Accell the level 7 Cornac Archmage by szypty

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp7 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic30 (base 30)
Willpower25 (base 19)
Cunning14 (base 11)

Resources

Life134/134
Mana117/152
Healing Factor1
Regeneration2.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible2

Offense: Mainhand

Damage14
Accuracy4
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower31
Crit Chance15%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+6%
Lightning+6%
Light+11%
Darkness+20%
Blight+10%
Arcane+6%
Fire+16%
Acid+16%

Defense: Base

Armour (hardiness)2 (30%)
Defense10
Ranged Defense10
Fatigue6
Physical Save13
Spell Save19
Mental Save13

Defense: Resistances

Darkness+ 31%( 70%)
Light+ 27%( 70%)
Temporal+ 10%( 70%)
Arcane+ 11%( 70%)
Lightning+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance21%
Stun Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
3/5
2/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
detrimental effect

Quests

active
active
done

Equipment

On fingers
On fingers
Around neck
In main hand
Light source
On head
Main armor

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Accell the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 15:21
see stats

Log

Forest troll misses Accell.

Accell casts
Chain Lightning.
You collect a new ingredient:
length of troll intestine (1).
Accell hits Forest troll for 115 lightning damage.
Accell killed Forest troll!

Accell picks up (m.):
spinel.
You pickup 0.75 gold pieces.

Talent Lightning is ready to use.
Accell casts
Rune: Manasurge.
Accell starts to surge mana.

Talent Chain Lightning is ready to use.
Talent Temporal Shield is ready to use.
Accell stops surging mana.

Talent Rune: Manasurge is ready to use.
Accell casts
Rune: Manasurge.
Accell starts to surge mana.

Accell casts
Temporal Shield.
The very fabric of time alters around Accell.

Ran for 2 turns (stop reason: hostile spotted to the northeast (storm drake hatchling)).


Accell casts
Manathrust.
Accell's spell attains critical power!
Accell hits Storm drake hatchling for 165 arcane damage.
Accell killed Storm drake hatchling!

Accell deactivates
Arcane Power.
Accell deactivates
Shielding.
Accell stops surging mana.