Lazarus the level 18 Higher Necromancer by thatguywhy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp18 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength43 (base 33)
Dexterity19 (base 10)
Constitution20 (base 10)
Magic60 (base 46)
Willpower32 (base 13)
Cunning30 (base 11)

Resources

Life271/271
Mana299/299
Soul10/11
Healing Factor1.2370588855781
Regeneration11.442794691598

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision2
See Invisible3
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage71
Accuracy30
Crit Chance8%
APR7
Speed1.00

Offense: Spell

Spellpower44
Crit Chance11%
Speed1

Offense: Mind

Mindpower37
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+3%
Light+6%
Nature+5%
Darkness+6%
Arcane+9%
Cold+9%
All0%

Defense: Base

Armour (hardiness)23.413408721348 (65.897138898113%)
Defense20
Ranged Defense20
Fatigue10
Physical Save25
Spell Save28
Mental Save40

Defense: Resistances

Blight+ 11%( 70%)
Arcane+ 12%( 70%)
Mind+ 14%( 70%)
All+ 5%( 70%)
Lightning+ 8%( 70%)
Light+ 16%( 70%)
Physical+ 6%( 70%)
Darkness+ 25%( 70%)
Nature+ 34%( 70%)

Defense: Immunities

Pinning Resistance17%
Confusion Resistance54%
Instadeath Resistance100%
Stun Resistance21%
Poison Resistance20%
Blind Resistance15%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
3/5
1/5
1/5
1/5
Spell / Master of flesh1.30
3/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
1/5
4/5
Spell / Animus1.30
1/5
1/5
1/5
1/5

Generic Talents

Race / Higher1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
3/5
0/5
Spell / Spectre1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
4/5
1/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
done
done
done
done
active
done
active
done
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Lazarus the Higher Necromancer level 10
7th Dusk 122nd year of Ascendancy at 23:09
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Lazarus the Higher Necromancer level 2
2nd Summertide 122nd year of Ascendancy at 12:25
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Lazarus the Higher Necromancer level 7
4th Flare 122nd year of Ascendancy at 12:33
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Lazarus the Higher Necromancer level 10
29th Dusk 122nd year of Ascendancy at 12:32
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Lazarus the Higher Necromancer level 17
54th Dusk 122nd year of Ascendancy at 03:17
see stats

Log

Carrion worm mass's wormblight area effect hits Skeleton master archer for 3 blight damage.
Carrion worm mass's wormblight area effect hits Lord of Skulls (mage) for
4 blight damage.
Carrion worm mass's wormblight area effect hits Armoured skeleton warrior for
3 blight damage.
Carrion worm mass's wormblight area effect hits Lord of Skulls (mage) for
4 blight damage.
Carrion worm mass's wormblight area effect hits Armoured skeleton warrior for
4 blight damage.
Carrion worm mass's wormblight area effect hits Skeleton master archer for
3 blight damage.
Carrion worm mass's wormblight area effect hits Armoured skeleton warrior for
3 blight damage.
Carrion worm mass's wormblight area effect hits Lord of Skulls (mage) for
4 blight damage.
Carrion worm mass's wormblight area effect hits Armoured skeleton warrior for
4 blight damage.
Carrion worm mass's wormblight area effect hits Skeleton master archer for
3 blight damage.
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).


Talent Hiemal Shield is ready to use.
Ran for 2 turns (stop reason: dialog is displayed).


Lazarus activates
Hiemal Shield.

Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Lazarus picks up (P.):
slimy linen robe of protection (3 def, 3 armour).
Lazarus picks up (6.):
prismatic hardened leather armour of acid resistance (9 def, 6 armour).
Lazarus picks up (e.):
restful steel amulet of magic (+3).
Lazarus picks up (5.):
impenetrable dwarven-steel mail armour of lightning resistance (3 def, 13 armour).
There is a way to the next level here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).