Beturinne the level 1 Serpent Hydra by jenx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceSerpent
ClassHydra
Level / Exp1 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity12 (base 10)
Constitution16 (base 13)
Magic6 (base 10)
Willpower14 (base 17)
Cunning12 (base 10)

Resources

Life193/193
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Spell

Spellpower6
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

All+2%

Defense: Base

Armour (hardiness)0 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save12
Spell Save13
Mental Save12

Defense: Immunities

Instadeath Resistance100%

Inscriptions (0/0)

Class Talents

Wild-heart / Breath Hydra1.30
2/5
0/5
0/5
0/5
Wild-heart / Feral Hydra1.30
0/5
0/5
0/5
0/5
Wild-heart / Glare Hydra1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-heart / Prudence1.10
0/5
0/5
0/5
0/5
Ego / Serpent1.00
0/5
0/5
0/5
0/5
Wild-heart / Hoarding Beast1.10
1/5
1/5
0/5
0/5
Wild-heart / Hydragon1.30
1/5
1/5
2/5
1/5
Wild-heart / Regenerate1.30
0/5
0/5
0/5
0/5
Wild-heart / Natural Combat1.00
0/10
0/10
0/10
0/10
0/10
0/10
0/10
0/10
0/10
0/10
0/10
0/10

Effects

beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

active
completed

Equipment

1st feral head
Light source

Inventory

Achievements

Log

Beturinne killed Sorcerer!
Fighter misses Stone golem.
Stone golem uses Stun.

Fighter shrugs off the effect 'Stunned'!
Talent Breath of Acid is ready to use.
Stone golem is unstoppable!
Something hits Stone golem for
(0 refused), 0 physical (0 total damage).
Fighter loses sight!

Fighter has been illuminated.

Beturinne breathes acid!


Fire drake hatchling is no longer illuminated.

Fire drake hatchling recovers sight.

War hound recovers sight.

War hound is no longer illuminated.


Talent Breath of Poison is ready to use.

Talent Breath of Thunder is ready to use.

A pang-- You suddenly feel grave concern for your summoner...
Quest 'To he who calls' completed! (Press 'j' to see the quest log)
Resting starts...

Rested for 12 turns (stop reason: all resources and life at maximum).


Beturinne clasps:
ametrine.
You feel a sudden complacency-- The head holding ametrine has finally adjusted!
There is an exit to the worldmap here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).