fdsaf the level 8 Ogre Doombringer by aquse

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceOgre
ClassDoombringer
Level / Exp8 / 27%
Sizebig
Lifes / Deaths

Primary Stats

Strength28 (base 25)
Dexterity11 (base 10)
Constitution14 (base 14)
Magic26 (base 20)
Willpower12 (base 10)
Cunning19 (base 11)

Resources

Life307/314
Stamina126/126
Vim128/128
Healing Factor1.0372895330003
Regeneration3.8043080904953

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3
See Stealth6
See Invisible5

Offense: Mainhand

Damage56
Accuracy21
Crit Chance15%
APR10
Speed1.00

Offense: Spell

Spellpower11.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower25
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+9%
Light+4%
All0%

Offense: Damage Penetration

Fire+5%

Defense: Base

Armour (hardiness)14.522593642275 (62.32946707186%)
Defense3
Ranged Defense3
Fatigue12
Physical Save20
Spell Save21
Mental Save22

Defense: Resistances

Blight+ 12%( 70%)
Nature+ 15%( 70%)
Fire+ 16%( 70%)
All+ 1%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
1/5
0/5
0/5
Corruption / Brutality1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
2/5
0/5

Effects

detrimental effect

Quests

done
active

Equipment

On fingers
On feet
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By fdsaf the Ogre Doombringer level 6
78th Pyre 122nd year of Ascendancy at 19:31
see stats

Log

Fdsaf wears: Ivibeth (0 def, 3 armour).

You gain 5.00 gold from the transmogrification of
elm wand of conjuration [power 105] (15 cooldown).
You gain 1.40 gold from the transmogrification of
high-capacity quiver of elm arrows (40/40, 14-20 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 15 block).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 7.00 gold from the transmogrification of
Zubytha the rough leather gloves (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.58 gold from the transmogrification of
cleansing rough leather belt.
You gain 2.47 gold from the transmogrification of
acidic iron mace of paradox (11-15 power, 2 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 2.58 gold from the transmogrification of
hateful iron dagger of erosion (9-12 power, 5 apr).
You gain 0.95 gold from the transmogrification of
acidic iron battleaxe of massacre (21-32 power, 1 apr).
You gain 0.88 gold from the transmogrification of
insulating copper amulet of mastery (0.11 Technique / Combat techniques).
You gain 2.00 gold from the transmogrification of
blink rune of the warrior (range 4; phase 13; cd 12).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 13).
There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Fdsaf wears (replacing
brass lantern): Polariawyn.

Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:06.

Ran for 3 turns (stop reason: interesting terrain).


There is a Entrance to the Scintillating Caves here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).