gah the level 7 Cornac Rogue by tipsy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassRogue
Level / Exp7 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 11)
Dexterity31 (base 21)
Constitution12 (base 10)
Magic12 (base 10)
Willpower17 (base 10)
Cunning28 (base 28)

Resources

Life211/211
Stamina126/126
Healing Factor1.1191526171258
Regeneration0.27978815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-995
Infravision5
See Stealth29.04594975701
See Invisible29.04594975701
Stealth27

Offense: Mainhand

Damage33
Accuracy31
Crit Chance19%
APR5
Speed1.00

Offense: Offhand

Damage27
Accuracy31
Crit Chance19%
APR5
Speed1.00

Offense: Spell

Spellpower6
Crit Chance6%
Speed1

Offense: Mind

Mindpower24
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+10%
Physical+11%

Defense: Base

Armour (hardiness)1 (30%)
Defense15
Ranged Defense15
Fatigue0
Physical Save8
Spell Save14
Mental Save22

Defense: Resistances

Physical+ 17%( 70%)
Light+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Technique / Duelist1.30
5/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
1/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
2/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
5/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
3/5

Effects

talent
talent

Quests

done
done
done
active

Equipment

Tool
On fingers
On hands
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Gah deactivates Stealth.

Resting starts...

Talent Stealth is ready to use.
Gah activates
Stealth.
Rested for 16 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 22 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.65 gold from the transmogrification of
iron helm of dexterity (+2) (0 def, 3 armour).
You gain 2.55 gold from the transmogrification of
balanced iron waraxe of massacre (17-24 power, 2 apr).
You gain 3.54 gold from the transmogrification of
cruel elm magestaff of illumination (10-12 power, 2 apr, arcane element).
You gain 0.95 gold from the transmogrification of
acidic iron mace of massacre (18-24 power, 2 apr).
You gain 2.75 gold from the transmogrification of
Surefire.
You gain 3.22 gold from the transmogrification of
balanced iron greatmaul of massacre (24-37 power, 1 apr).
You gain 1.09 gold from the transmogrification of
manasurge rune of the psychic (regen 719% over 10 turns; mana 36; cd 16).
You gain 2.06 gold from the transmogrification of
blink rune of the titan (range 4; phase 12; cd 16).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Derth (Town) here (press '' or right click to use).
Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:21.

Ran for 5 turns (stop reason: interesting terrain).