Itldaat the level 41 Dwarf Astromancer by BobTheUnclean

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassAstromancer
Level / Exp41 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength50 (base 46)
Dexterity27 (base 25)
Constitution63 (base 60)
Magic63 (base 60)
Willpower18 (base 10)
Cunning50 (base 50)

Resources

Life1126/1126
Mana270/270
Negative154/170
Positive150/150
Healing Factor1.8512017167382
Regeneration80.434714592274

Speed

Mental-2.2204460492503E-14%
Attack0%
Movement+160%
Spell-2.2204460492503E-14%
Global+100%

Vision

Sight10
Lite15
Infravision9
See Stealth71.280243627327
See Invisible71.280243627327

Offense: Mainhand

Damage107
Accuracy26
Crit Chance16%
APR4
Speed1.00

Offense: Spell

Spellpower44
Crit Chance16%
Speed1

Offense: Mind

Mindpower26
Crit Chance13%
Speed1

Offense: Damage Bonus

Physical+20%
Acid+9%
Fire+39%
Light+47%

Offense: Damage Penetration

Physical+20%
Lightning+5%
Fire+59%
Arcane+15%

Defense: Base

Armour (hardiness)41.171498739874 (50%)
Defense21
Ranged Defense21
Fatigue7
Physical Save57
Spell Save32
Mental Save27

Defense: Resistances

Blight+ 32%( 70%)
Physical+ 15%( 70%)
Cold+ 26%( 70%)
All 0%( 70%)
Darkness+ 14%( 70%)
Light+ 60%( 70%)
Temporal+ 10%( 70%)
Lightning+ 3%( 70%)
Fire+ 29%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Stun Resistance10%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Celestial / Luxam1.30
5/5
0/5
0/5
0/5
Celestial / Meteor1.30
5/5
5/5
5/5
5/5
Celestial / Ponx1.30
5/5
5/5
0/5
0/5
Spell / Wildfire0.80
5/5
5/5
1/5
5/5
Celestial / Kolal1.30
5/5
0/5
0/5
0/5
Celestial / Terrestrial Unity1.30
5/5
1/5
5/5
5/5

Generic Talents

Cunning / Survival1.10
5/5
5/5
5/5
5/5
Race / Dwarf1.00
5/5
5/5
5/5
0/5
Spell / Staff combat1.30
5/5
5/5
5/5
5/5
Celestial / Chants1.30
5/5
5/5
5/5
5/5
Celestial / Light1.10
5/5
5/5
5/5
5/5

Prodigies

1/1

Effects

talent
talent
talent
talent

Quests

done
done
done
done
active
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Earth Master Killed Harkor'Zun and unlocked Stone magic.
By Itldaat the Dwarf Astromancer level 33
28th Profit 122nd year of Ascendancy at 23:46
see stats
Eye of the storm Freed Derth from the onslaught of the mad Tempest, Urkis.
By Itldaat the Dwarf Astromancer level 39
29th Profit 122nd year of Ascendancy at 07:27
see stats
Level 10 Got a character to level 10.
By Itldaat the Dwarf Astromancer level 10
18th Voratun 122nd year of Ascendancy at 09:56
see stats
Level 20 Got a character to level 20.
By Itldaat the Dwarf Astromancer level 20
28th Voratun 122nd year of Ascendancy at 03:45
see stats
Level 30 Got a character to level 30.
By Itldaat the Dwarf Astromancer level 30
11st Profit 122nd year of Ascendancy at 12:21
see stats
Level 40 Got a character to level 40.
By Itldaat the Dwarf Astromancer level 40
29th Profit 122nd year of Ascendancy at 18:04
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Itldaat the Dwarf Astromancer level 12
19th Voratun 122nd year of Ascendancy at 06:20
see stats
The secret city Discovered the truth about mages.
By Itldaat the Dwarf Astromancer level 31
28th Profit 122nd year of Ascendancy at 06:06
see stats

Log

You gain 2.32 gold from the transmogrification of magic missile rune of the psychic (186 arcane damage).
You gain 1.93 gold from the transmogrification of
heat beam rune of the wizard (277 fire damage).
You gain 1.89 gold from the transmogrification of
heat beam rune of the duelist (176 fire damage).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (resist 25%; cure magical).
You gain 2.27 gold from the transmogrification of
movement infusion of the warrior (640% speed; 5 turns).
You gain 1.77 gold from the transmogrification of
movement infusion (446% speed; 5 turns).
You gain 4.13 gold from the transmogrification of
heroism infusion (+5 for 10 turns, die at -138).
You gain 0.67 gold from the transmogrification of
healing infusion (heal 58).
You gain 0.59 gold from the transmogrification of
healing infusion (heal 32).
There is a next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: saving).

There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

There is a portal back here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Itldaat deactivates Wildfire.

Itldaat deactivates Defensive Posture.

Itldaat deactivates Burning Wake.

Itldaat deactivates Chant of Fortress.