Imp the level 13 Skeleton Rogue by Sydney163

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassRogue
Level / Exp13 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength57 (base 32)
Dexterity41 (base 13)
Constitution16 (base 10)
Magic13 (base 10)
Willpower16 (base 10)
Cunning39 (base 33)

Resources

Life330/330
Stamina141/141
Healing Factor1.3483870967742
Regeneration0.33709677419354

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-998
Infravision13
See Stealth6
See Invisible6
Stealth29.78301385624

Offense: Mainhand

Damage120
Accuracy47
Crit Chance20%
APR2
Speed0.90

Offense: Spell

Spellpower18
Crit Chance10%
Speed1

Offense: Mind

Mindpower26
Crit Chance10%
Speed1

Offense: Damage Bonus

Fire+5%
Cold+15%

Defense: Base

Armour (hardiness)15 (45%)
Defense12
Ranged Defense12
Fatigue18
Physical Save29
Spell Save21
Mental Save22

Defense: Resistances

Nature+ 30%( 70%)
Fire+ 10%( 70%)
Blight+ 20%( 70%)
Physical+ 2%( 70%)
Cold+ 40%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
5/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
5/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
1/5
1/5
5/5
2/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
2/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
3/5
5/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Imp the Skeleton Rogue level 12
51st Dusk 122nd year of Ascendancy at 02:50
see stats
Level 10 (Roguelike) Got a character to level 10.
By Imp the Skeleton Rogue level 10
34th Dusk 122nd year of Ascendancy at 20:13
see stats
Poisonous (Roguelike) Sided with the assassin lord.
By Imp the Skeleton Rogue level 12
29th Haze 122nd year of Ascendancy at 01:18
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By Imp the Skeleton Rogue level 12
38th Haze 122nd year of Ascendancy at 11:15
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Imp the Skeleton Rogue level 9
30th Dusk 122nd year of Ascendancy at 00:57
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Imp the Skeleton Rogue level 8
5th Dusk 122nd year of Ascendancy at 05:45
see stats

Log

Imp activates Chant of Fortress.
You gain 2.81 gold from the transmogrification of
scorching brass lantern of clarity.
You gain 0.25 gold from the transmogrification of
quiver of ash arrows (24/24, 21.5-30.1 power, 7 apr).
You gain 3.25 gold from the transmogrification of
insidious quiver of ash arrows of erosion (17/17, 23-32.2 power, 7 apr).
You gain 0.50 gold from the transmogrification of
steel shield (6 def, 2 armour, 40.5 block).
You gain 3.83 gold from the transmogrification of
enlightening steel plate armour of fire resistance (4 def, 9 armour).
You gain 0.97 gold from the transmogrification of
cured leather armour of cold resistance (2 def, 4 armour).
You gain 1.48 gold from the transmogrification of
cleansing cured leather armour of acid resistance (2 def, 4 armour).
You gain 0.96 gold from the transmogrification of
storm iron gauntlets (0 def, 1 armour).
You gain 0.39 gold from the transmogrification of
rough leather belt of transcendence.
You gain 0.79 gold from the transmogrification of
insulating rough leather belt of resilience.
You gain 2.02 gold from the transmogrification of
steel waraxe of daylight (13.5-18.9 power, 3 apr).
You gain 2.68 gold from the transmogrification of
shimmering ash magestaff (15-18 power, 3 apr, cold element).
You gain 3.70 gold from the transmogrification of
balanced steel mace of erosion (12-16.8 power, 3 apr).
You gain 0.70 gold from the transmogrification of
steel greatsword of massacre (30-48 power, 2 apr).
You gain 1.86 gold from the transmogrification of
flaming iron greatsword of projection (15.5-24.8 power, 1 apr).
You gain 4.63 gold from the transmogrification of
balanced steel battleaxe of erosion (18.5-27.75 power, 2 apr).
You gain 2.74 gold from the transmogrification of
arcing steel battleaxe of phasing (19.5-29.25 power, 11 apr).
You gain 3.23 gold from the transmogrification of
savior's steel ring of pilfering.
You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 1.00 gold from the transmogrification of
wild infusion (resist 15%; cure physical).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Imp deactivates Apply Poison.

Imp deactivates Chant of Fortress.

Imp deactivates Stealth.

Imp deactivates Volatile Poison.

Imp deactivates Leeching Poison.