Ardfernno the level 2 Cornac Necromancer by jenx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassNecromancer
Level / Exp2 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic21 (base 21)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life-20/98
Mana68/122
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save11
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.30
3/5
0/5
0/5
0/5
Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5
Spell / Necrosis1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
3/5
0/5
0/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Rune: Manasurge is still on cooldown for 5 turns.
Rune: Manasurge is still on cooldown for 4 turns.

Rune: Manasurge is still on cooldown for 3 turns.

Rune: Manasurge is still on cooldown for 2 turns.

Rune: Manasurge is still on cooldown for 1 turns.

Talent Rune: Manasurge is ready to use.
Ardfernno starts to surge mana.

Ardfernno stops surging mana.

Talent Rune: Manasurge is ready to use.
Rested for 43 turns (stop reason: all resources and life at maximum).


Lore found:
memories of archmage Varil
Ardfernno picks up (b.):
agate.
Ardfernno casts Chill of the Tomb.

Ardfernno casts Invoke Darkness.

Ardfernno hits Giant white ant for 92 darkness damage.
Ardfernno killed Giant white ant!
Ardfernno's Chill of the Tomb hits Something for
118 cold damage.
Ardfernno's Chill of the Tomb hits Something for
118 cold damage.
Ardfernno's Chill of the Tomb hits Something for
118 cold damage.
Ardfernno picks up (b.):
balanced iron greatmaul (116% power, 1 apr).
You pickup 0.45 gold pieces.

Talent Invoke Darkness is ready to use.
Talent Chill of the Tomb is ready to use.
Ardfernno picks up (b.):
iron battleaxe of erosion (105% power, 1 apr).
Ardfernno casts Chill of the Tomb.

Ardfernno casts Invoke Darkness.

You collect a new ingredient:
length of troll intestine (1).
Ran for 4 turns (stop reason: taken damage).

Saving game...