Huh? the level 9 Cornac Writhing One by Personifier

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassWrithing One
Level / Exp9 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 19)
Dexterity14 (base 10)
Constitution14 (base 14)
Magic33 (base 33)
Willpower15 (base 10)
Cunning14 (base 10)

Resources

Life257/295
Insanity0/100
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement+32.441686460958%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision3
See Stealth17
See Invisible6

Offense: Mainhand

Damage33
Accuracy39
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower34
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+13%
Fire+5%
All0%

Defense: Base

Armour (hardiness)15 (30%)
Defense16
Ranged Defense16
Fatigue0
Physical Save13
Spell Save19
Mental Save10

Defense: Resistances

Lightning+ 15%( 70%)
Fire+ 10%( 70%)
Temporal+ 9%( 70%)
Darkness+ 3%( 70%)
Physical+ 15%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Knockback Resistance40%
Disarm Resistance21%
Instadeath Resistance100%
Blind Resistance22%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Demented / Path of horror1.30
3/5
2/5
0/5
0/5
Demented / Horrific body1.30
2/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
3/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
2/5
2/5
0/5

Effects

talent

Quests

done
done
active
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Huh? the Cornac Writhing One level 9
79th Pyre 122nd year of Ascendancy at 09:37
see stats

Log

Talent Shed Skin is ready to use.
Huh? picks up (a.):
regeneration infusion of the psychic (heal 115; 13 cd).
You pickup 0.65 gold pieces.

Talent Tendrils Eruption is ready to use.

You are now inscribed with Infusion: Regeneration.

You have no more
regeneration infusion of the psychic (heal 115; 13 cd).

There is an exit to Derth here (press '' or right click to use).

You gain 1.00 gold from the transmogrification of
acidic steel dagger (11-14 power, 6 apr).
You gain 2.09 gold from the transmogrification of
steel battleaxe of daylight (22-32 power, 2 apr).
There is an exit to the worldmap here (press '' or right click to use).
Talent Infusion: Regeneration is ready to use.

You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)

There is an exit to the worldmap here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

There is a Ruins of Kor'Pul here (press '' or right click to use).
Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:23.


There is an exit to the worldmap here (press '' or right click to use).