Jekhar III the level 5 Cornac Demonologist by Cahelion

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassDemonologist
Level / Exp5 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic20 (base 20)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life-6/175
Stamina82/112
Vim114/143
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy18
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.297102139833%)
Defense2
Ranged Defense2
Fatigue20
Physical Save9
Spell Save10
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Demonic pact1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
0/5
0/5
0/5
0/5
Corruption / Doom shield1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Black-magic1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
0/5
0/5

Effects

Quests

done
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Roguelike) Escaped the Searing Halls.
By Jekhar III the Cornac Demonologist level 5
77th Pyre 122nd year of Ascendancy at 01:49
see stats

Log

Jekhar III's Flame Bolts hits Fire drake hatchling for 0 fire damage.
Jekhar III's Flame Bolts killed Cave troll!
Talent Infusion: Regeneration is ready to use.
Talent Block is ready to use.

Jekhar III receives 3 healing.
Jekhar III uses
Block.
Fire drake hatchling hits Jekhar III for (21 blocked), (8 turned into osmosis), 9 physical (9 total damage).
Green worm mass hits Jekhar III for (6 blocked), 0 physical (0 total damage).

Jekhar III receives 6 healing.
Jekhar III uses
Infusion: Regeneration.
Jekhar III starts regenerating health quickly.

Fire drake hatchling hits Jekhar III for (8 turned into osmosis), 30 physical (30 total damage).
Talent Demon Seed is ready to use.

Jekhar III receives 7 healing.
You collect a new ingredient:
green worm (1).
Fire drake hatchling hits Jekhar III for (8 turned into osmosis), 29 physical (29 total damage).
Jekhar III hits Green worm mass for 24 physical damage.
Jekhar III killed Green worm mass!

Jekhar III receives 7 healing.
Jekhar III casts
Demon Seed.
Fire drake hatchling is infected by a demon seed!

Jekhar III misses Fire drake hatchling.
Melee retaliation hits
Jekhar III for (3 turned into osmosis), 3 fire (3 total damage).
Fire drake hatchling hits Jekhar III for (8 turned into osmosis), 31 physical (31 total damage).
Jekhar III hits Fire drake hatchling for 8 blight damage.
Jekhar III the level 5 cornac demonologist was torn limb from limb to death by a fire drake hatchling on level 2 of Trollmire.