Donkey Teeth the level 3 Cornac Temporal Warden by goober479

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassTemporal Warden
Level / Exp3 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity18 (base 18)
Constitution10 (base 10)
Magic18 (base 18)
Willpower12 (base 12)
Cunning10 (base 10)

Resources

Life127/127
Paradox300
Healing Factor1.0000003099961
Regeneration1.2500003874951

Speed

Mental0%
Attack0%
Movement+59.729022714359%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy25
Crit Chance1%
APR5
Speed1.00

Offense: Spell

Spellpower18
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)3 (38.594633868923%)
Defense23
Ranged Defense23
Fatigue0
Physical Save7
Spell Save10
Mental Save7

Defense: Resistances

Physical+ 9%( 70%)
Temporal-10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Teleport Resistance0%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Chronomancy / Bow Threading1.30
3/5
0/5
0/5
0/5
Chronomancy / Speed Control1.30
2/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
1/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
1/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
3/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
Quiver
On hands
In main hand
Light source

Inventory

Achievements

Log

Donkey Teeth is pinned to the ground.

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You require two weapons to use this talent.

You require two weapons to use this talent.

Donkey Teeth hits Orb weaver for 10 physical, 10 temporal (22 total damage).
Orb weaver misses Donkey Teeth.

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Donkey Teeth hits Orb weaver for 9 physical, 10 temporal (21 total damage).
Donkey Teeth spins fate.

Orb weaver hits Donkey Teeth for 7 temporal damage.

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Donkey Teeth hits Orb weaver for 10 physical, 10 temporal (22 total damage).
Donkey Teeth killed Orb weaver!

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You are unable to move!

You are unable to move!

You are unable to move!

Resting starts...

Donkey Teeth is no longer pinned.

Donkey Teeth stops spinning fate.

Rested for 9 turns (stop reason: all resources and life at maximum).


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Fate spinner retunes the fabric of spacetime.

Ran for 2 turns (stop reason: hostile spotted to the southeast (fate spinner)).