Marus the level 26 Lich Necromancer by eyeoftheoverseer

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceLich
ClassNecromancer
Level / Exp26 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity12 (base 10)
Constitution11 (base 10)
Magic93 (base 57)
Willpower74 (base 49)
Cunning37 (base 14)

Resources

Life196/196
Mana590/590
Soul10/11
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision2
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage50
Accuracy15
Crit Chance19%
APR7
Speed1.00

Offense: Spell

Spellpower73
Crit Chance43%
Speed1

Offense: Mind

Mindpower42
Crit Chance19%
Speed1

Offense: Damage Bonus

Acid+29%
Light+21%
Darkness+41%
Blight+29%
Arcane+16%
Cold+54%
All+9%

Offense: Damage Penetration

Cold+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save18
Spell Save56
Mental Save53

Defense: Resistances

Lightning+ 14%( 70%)
Light+ 36%( 70%)
Darkness+ 54%( 70%)
Cold+ 69%( 70%)
Fire+ 14%( 70%)
All+ 9%( 70%)

Defense: Immunities

Disarm Resistance31%
Bleed Resistance100%
Confusion Resistance10%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Stun Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.40
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
2/5
0/5
0/5
0/5
Spell / Master of bones1.40
5/5
3/5
5/5
5/5
Spell / Animus1.30
1/5
2/5
0/5
0/5
Spell / Master necromancer1.40
4/5
4/5
2/5
3/5
Spell / Master of flesh1.40
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
5/5
1/5
0/5
Undead / Lich1.00
2/5
0/5
0/5
0/5
Spell / Spectre1.30
3/5
2/5
1/5
0/5
Spell / Necrosis1.40
5/5
2/5
5/5
0/5

Prodigies

1/1

Effects

talent
talent
talent

Quests

done
done
done
done
done
done
done
done
done
active
active
active
active
done
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done
done

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Marus the Shalore Necromancer level 22
13rd Haze 122nd year of Ascendancy at 22:48
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Marus the Shalore Necromancer level 23
44th Haze 122nd year of Ascendancy at 07:22
see stats
Exterminator Killed 1000 creatures.
By Marus the Shalore Necromancer level 17
41st Dusk 122nd year of Ascendancy at 08:49
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Marus the Shalore Necromancer level 16
7th Dusk 122nd year of Ascendancy at 05:36
see stats
Level 10 Got a character to level 10.
By Marus the Shalore Necromancer level 10
2nd Summertide 122nd year of Ascendancy at 09:21
see stats
Level 20 Got a character to level 20.
By Marus the Shalore Necromancer level 20
62nd Dusk 122nd year of Ascendancy at 18:41
see stats
Lichform Achieved your wild dreams of power and eternal life: you turned into a Lich!
By Marus the Lich Necromancer level 26
9th Regrowth 123rd year of Ascendancy at 23:19
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Marus the Shalore Necromancer level 23
75th Haze 122nd year of Ascendancy at 14:33
see stats
Size matters Did over 600 damage in one attack.
By Marus the Shalore Necromancer level 22
13rd Haze 122nd year of Ascendancy at 17:19
see stats
That was close Killed your target while having only 1 life left.
By Marus the Shalore Necromancer level 5
77th Pyre 122nd year of Ascendancy at 17:45
see stats
The Arena Unlocked Arena mode.
By Marus the Shalore Necromancer level 8
8th Mirth 122nd year of Ascendancy at 16:08
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Marus the Shalore Necromancer level 17
37th Dusk 122nd year of Ascendancy at 03:09
see stats
The secret city Discovered the truth about mages.
By Marus the Shalore Necromancer level 8
5th Mirth 122nd year of Ascendancy at 11:19
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Marus the Shalore Necromancer level 24
80th Haze 122nd year of Ascendancy at 20:36
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Marus the Shalore Necromancer level 14
10th Flare 122nd year of Ascendancy at 16:56
see stats

Log

You gain 10.25 gold from the transmogrification of powerful ash wand of clairvoyance [power 10] (15 cooldown).
You gain 1.24 gold from the transmogrification of
pouch of steel shots of erosion (17/17, 125% power, 2 apr).
You gain 0.60 gold from the transmogrification of
cured leather armour (6 def, 4 armour).
You gain 10.80 gold from the transmogrification of
Daimodir the dwarven-steel gauntlets (0 def, 2 armour).
You gain 1.57 gold from the transmogrification of
woollen robe of power (0 def, 0 armour).
You gain 3.24 gold from the transmogrification of
shimmering ash magestaff of might (111% power, 3 apr, fire element).
You gain 6.23 gold from the transmogrification of
lifebinding ash magestaff of illumination (111% power, 3 apr, arcane element).
You gain 7.50 gold from the transmogrification of
Penitence (111% power, 4 apr, lightning element).
You gain 1.45 gold from the transmogrification of
horrifying vined mindstar (83% power, 18 apr, mind damage).
You gain 1.00 gold from the transmogrification of
acidic steel longsword (109% power, 3 apr).
You gain 1.24 gold from the transmogrification of
chilling steel greatmaul (135% power, 2 apr).
You gain 3.19 gold from the transmogrification of
manaburning steel dagger of massacre (118% power, 6 apr).
You gain 1.93 gold from the transmogrification of
shielding rune (absorb 312; dur 3; cd 15).
You gain 0.63 gold from the transmogrification of
shatter afflictions rune (absorb 46; cd 14).
You gain 1.00 gold from the transmogrification of
wild infusion (res 17%; physical; dur 2; cd 14).
You gain 1.00 gold from the transmogrification of
wild infusion (res 18%; magical; dur 4; cd 12).
There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

You have no more inscription slots.

You are now inscribed with Rune: Shielding.


Resting starts...

Talent Rune: Shielding is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


There is a teleportation circle to the surface here (press '' or right click to use).
There is a teleportation circle to the surface here (press '' or right click to use).