Isolaitea the level 11 Cornac Archer by scrumdiddly

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassArcher
Level / Exp11 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 34)
Dexterity39 (base 34)
Constitution36 (base 34)
Magic35 (base 34)
Willpower42 (base 34)
Cunning39 (base 34)

Resources

Life396/396
Stamina170/170
Healing Factor1.1979202340232
Regeneration9.2838818136801

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision9
See Stealth71.668125878895
See Invisible71.668125878895

Offense: Mainhand

Damage56
Accuracy50
Crit Chance12%
APR5
Speed1.00

Offense: Spell

Spellpower27
Crit Chance10%
Speed1

Offense: Mind

Mindpower37
Crit Chance10%
Speed1

Offense: Damage Bonus

Lightning+3%

Offense: Damage Penetration

Mind+10%

Defense: Base

Armour (hardiness)5 (63.914983985962%)
Defense42
Ranged Defense42
Fatigue0
Physical Save25
Spell Save41
Mental Save31

Defense: Resistances

Lightning+ 18%( 70%)
Light+ 13%( 70%)
Blight+ 10%( 70%)
Darkness+ 13%( 70%)
Mind+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance20%
Instadeath Resistance100%
Silence Resistance20%
Poison Resistance20%
Knockback Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
5/5
5/5
3/5
0/5
Technique / Combat techniques1.00
1/5
5/5
0/5
0/5
Cunning / Poisons1.00
5/5
5/5
3/5
0/5
Technique / Combat veteran1.00
5/5
5/5
3/5
0/5
Technique / Archery training1.30
5/5
5/5
3/5
0/5
Technique / Reflexes1.30
4/5
5/5
3/5
0/5
Technique / Marksmanship1.30
4/5
5/5
3/5
0/5

Generic Talents

Cunning / Survival1.20
5/5
5/5
0/5
0/5
Technique / Combat training1.30
2/5
0/5
4/5
3/5
0/5
0/5
Technique / Conditioning1.00
5/5
5/5
0/5
0/5
Technique / Mobility1.00
5/5
5/5
3/5
0/5

Effects

talent
talent
talent

Quests

failed
done
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Isolaitea the Cornac Archer level 10
7th Mirth 122nd year of Ascendancy at 12:40
see stats

Log

Ran for 23 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


You gain 5.25 gold from the transmogrification of
focusing iron torque of mindblast [power 105] (9 cooldown).
You gain 5.25 gold from the transmogrification of
focusing iron torque of mindblast [power 105] (9 cooldown).
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 36 turns).
You gain 1.56 gold from the transmogrification of
mindwoven linen wizard hat of lightning (+15%) (1 def, 0 armour).
You gain 0.27 gold from the transmogrification of
iron shield of acid resistance (+16%) (0 def, 2 armour, 19.5 block).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (15/15, 13-18 power, 5 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron waraxe (12-17 power, 2 apr).
You gain 2.41 gold from the transmogrification of
thought-forged iron greatmaul (18-26 power, 1 apr).
You gain 2.96 gold from the transmogrification of
flaming iron greatmaul of paradox (18-27 power, 1 apr).
You gain 1.89 gold from the transmogrification of
iron battleaxe of daylight (14-22 power, 1 apr).
You gain 0.75 gold from the transmogrification of
acidic iron battleaxe (15-22 power, 1 apr).
You gain 0.53 gold from the transmogrification of
teleportation rune (range 20; cd 18).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 3; cd 14).
You gain 1.15 gold from the transmogrification of
biting gale rune (damage 30; dur 4; cd 22).
You gain 1.17 gold from the transmogrification of
acid wave rune (damage 34; dur 4; cd 17).
You gain 0.71 gold from the transmogrification of
regeneration infusion (heal 70; 14 cd).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 12 cd).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 41; cd 11).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 43; cd 13).
There is a previous level here (press '' or right click to use).
Saving game...

Saving done.