Born to die the level 25 Yeek Summoner by Personifier

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceYeek
ClassSummoner
Level / Exp25 / 12%
Sizesmall
Lifes / Deaths

Primary Stats

Strength20 (base 13)
Dexterity16 (base 11)
Constitution19 (base 10)
Magic12 (base 10)
Willpower84 (base 55)
Cunning87 (base 48)

Resources

Life-138/474
Equilibrium56
Healing Factor1.4891723257555
Regeneration1.2657964768922

Speed

Mental0%
Attack0%
Movement+12.5%
Spell0%
Global+118%

Vision

Sight10
Lite9
Infravision6
See Stealth60.079520897235
See Invisible60.079520897235

Offense: Mainhand

Damage62
Accuracy46
Crit Chance30%
APR15
Speed1.00

Offense: Offhand

Damage58
Accuracy46
Crit Chance26%
APR18
Speed1.00

Offense: Spell

Spellpower12
Crit Chance24%
Speed1

Offense: Mind

Mindpower62
Crit Chance34%
Speed1

Offense: Damage Bonus

Acid+15%
Fire+20%
Nature+10%
Physical+5%
Mind+5%
All0%

Offense: Damage Penetration

Blight+25%
Physical+10%
Fire+8%
Mind+15%

Defense: Base

Armour (hardiness)20 (30%)
Defense24
Ranged Defense24
Fatigue8
Physical Save26
Spell Save33
Mental Save46

Defense: Resistances

Acid+ 50%( 70%)
Arcane+ 14%( 70%)
Cold+ 24%( 70%)
All+ 9%( 70%)
Lightning+ 20%( 70%)
Light+ 25%( 70%)
Physical+ 20%( 70%)
Darkness+ 24%( 70%)
Fire+ 15%( 70%)
Nature+ 28%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance20%
Knockback Resistance35%
Confusion Resistance55%
Pinning Resistance25%
Disarm Resistance46%
Poison Resistance80%
Blind Resistance32%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (melee)1.30
5/5
1/5
5/5
2/5
Wild-gift / Summoning (advanced)1.30
4/5
5/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
3/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
1/5
1/5
1/5
5/5
Wild-gift / Summoning (augmentation)1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
4/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
1/5
4/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Harmony1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
5/5
0/5

Prodigies

1/1

Effects

Quests

active
done
done
failed
done
done
done
done
done
active
active
active
active
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Earth Master (Roguelike) Killed Harkor'Zun.
By Born to die the Yeek Summoner level 20
62nd Dusk 122nd year of Ascendancy at 21:33
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Born to die the Yeek Summoner level 20
63rd Dusk 122nd year of Ascendancy at 08:10
see stats
Home sweet home (Roguelike) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Born to die the Yeek Summoner level 23
76th Dusk 122nd year of Ascendancy at 09:24
see stats
Level 10 (Roguelike) Got a character to level 10.
By Born to die the Yeek Summoner level 10
4th Mirth 122nd year of Ascendancy at 09:17
see stats
Level 20 (Roguelike) Got a character to level 20.
By Born to die the Yeek Summoner level 20
62nd Dusk 122nd year of Ascendancy at 00:40
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By Born to die the Yeek Summoner level 21
69th Dusk 122nd year of Ascendancy at 20:30
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Born to die the Yeek Summoner level 12
2nd Flare 122nd year of Ascendancy at 02:17
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Born to die the Yeek Summoner level 18
26th Dusk 122nd year of Ascendancy at 22:08
see stats
Unstoppable (Roguelike) Returned from the dead.
By Born to die the Yeek Summoner level 8
4th Mirth 122nd year of Ascendancy at 04:27
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the east (Assassin Lord)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (Assassin Lord)).

Talent Minotaur is ready to use.

Talent Track is ready to use.

The assassin lord throws a smoke bomb and disappears!
Assassin Lord deactivates
Stealth.
Born to die hits Something for 0 nature, 46 nature, 7 fire, (15 parried), (66 ignored), 0 mind, 7 fire (60 total damage).
Phantasmal Shield hits
Born to die for 80 light damage.
Phantasmal Shield hits Lost Merchant for
107 light damage.

Assassin Lord casts
Illuminate.
Assassin Lord hits Born to die for 43 light damage.

Born to die summons a War Hound!
Assassin Lord becomes more vulnerable to physical.

Assassin Lord casts
Shadow Veil.
Assassin Lord is covered in a veil of shadows!

Assassin Lord hits Born to die for 107 darkness, 19 darkness, 6 fire, 49 darkness, 19 darkness (199 total damage).
Assassin Lord hits Lost Merchant for 6 fire damage.
Lost Merchant misses Assassin Lord.
Assassin Lord performs a melee critical strike against Born to die!
Born to die reacts immediately after taking severe wounds!
Born to die resists the vile poison!

Assassin Lord hits Born to die for 188 darkness, 19 darkness, 6 fire, 60 darkness, 19 darkness (292 total damage).
Assassin Lord hits Lost Merchant for 6 fire damage.
Born to die the level 25 yeek summoner was darkened to death by Assassin Lord on level 2 of Unknown tunnels.