Eclipse the level 8 Cornac Adventurer by Silfarionblade

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignInfinite
ModeInsane Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp8 / 43%
Sizebig
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity13 (base 12)
Constitution18 (base 14)
Magic12 (base 12)
Willpower27.724 (base 23)
Cunning24.724 (base 23)

Resources

Life226/241
Hate33/100
Equilibrium18
Psi129/132
Healing Factor1.1911363549267
Regeneration9.8268749281454

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage33
Accuracy12
Crit Chance7%
APR32
Speed1.00

Offense: Offhand

Damage30
Accuracy12
Crit Chance7%
APR22
Speed1.00

Offense: Spell

Spellpower12
Crit Chance5%
Speed1

Offense: Mind

Mindpower30
Crit Chance11%
Speed1

Offense: Damage Bonus

Nature+2%
Arcane+10%
Mind+8%
All0%

Defense: Base

Armour (hardiness)4 (30%)
Defense7
Ranged Defense7
Fatigue6
Physical Save13.6
Spell Save21.6
Mental Save20

Defense: Resistances

Blight+ 10%( 70%)
Arcane+ 10%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)
Darkness+ 8%( 70%)
Light+ 5%( 70%)
Physical+ 1%( 70%)
Fire+ 11%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Stun Resistance24%
Instadeath Resistance100%
Disarm Resistance25%
Pinning Resistance21%
Poison Resistance11%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.00
1/5
1/5
0/5
0/5
Psionic / Absorption1.00
3/5
1/5
0/5
0/5
Cursed / Punishments1.00
1/5
1/5
0/5
0/5
Psionic / Solipsism1.00
4/5
1/5
0/5
0/5
Psionic / Thought-Forms1.00
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Mindstar mastery1.00
4/5
1/5
0/5
0/5
Cursed / Dark sustenance1.00
2/5
0/5
0/5
0/5
Psionic / Feedback1.00
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active

Equipment

Psionic focus
Light source
On head
On feet
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You gain 8.31 gold from the melting of Nightcrypt.
You collect a new ingredient:
lump of iron (1).
You gain 7.67 gold from the melting of
Rimemoon the iron steamsaw (101% power, 0 apr).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.79 gold from the melting of
mossy mindstar of balance (75% power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.75 gold from the melting of
creative mossy mindstar (75% power, 12 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 4.60 gold from the melting of
Lorelin the mossy mindstar (75% power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 3.37 gold from the melting of
Gunayon the Sparkroar (100% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 4.90 gold from the melting of
Sileyamina the Glareclamor (104% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
acidic iron greatsword (116% power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.02 gold from the melting of
iron greatmaul 'Shadowbait' (132% power, 1 apr).
You collect a new ingredient:
lump of steel (1).
You gain 20.00 gold from the melting of
Drake's Bane (156% power, 21 apr).
You gain 4.84 gold from the melting of
elm magestaff 'Sootvagrant' (100% power, 2 apr, cold element).
You gain 0.05 gold from the melting of
copper ring.
You gain 0.05 gold from the melting of
copper amulet.
You collect a new ingredient:
stack of herbs (bilberry) (5).
You gain 0.62 gold from the melting of
healing infusion (heal 40; cd 13).
You gain 3.00 gold from the melting of
medical injector implant of the sneak (efficiency 96% / cooldown 85%).
Eclipse deactivates
Psiblades.
Eclipse activates
Psiblades.
Eclipse deactivates
Beyond the Flesh.
Eclipse activates
Beyond the Flesh.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Thermal Shield
- Thought-Form: Bowman
- Kinetic Shield
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.