MKMY the level 18 Cornac Brawler by Waropiness

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassBrawler
Level / Exp18 / 82%
Sizebig
Lifes / Deaths

Primary Stats

Strength42 (base 19)
Dexterity46 (base 40)
Constitution34 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning37 (base 34)

Resources

Life583/583
Stamina172/172
Healing Factor1.2864705882353
Regeneration4.6956176470588

Speed

Mental+10%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible9

Offense: Barehand

Damage74
Accuracy45
Crit Chance13%
APR3
Speed0.73

Offense: Spell

Spellpower10
Crit Chance9%
Speed1

Offense: Mind

Mindpower25
Crit Chance14%
Speed1

Offense: Damage Bonus

Lightning+9%
Light+3%
Temporal+23%
Physical+25%
Mind+10%

Offense: Damage Penetration

Acid+10%
Light+25%
Temporal+25%

Defense: Base

Armour (hardiness)9 (46.274970622797%)
Defense38
Ranged Defense38
Fatigue0
Physical Save32
Spell Save7
Mental Save16

Defense: Resistances

Mind+ 19%( 70%)
Lightning+ 18%( 70%)
Light+ 13%( 70%)
Temporal+ 25%( 70%)
Darkness+ 13%( 70%)
Physical+ 20%( 70%)
Fire+ 15%( 70%)
All+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
1/5
1/5
1/5
2/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
2/5
1/5
2/5
Technique / Grappling1.30
1/5
1/5
5/5
0/5
Technique / Combat techniques1.10
3/5
1/5
1/5
1/5

Generic Talents

Technique / Unarmed training1.30
4/5
4/5
1/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
1/5
1/5
Technique / Conditioning1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.10
3/5
1/5
2/5
3/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

done
active
done
done
done
active
done
active
active
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By MKMY the Cornac Brawler level 8
10th Mirth 122nd year of Ascendancy at 19:08
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By MKMY the Cornac Brawler level 10
10th Dusk 122nd year of Ascendancy at 02:45
see stats
Rescuer of the lost (Insane (Adventure) difficulty) Rescued the merchant from the assassin lord.
By MKMY the Cornac Brawler level 13
33rd Dusk 122nd year of Ascendancy at 08:16
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By MKMY the Cornac Brawler level 11
19th Dusk 122nd year of Ascendancy at 05:51
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By MKMY the Cornac Brawler level 9
3rd Flare 122nd year of Ascendancy at 21:13
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By MKMY the Cornac Brawler level 13
50th Dusk 122nd year of Ascendancy at 18:18
see stats

Log

MKMY picks up (c.): vision rune of the duelist (radius 10; dur 12; see dragon).
MKMY picks up (h.):
manaburning dwarven-steel battleaxe of erosion (31-46.5 power, 2 apr).
MKMY picks up (1.):
Brenyndur the pouch of dwarven-steel shots (21/21, 28-33.6 power, 3 apr).
MKMY picks up (m.):
vined mindstar of balance (4-4.4 power, 18 apr, mind damage).
MKMY picks up (K.):
hardened leather armour of command (8 def, 11 armour).
MKMY picks up (m.):
horrifying thorny mindstar of clarity (9.5-10.45 power, 24 apr, mind damage).
MKMY picks up (n.):
nature's thorny mindstar of balance (8.5-9.35 power, 24 apr, nature damage).

Something hits
MKMY for (17 resist armour), 149 fire (149 total damage).
MKMY the level 18 cornac brawler was blazed to death by a ritch flamespitter on level 1 of Sandworm lair.
You have 3 life(s) left.
MKMY deactivates Trained Reactions.

MKMY isn't moving as defensively anymore.

MKMY stops regenerating health quickly.

MKMY is no longer evading attacks.

MKMY slows down.

MKMY deactivates Exploit Weakness.

MKMY deactivates Striking Stance.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Something killed MKMY!
Talent Take Down is ready to use.
Talent Infusion: Wild is ready to use.
Talent Clinch is ready to use.
Talent Infusion: Healing is ready to use.
Ran for 2 turns (stop reason: interesting character).


Saving done.

Saving game...