wriggling around, it feels as if space distorts around it. |
Inventory
![]() serendipitous stralite amulet Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +9 (+4 eff.) Defense: +11 (+5 eff.) Changes stats: +9 Lck Reduce all damage from unseen attackers: 14% Amulets make your neck look great! |
![]() titan's voratun ring of pilfering Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +12 (+6 eff.) Armour penetration: +13 Defense: +10 (+5 eff.) Changes stats: +5 Con Physical save: +10 (+3 eff.) It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 123% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
![]() living mindstar (17-19 power, 40 apr, mind damage) Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 17.0 - 18.7 Uses stats: 50% Wil, 50% Mag, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Mindpower: +10 (+3 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Accuracy: +15 (+7 eff.) Changes stats: +4 Str / +4 Dex Physical save: +12 (+4 eff.) Mental save: +8 (+4 eff.) Maximum stamina: +20.00 Spellpower: +4 (+2 eff.) A belt that goes around your waist. |
![]() Tundraspitter (3 def, 0 armour) Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +2 Cun / +3 Dex Changes resistances: +12% mind / +6% cold Changes resistances penetration: +25% arcane / +10% mind Changes damage: +15% arcane Spell save: +15 (+6 eff.) Maximum mana: +60.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() elven-silk robe (0 def, 0 armour) 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes resistances: +15% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() warlord's voratun helm of strength (+9) (0 def, 5 armour) Requires: - Heavy armour training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Physical power: +8 (+3 eff.) Armour: +5 Fatigue: +5% Changes stats: +9 Str / +4 Wil Changes resistances: +10% physical Physical save: +7 (+2 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Infused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Achievements
By Evari the Thalore Archmage level 10
74th Pyre 122nd year of Ascendancy at 14:57 see stats
By Evari the Thalore Archmage level 20
75th Pyre 122nd year of Ascendancy at 01:09 see stats
By Evari the Thalore Archmage level 30
75th Pyre 122nd year of Ascendancy at 15:16 see stats
By Evari the Thalore Archmage level 40
77th Pyre 122nd year of Ascendancy at 11:50 see stats
By Evari the Thalore Archmage level 15
75th Pyre 122nd year of Ascendancy at 01:09 see stats
By Evari the Thalore Archmage level 40
4th Mirth 122nd year of Ascendancy at 02:41 see stats
By Evari the Thalore Archmage level 45
8th Mirth 122nd year of Ascendancy at 01:36 see stats
Log
Evari loses sight!
Evari is disabled.
Xanonne the corrupted dendritic hemospinner hits Evari for damage.
Deep Wound from Xanonne the corrupted dendritic hemospinner hits Evari for 56 physical damage.
Evari activates Tempest.
Something performs a melee critical strike against Evari!
Something hits Evari for 297 physical damage.
Deep Wound from Xanonne the corrupted dendritic hemospinner hits Evari for 80 physical damage.
Evari activates Hurricane.
Evari is crippled.
Something hits Evari for 165 physical damage.
Deep Wound from Xanonne the corrupted dendritic hemospinner hits Evari for (84 ignored), 0 physical (0 total damage).
Evari casts Arcane Reconstruction.
Evari receives 254 healing.
Something hits Evari for 206 physical damage.
Deep Wound from Xanonne the corrupted dendritic hemospinner hits Evari for 84 physical damage.
Something hits Evari for 189 physical damage.
Evari the level 44 thalore archmage was sliced to death by Xanonne the corrupted dendritic hemospinner on level 1 of The Godfeaster.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Something killed Evari!
Saving game...
Saving done.
Welcome to level 45 [Evari].
Evari has 15 stat point(s), 6 class talent point(s), 4 generic talent point(s), 1 category point(s), 1 prodigies point(s) to spend. Press p to use them.
Personal New Achievement: Utterly Destroyed (Exploration mode)!