hippie the level 5 Thalore Archer by hippielettucee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassArcher
Level / Exp5 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity29 (base 21)
Constitution13 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning12 (base 12)

Resources

Life174/174
Stamina114/114
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage32
Accuracy30
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower4
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (38.594633868923%)
Defense28
Ranged Defense28
Fatigue0
Physical Save9
Spell Save6
Mental Save8

Defense: Resistances

Blight+ 10%( 70%)
Nature+ 12%( 70%)

Defense: Immunities

Poison Resistance23%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Marksmanship1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
2/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

Around neck
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

Ran for 1 turns (stop reason: learnt lore).
Hippie picks up (l.):
Rod of Recall (1/1).
Lore found:
Serpent's Glare
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the south (wolf - offscreen)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (wolf - offscreen)).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Hippie picks up (a.):
marksman's copper ring.
Ran for 2 turns (stop reason: hostile spotted to the northeast (wolf)).


Hippie shoots!
Hippie's Shoot hits Wolf for
58 physical damage.
Hippie's Shoot killed Wolf!

Resting starts...

Talent Steady Shot is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Hippie picks up (c.):
iron greatsword of paradox (15-24 power, 1 apr).
Ran for 9 turns (stop reason: hostile spotted to the north (brown mold - offscreen)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (brown mold - offscreen)).