Andruha the level 1 Cornac Adventurer by Eri

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp1 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution14 (base 14)
Magic13 (base 13)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life112/116
Mana70/70
Stamina75/75
Positive0/40
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy16
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+1%

Defense: Base

Armour (hardiness)3 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save9
Spell Save8
Mental Save8

Defense: Immunities

Instadeath Resistance100%
Blind Resistance25%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.00
1/5
0/5
0/5
0/5
Technique / Magical combat1.00
1/5
0/5
0/5
0/5
Celestial / Combat1.00
1/5
0/5
0/5
0/5
Celestial / Radiance1.00
1/5
0/5
0/5
0/5
Spell / Arcane1.00
1/5
0/5
0/5
0/5
Spell / Enhancement1.00
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

active

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

You have no more healing infusion (heal 50).
Talent Arcane Combat is ready to use.

Resting starts...

Andruha activates Arcane Combat.

Rested for 1 turns (stop reason: dialog is displayed).


Resting starts...

Talent Healing Light is ready to use.
Talent Apply Poison is ready to use.
Talent Fiery Hands is ready to use.
Talent Weapon of Light is ready to use.
Andruha activates Weapon of Light.

Andruha activates Apply Poison.

Andruha activates Fiery Hands.

Talent Vitality is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 64 turns (stop reason: all resources and life at maximum).


Andruha picks up (k.):
elm starstaff of illumination (10-12 power, 2 apr, darkness element).
Ran for 3 turns (stop reason: hostile spotted to the north (giant rabbit)).


Giant rabbit hits Andruha for 5 physical damage.
Andruha hits Giant rabbit for 13 physical damage.
Andruha killed Giant rabbit!

Andruha deactivates Weapon of Light.

Andruha deactivates Apply Poison.

Andruha deactivates Fiery Hands.

Andruha deactivates Arcane Combat.