Demonsaw the level 50 Orc Adventurer by ugnulf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceOrc
ClassAdventurer
Level / Exp50 / 9226%
Sizemedium
Lifes / Deaths

Primary Stats

Strength69 (base 32)
Dexterity61 (base 16)
Constitution48 (base 14)
Magic96 (base 60)
Willpower95 (base 53)
Cunning116 (base 60)

Resources

Psi185/185
Vim291/300
Life1415/1415
Stamina441/441
Steam100/100
Healing Factor1.3514678899082
Regeneration8.8521146788987

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight8
Lite28.12431812546
Infravision5
See Stealth82.556973735291
See Invisible71.556973735291
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage221
Accuracy73
Crit Chance85%
APR42
Speed1.00

Offense: Offhand

Damage107
Accuracy73
Crit Chance85%
APR42
Speed1.00

Offense: Spell

Spellpower89
Crit Chance76%
Speed1

Offense: Mind

Mindpower67
Crit Chance63%
Speed1

Offense: Damage Bonus

Acid+82%
Blight+40%
Arcane+30%
Cold+19%
All+15%
Lightning+19%
Light+38%
Physical+47%
Mind+51%
Darkness+25%
Fire+93%
Nature+40%

Offense: Damage Penetration

Acid+25%
Arcane+17%
Cold+42%
All+7%
Darkness+53%
Light+17%
Physical+58%
Mind+27%
Lightning+27%
Fire+32%
Nature+32%

Defense: Base

Armour (hardiness)81.511221912494 (80%)
Defense61
Ranged Defense61
Fatigue27
Physical Save51
Spell Save51
Mental Save66

Defense: Resistances

Acid+ 64%( 70%)
Blight+ 53%( 70%)
Arcane+ 61%( 70%)
Cold+ 60%( 70%)
All+ 44%( 70%)
Physical+ 50%( 70%)
Lightning+ 70%( 70%)
Light+ 58%( 70%)
Temporal+ 56%( 70%)
Mind+ 58%( 70%)
Darkness+ 54%( 70%)
Fire+ 70%( 70%)
Nature+ 59%( 70%)

Defense: Immunities

Teleport Resistance100%
Pinning Resistance25%
Disarm Resistance82%
Confusion Resistance20%
Silence Resistance30%
Stun Resistance50%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (4/4)

Implants
Implants
Infusions
Implants

Class Talents

Steamtech / Battlefield management1.00
2/5
5/5
1/5
5/5
Technique / Bloodthirst1.00
1/5
2/5
2/5
5/5
Steamtech / Butchery1.00
5/5
1/5
2/5
0/5
Technique / Dual techniques1.00
2/5
2/5
0/5
0/5
Corruption / Doom shield1.00
3/5
5/5
0/5
0/5
Steamtech / Thoughts of iron1.00
5/5
1/5
1/5
2/5
Corruption / Demonic pact1.00
5/5
5/5
1/5
5/5

Generic Talents

Corruption / Demonic strength1.20
1/5
2/5
5/5
5/5
Technique / Combat training1.00
5/5
5/5
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
2/5
2/5
2/5
0/5
Steamtech / Chemistry1.00
3/5
3/5
1/5
0/5
Race / Orc1.00
1/5
1/5
1/5
2/5
Psionic / Finer energy manipulations1.00
3/5
1/5
1/5
5/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
detrimental effect

Quests

done
done
done
done
done
failed
failed
done
failed
done
done
done
done
done
done
done
active
active
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Demonsaw the Orc Adventurer level 11
27th Retaking 124th year of Ascendancy at 07:00
see stats
A View From The Gallery (Nightmare (Adventure) difficulty) Briefly lived as a lowly halfling during the time of the Sher'tuls.
By Demonsaw the Orc Adventurer level 50
39th Destruction 124th year of Ascendancy at 01:11
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Demonsaw the Orc Adventurer level 13
34th Retaking 124th year of Ascendancy at 02:10
see stats
Are you out of your mind?! (Nightmare (Adventure) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Demonsaw the Orc Adventurer level 50
4th Remembrance 125th year of Ascendancy at 22:50
see stats
Demonic Invasion (Nightmare (Adventure) difficulty) Stopped a demonic invasion by closing their portal.
By Demonsaw the Orc Adventurer level 50
43rd Destruction 124th year of Ascendancy at 22:05
see stats
Dragon's Greed (Nightmare (Adventure) difficulty) Amassed 8000 gold pieces.
By Demonsaw the Orc Adventurer level 50
27th Loss 124th year of Ascendancy at 03:46
see stats
Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun and unlocked Stone magic.
By Demonsaw the Orc Adventurer level 36
21st Pain 124th year of Ascendancy at 20:45
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Demonsaw the Orc Adventurer level 28
15th Revenge 124th year of Ascendancy at 05:54
see stats
Imp'ing Away (Nightmare (Adventure) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Demonsaw the Orc Adventurer level 50
30th Loss 124th year of Ascendancy at 12:18
see stats
Infinite x80 (Nightmare (Adventure) difficulty) Got to level 80 of the infinite dungeon.
By Demonsaw the Orc Adventurer level 50
40th Destruction 124th year of Ascendancy at 00:59
see stats
Infinite x90 (Nightmare (Adventure) difficulty) Got to level 90 of the infinite dungeon.
By Demonsaw the Orc Adventurer level 50
52nd Destruction 124th year of Ascendancy at 17:17
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Demonsaw the Orc Adventurer level 10
22nd Retaking 124th year of Ascendancy at 01:30
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Demonsaw the Orc Adventurer level 20
1st Revenge 124th year of Ascendancy at 18:44
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Demonsaw the Orc Adventurer level 30
15th Revenge 124th year of Ascendancy at 11:15
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By Demonsaw the Orc Adventurer level 40
49th Pain 124th year of Ascendancy at 10:23
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By Demonsaw the Orc Adventurer level 50
48th Dearth 124th year of Ascendancy at 21:16
see stats
No Steam, No Palace. No Palace, No Palace! (Nightmare (Adventure) difficulty) Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By Demonsaw the Orc Adventurer level 50
10th Loss 124th year of Ascendancy at 01:48
see stats
One Ill Turn Deserves Another (Nightmare (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Demonsaw the Orc Adventurer level 50
10th Loss 124th year of Ascendancy at 01:48
see stats
Reclaiming Garkul's Heritage (Nightmare (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Demonsaw the Orc Adventurer level 42
51st Pain 124th year of Ascendancy at 14:14
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Demonsaw the Orc Adventurer level 49
45th Dearth 124th year of Ascendancy at 10:41
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Demonsaw the Orc Adventurer level 38
44th Pain 124th year of Ascendancy at 10:56
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Demonsaw the Orc Adventurer level 46
23rd Dearth 124th year of Ascendancy at 13:16
see stats
The Dead God Rests (Nightmare (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Demonsaw the Orc Adventurer level 50
30th Loss 124th year of Ascendancy at 04:07
see stats
The High Lady's Destiny (Finale) (Nightmare (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Demonsaw the Orc Adventurer level 44
19th Dearth 124th year of Ascendancy at 07:14
see stats
The Old Ones (Nightmare (Adventure) difficulty) Kill all the three demons that are on Eyal since before the Spellblaze: Shasshhiy'Kaish, Kryl'Feijan and Walrog.
By Demonsaw the Orc Adventurer level 50
2nd Remembrance 125th year of Ascendancy at 06:42
see stats
The Restless Dead (Nightmare (Adventure) difficulty) Disturbed an old battlefield and survived the consequences.
By Demonsaw the Orc Adventurer level 49
39th Dearth 124th year of Ascendancy at 17:01
see stats
The bigger the better! (Nightmare (Adventure) difficulty) Did over 3000 damage in one attack.
By Demonsaw the Orc Adventurer level 50
45th Destruction 124th year of Ascendancy at 09:21
see stats
This will make a big Omelette! (Nightmare (Adventure) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Demonsaw the Orc Adventurer level 26
14th Revenge 124th year of Ascendancy at 16:53
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Demonsaw the Orc Adventurer level 37
38th Pain 124th year of Ascendancy at 18:28
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Demonsaw the Orc Adventurer level 19
44th Retaking 124th year of Ascendancy at 06:14
see stats
You were not supposed to see that! (Nightmare (Adventure) difficulty) Read a Forbidden Tome.
By Demonsaw the Orc Adventurer level 50
45th Destruction 124th year of Ascendancy at 20:25
see stats

Log

Demonsaw revels in the spilt blood and grows stronger!
Mech wall turns into floor.

Mech door turns into floor.

Mech wall turns into floor.

Demonsaw's spell attains critical power!
Demonsaw performs a melee critical strike against Mirror Challenge of Demonsaw!
Demonsaw's blood frenzy intensifies!

Demonsaw's spell attains critical power!
Demonsaw deactivates
Saw Wheels.
Demonsaw hits Mirror Challenge of Demonsaw for 0 blight, 0 fire, 0 arcane, 0 acid, 0 blight, 0 physical, 0 fire, 0 arcane, 0 temporal, 0 fire, 0 arcane, 0 acid, 0 physical, 0 temporal, 0 fire, 0 arcane (0 total damage).
Mirror Challenge of Demonsaw hits Mirror Challenge of Demonsaw for 4 healing, 4 healing, 4 healing, 4 healing (0 total damage) [17 healing].
Melee retaliation hits
Demonsaw for 30 fire, 2 arcane, 30 fire, 0 arcane, 30 fire, 2 arcane, 30 fire, 2 arcane (129 total damage).

Demonsaw picks up ( .):
dreamer's silk robe (0 def, 0 armour).

You pickup 0.70 gold pieces.


Talent Saw Wheels is ready to use.

Demonsaw no longer revels in blood quite so much.

Talent Demon Seed is ready to use.

Demonsaw deactivates
Overheat Saws.
Demonsaw deactivates
Beyond the Flesh.
Demonsaw deactivates
Grinding Shield.
Demonsaw deactivates
Abyssal Shield.
Demonsaw deactivates
Chant of Fortitude.
Demonsaw deactivates
Molten Iron Blood.
Demonsaw deactivates
Hardened Core.
Demonsaw deactivates
Tempest of Metal.