Walsh the level 13 Skeleton Annihilator by douglasthegreat502

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceSkeleton
ClassAnnihilator
Level / Exp13 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 13)
Dexterity39 (base 24)
Constitution24 (base 19)
Magic10 (base 10)
Willpower20 (base 10)
Cunning42 (base 32)

Resources

Life316/316
Steam100/100
Healing Factor1.6272674059366
Regeneration2.0340842574208

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
See Stealth10
See Invisible19

Offense: Mainhand

Damage26
Accuracy48
Crit Chance16%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance11%
Speed1

Offense: Mind

Mindpower31
Crit Chance11%
Speed1

Offense: Damage Bonus

Light+13%
Lightning+9%
Fire+5%
Nature+11%

Offense: Damage Penetration

Fire+10%
All0%

Defense: Base

Armour (hardiness)47.08934837382 (96.151787968034%)
Defense35
Ranged Defense35
Fatigue28
Physical Save25
Spell Save10
Mental Save22

Defense: Resistances

Lightning+ 9%( 70%)
Light+ 32%( 70%)
Cold+ 32%( 70%)
Nature+ 24%( 70%)
Physical+ 7%( 70%)
Fire+ 35%( 70%)
All+ 3%( 70%)

Defense: Immunities

Disarm Resistance70%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
1/5
2/5
0/5
Steamtech / Magnetism1.30
1/5
1/5
0/5
0/5
Steamtech / Artillery1.30
3/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
3/5
1/5
0/5
0/5
Steamtech / Gadgets1.30
1/5
1/5
0/5
0/5
Steamtech / Turrets1.30
4/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
1/5
0/5
Undead / Skeleton1.10
1/5
1/5
1/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
3/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Walsh the Skeleton Annihilator level 10
3rd Summertide 122nd year of Ascendancy at 12:33
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Walsh the Skeleton Annihilator level 8
8th Mirth 122nd year of Ascendancy at 21:56
see stats

Log

You collect a new ingredient: lump of steel (1).
You gain 1.25 gold from the melting of
steel dagger of amnesia (12-15 power, 6 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.21 gold from the melting of
iron dagger of erosion (9-12 power, 5 apr).
You collect a new ingredient:
lump of steel (1).
You gain 3.64 gold from the melting of
balanced steel dagger of erosion (10-14 power, 6 apr).
You collect a new ingredient:
lump of iron (1).
You gain 4.31 gold from the melting of
balanced iron dagger of vileness (11-14 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
arcing iron dagger of massacre (16-20 power, 5 apr).
You collect a new ingredient:
lump of steel (1).
You gain 3.42 gold from the melting of
balanced steel battleaxe of massacre (32-47 power, 2 apr).
You gain 0.05 gold from the melting of
copper amulet.
You gain 2.22 gold from the melting of
shielding rune of the psychic (absorb 300; dur 3; cd 14).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.00 gold from the melting of
wild infusion (res 17%; physical; dur 4; cd 15).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 0.68 gold from the melting of
regeneration infusion (heal 60; 12 cd).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 2.02 gold from the melting of
movement infusion of the psychic (speed 579%; cd 9).
You gain 3.00 gold from the melting of
medical injector implant of the psychic (efficiency 94% / cooldown 86%).
There is a previous level here (press '' or right click to use).
Walsh uses
Create Tinker.
Created tinker:
steel grip

You detach
iron grip from your Flamewrought (0 def, 2 armour).
You attach
steel grip to your Flamewrought (0 def, 2 armour) .

You collect a new ingredient:
lump of iron (1).
You gain 0.05 gold from the melting of
iron grip.