Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.5 |
Addons | Faerie Race 1.0.5This addon adds in a Faerie, or Fey, race into ToME. This addon was originally created by Kaballah, but he hasn't been online in over a year. --- The Fey are an incredibly quick and agile race, however they are incredibly fragile. Fey stats: Fey skills: -Flight -Fey Luck -Fey Speed -Fey Dust --- Dark Faeries are Faeries that have given up much of their natural agility and defense in exchange for bonus offensive potency. Dark Fey stats: Dark Fey skills: -Powers of the Dark -Fey Clone -Vision of the Shadows -Feyd to Black Chronometer 1.0.1Creates a new widget that displays how long it will take your character to perform various actions. Works in Minimalist or Classic UI. Full UI functionality (scale, move, etc). Mouse over an NPC or projectile to see how their speeds compare to yours. Enable verbose mode from "Chronometer" in main menu for even more info about your moused over targets' speeds. Due to MD5 woes, the earlier Chronometer page has been lost (along with my votes :( ) Plenum Tooltip: Enhanced actor tooltip display for TOME v2.0 1.0.5Plenum ToolTip: Enhanced tooltip display for ToME version 2.4 for ToME 1.3.0 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. ZOmnibus Addon Pack 1.0.5Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Infinite500: Revised high level play for ToME v2.0a 1.0.5Version 3.0: Compatible with ToME 1.5.0 This addon supports game play for character levels higher than 50, primarily for the infinite dungeon (I.D.). This implements a number of subtle changes, rescaling game mechanics and balance for character levels above 50 in the Maj'Eyal, Infinite, and Arena campaigns for ToME. The intent is to make it possible (though certainly not easy) to reach level 500 of the Infinite Dungeon. This is not a nerf or a buff to game difficulty per se, but, rather, an extension of the well-balanced game play from the Maj'Eyal campaign to higher levels. Some talents and status effects have been adjusted to accommodate the higher character levels possible. You can see a summary of these by checking the "Infinite500" tab in Game Options. Once a character enters the I.D., the level 50 cap is removed and normal stats-per-level progression is enabled from level 51 onward. The limit on how high primary stats may be trained is removed (limited by character level as normal) and dependent computed value limits are also appropriately increased. No additional Prodigies are gained automatically after level 50. (Note that additional category points and (rarely) Prodigies can be gained by completing I.D. challenges.) Talent mastery levels can be improved more than once, and talent levels are unlearnable as normal in the I.D. NPC levels in the I.D. have been adjusted to be compatible with higher game difficulty settings. Most monsters and bosses from the Maj'Eyal campaign are imported into the I.D. along with their respective unique drops. Traps have been added back to the I.D. Isolated shops can appear randomly in the I.D. There is guaranteed to be at least one shop on level 1, and they become more common for the first few levels, and then more rare with depth. Random escorts may be randomly generated on each level in the I.D. unless a challenge has been started, until the normal number (9) have been attempted. The lichform quest is completed in the I.D. with a new random drop instead of automatically being completed at the appropriate step. There is a new greater vault in the I.D. that affects this quest. The Corruption/Hexes tree can be learned from a new random drop. Most major events from the Maj'Eyal campaign are enabled in the I.D., and there is a new event that can award the cursed-aura tree. Undead characters starting in the I.D. begin with an artefact cloak. This is similar to the Cloak of Deception, but its stats scale with character level and it can spawn randomly for other characters. This addon incorporates some modified game mechanics: Modified checkHit and checkHitOld functions are employed that allow for wider level differences between opponents (see http://forums.te4.org/viewtopic.php?f=36&t=35229). Things planned for the future: scaling of world artefacts with character level, map effects with dungeon level. CORE CODE CHANGES Engine: TOME Module: Other addons that affect these files might not be compatible. |
Campaign | Infinite |
Mode | Normal Adventure |
Sex | Female |
Race | Lich |
Class | Necromancer |
Level / Exp | 21 / 3% |
Size | medium |
Lifes / Deaths | Killed by Islothra the large brown snake at level 12 on the 3rd Summertide 122nd year of Ascendancy at 15:37 0 / 7Killed by orc elite berserker at level 20 on the 10th Dusk 122nd year of Ascendancy at 10:00 Killed by Kor's Fury at level 20 on the 10th Dusk 122nd year of Ascendancy at 16:30 Killed by blade horror at level 20 on the 10th Dusk 122nd year of Ascendancy at 16:52 Killed by orc necromancer at level 20 on the 10th Dusk 122nd year of Ascendancy at 19:11 Killed by Kor's Fury at level 20 on the 10th Dusk 122nd year of Ascendancy at 21:24 Killed by skeleton archer at level 21 on the 10th Dusk 122nd year of Ascendancy at 23:31 |
Primary Stats
Strength | 25 (base 10) |
Dexterity | 26 (base 10) |
Constitution | 30 (base 22) |
Magic | 70 (base 50) |
Willpower | 57 (base 29) |
Cunning | 26 (base 11) |
Resources
Life | -315/423 |
Mana | 425/517 |
Healing Factor | 1.15 |
Regeneration | 1.7825 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 11 |
Lite | 3 |
Infravision | 8 |
Offense: Mainhand
Damage | 39 |
Accuracy | 20 |
Crit Chance | 13% |
APR | 14 |
Speed | 1.00 |
Offense: Spell
Spellpower | 51 |
Crit Chance | 8% |
Speed | 1 |
Offense: Mind
Mindpower | 40.766666666667 |
Crit Chance | 6% |
Speed | 1 |
Offense: Damage Bonus
Acid | +15% |
Darkness | +3% |
Physical | +3% |
All | 0% |
Nature | +11% |
Offense: Damage Penetration
Darkness | +15% |
Light | +5% |
All | 0% |
Defense: Base
Armour (hardiness) | 13 (30%) |
Defense | 0 |
Ranged Defense | 0 |
Fatigue | 0 |
Physical Save | 22.625 |
Spell Save | 37.725 |
Mental Save | 24.525 |
Defense: Resistances
Darkness | + 19%( 70%) |
Acid | 0%( 70%) |
Fire | -4%( 70%) |
Nature | + 8%( 70%) |
Blight | 0%( 70%) |
Arcane | -2%( 70%) |
Cold | + 18%( 70%) |
All | -10%( 70%) |
Defense: Immunities
Silence Resistance | 20% |
Bleed Resistance | 100% |
Instadeath Resistance | 100% |
Fear Resistance | 100% |
Stun Resistance | 50% |
Poison Resistance | 100% |
Blind Resistance | 10% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 926% over 10 turns and instantly restoring 46 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% over 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Spell / Necrosis | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 1/5 |
Spell / Shades | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Necrotic minions | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Grave | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Nightfall | 1.50 |
| 5/5 |
| 4/5 |
| 2/5 |
| 4/5 |
Generic Talents
Cunning / Survival | 0.90 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Higher | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Spell / Conveyance | 1.20 |
| 5/5 |
| 2/5 |
| 5/5 |
| 0/5 |
Spell / Divination | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
talent | Blurred Mortality |
detrimental effect | The target is encased in ice. All damage done to it will be split, 40% absorbed by the ice and 60% by the target. The target's defense is nullified while in the ice, and it may only attack the ice, but it is also immune to any new detrimental status effects. The target cannot teleport or heal while frozen. 208 HP on the iceblock remaining. Frozen |
Quests
You successfully escorted the lone alchemist to the recall portal on level 15 of Infinite Dungeon. Escort: lone alchemist (level 15 of Infinite Dungeon)As a reward you improved Magic by +2. | done |
You failed to protect the lone alchemist from death by thief. Escort: lone alchemist (level 3 of Infinite Dungeon) | failed |
You successfully escorted the lost anorithil to the recall portal on level 18 of Infinite Dungeon. Escort: lost anorithil (level 18 of Infinite Dungeon)As a reward you improved Magic by +1. | done |
You failed to protect the lost sun paladin from death by thief. Escort: lost sun paladin (level 11 of Infinite Dungeon) | failed |
You failed to protect the lost sun paladin from death by gwelgoroth. Escort: lost sun paladin (level 6 of Infinite Dungeon) | failed |
You successfully escorted the repented thief to the recall portal on level 13 of Infinite Dungeon. Escort: repented thief (level 13 of Infinite Dungeon)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
The affairs of this mortal world are trifling compared to your true goal: To conquer death. From Death, LifeYour studies have uncovered much surrounding this subject, but now you must prepare for your glorious rebirth. You will need: * You are experienced enough. * The beating heart of a powerful necromancer. * You are now on the path of lichdom. | done |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
On feet | insulating pair of rough leather boots (0 def, 1 armour) insulating pair of rough leather boots (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes resistances: +5% cold / +5% fire A pair of boots made of leather. |
Light source | alchemist's lamp 'Tulerezor' alchemist's lamp 'Tulerezor'Infused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Armour penetration: +3 Physical crit. chance: +5.0% Physical power: +13 Fatigue: -2% Changes stats: +2 Dex / +4 Wil / +2 Con Critical mult.: +13.00% Maximum stamina: +5.00 Light radius: +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
On head | Blackbore the drakeskin leather cap (0 def, 5 armour) Blackbore the drakeskin leather cap (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour penetration: +8 Armour: +5 Fatigue: +5% Changes stats: +12 Str / +11 Dex / +4 Cun Damage when the wearer hits(melee): 2 darkness Damage when the wearer is hit: 9 physical Changes resistances: +6% darkness / +9% acid Changes resistances penetration: +15% darkness Changes damage: +3% darkness It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 194.25 physical damage. If the attack hits, the target is confused for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power and chance increase with your Dexterity and Accuracy. A cap made of leather. |
Tool | Bleakslicer the ash wand of lightning [power 111] (6 cooldown) Bleakslicer the ash wand of lightning [power 111] (6 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 2 When wielded/worn: Changes resistances: +9% blight It can be used to fire a beam of lightning (dam 37-111), placing all other charms into a 6 cooldown. When used: 100% chance to regenerate 3 positive energy. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
On fingers | mule's copper ring of arcana(+0.11/turn) mule's copper ring of arcana(+0.11/turn)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Fatigue: -5% Maximum encumbrance: +20 Silence immunity: +20% Mana each turn: +0.11 Rings can have magical properties. |
On fingers | conjurer's steel ring conjurer's steel ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +5 Wil / +5 Mag Spellpower: +7 Rings can have magical properties. |
Around waist | Rope Belt of the Thaloren Rope Belt of the ThalorenInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +7 Cun / +8 Wil Talent mastery: +0.20 Wild-gift / Harmony Mindpower: +12 The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers. |
In main hand | lifebinding ash vilestaff of wizardry (15-18 power, 3 apr, acid damage) lifebinding ash vilestaff of wizardry (15-18 power, 3 apr, acid damage)Requires: - Magic 16 Powered by arcane forces Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 100% Mag Damage type: Acid Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes stats: +2 Mag / +2 Wil / +4 Con Changes damage: +15% acid Talent granted: +1 Command Staff Life regen: +0.50 Maximum mana: +28.00 Spellpower: +16 Spell crit. chance: +2% Healing mod.: +15% Staves designed for wielders of magic, by the greats of the art. |
On hands | sand rough leather gloves of strength (+2) (0 def, 7 armour) sand rough leather gloves of strength (+2) (0 def, 7 armour)Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +6 Armour: +7 Changes stats: +2 Str Damage when the wearer hits(melee): 5 physical Changes damage: +3% physical Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Main armor | woollen robe 'Dazzlestrike' (0 def, 0 armour) woollen robe 'Dazzlestrike' (0 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +10 Wil / +10 Mag Damage when the wearer hits(melee): 4 blight Damage when the wearer is hit: 4 blight Changes resistances: +16% nature Changes resistances penetration: +5% light Changes damage: +11% nature Mana each turn: +0.26 Psi each turn: +0.29 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Cloak | spellcowled linen cloak of Eldoral (1 def, 0 armour) spellcowled linen cloak of Eldoral (1 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 Changes stats: +2 Dex / +2 Mag / +1 Wil / +1 Cun Spell save: +6 Maximum mana: +44.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | vitalizing copper amulet of cunning (+3) vitalizing copper amulet of cunning (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Cun / +2 Con Physical save: +6 Life regen: +0.80 Maximum life: +31.00 Amulets can have magical properties. |
Inventory
This item will automatically be transmogrified when you leave the level. insidious poison infusion (48 nature damage, 38% healing reduction)insidious poison infusion (48 nature damage, 38% healing reduction) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 5.0 Cooldown: 18 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 42.86 nature damage per turns for 7 turns, and reducing the target's healing received by 38%. The sudden stream of natural forces also strips you of one random detrimental magical effect. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. phase door rune of the titan (range 11; power 30; dur 7)phase door rune of the titan (range 11; power 30; dur 7) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 11. Afterwards you stay out of phase for 7 turns. In this state all new negative status effects duration is reduced by 30%, your defense is increased by 30 and all your resistances by 30%. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. teleportation rune (range 64)teleportation rune (range 64) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 64 with a minimum range of 15. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. thunderous steel greatmaul (28.5-42.75 power, 2 apr)thunderous steel greatmaul (28.5-42.75 power, 2 apr) Requires: - Strength 16 Infused by nature 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 28.5 - 42.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +1.0% Attack speed: 100% Damage conversion: 34% lightning When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Changes resistances penetration: +9% lightning Massive two-handed maul. |
Aerymira the dwarven-steel pickaxe (dig speed 10 turns) Aerymira the dwarven-steel pickaxe (dig speed 10 turns)Infused by psionic forces 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Accuracy: +4 Physical crit. chance: +3.0% Changes stats: +2 Str Damage when the wearer hits(melee): 8 dreamforge Changes damage: +8% mind / +9% fire Mental save: +7 Stamina each turn: +0.40 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Annulment Rod of AnnulmentPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 It can be used to force some of your foe's infusions, runes or talents on cooldown, costing 30 power out of 30/30. You can feel magic draining out around this rod. Even nature itself seems affected. |
Achievements
By Rlla the Higher Necromancer level 12
2nd Flare 122nd year of Ascendancy at 11:24 see stats
By Rlla the Higher Necromancer level 10
9th Mirth 122nd year of Ascendancy at 00:02 see stats
By Rlla the Higher Necromancer level 20
9th Dusk 122nd year of Ascendancy at 20:09 see stats
By Rlla the Higher Necromancer level 20
10th Dusk 122nd year of Ascendancy at 16:30 see stats
By Rlla the Lich Necromancer level 20
10th Dusk 122nd year of Ascendancy at 19:00 see stats
Log
Emota the venom drake hatchling casts Curse of Defenselessness.
Rlla shrugs off the effect 'Curse of Defenselessness'!
Ghast diseases Rlla.
Rlla resists the disease!
Rlla hits Iceblock for 46 acid, 6 physical, 3 darkness, 4 blight, 10 physical, 4 blight, 10 physical, 4 blight (84 total damage).
Ghast hits Rlla for (5 to ice), 8 physical (8 total damage).
Skeleton archer resists the bane!
Skeleton archer shoots!
Kor's Fury casts Virulent Disease.
Emota the venom drake hatchling casts Curse of Vulnerability.
Rlla shrugs off the effect 'Curse of Vulnerability'!
Ghast misses Rlla.
Talent Rigor Mortis is ready to use.
Rlla hits Iceblock for 52 acid, 6 physical, 3 darkness, 4 blight, 10 physical, 4 blight (76 total damage).
Skeleton archer's Shoot hits Rlla for (23 to ice), 34 physical, (4 to ice), 6 nature, (4 to ice), 7 fire (47 total damage).
Skeleton archer shoots!
Kor's Fury casts Manathrust.
Emota the venom drake hatchling casts Virulent Disease.
Rlla resists the disease!
Kor's Fury hits Rlla for (77 to ice), 116 arcane (116 total damage).
Snow giant thunderer casts Chain Lightning.
Skeleton archer misses Rlla.
Snow giant thunderer hits Rlla for (33 to ice), 49 lightning (49 total damage).
Ghast decays into a pile of ash!
Rlla hits Iceblock for 50 acid, 6 physical, 3 darkness, 4 blight, 10 physical, 4 blight (74 total damage).
Skeleton archer shoots!
Skeleton archer performs a ranged critical strike against Rlla!
Saving game...