orz the level 2 Ogre Sawbutcher by tipsy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassSawbutcher
Level / Exp2 / 97%
Sizebig
Lifes / Deaths

Primary Stats

Strength26 (base 21)
Dexterity9 (base 10)
Constitution11 (base 11)
Magic12 (base 10)
Willpower13 (base 10)
Cunning15 (base 13)

Resources

Life131/131
Steam100/100
Healing Factor1.0082872928177
Regeneration2.2686464088398

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage33
Accuracy20
Crit Chance3%
APR0
Speed1.00

Offense: Offhand

Damage16
Accuracy20
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)18.522593642275 (63.098591549296%)
Defense5
Ranged Defense5
Fatigue19
Physical Save21
Spell Save8
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
1/5
0/5
0/5
0/5
Steamtech / Sawmaiming1.30
3/5
0/5
0/5
0/5
Steamtech / Butchery1.30
2/5
0/5
0/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

On feet
On hands
On head
Tool
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Orz picks up (d.):
potent elm magestaff of illumination (12-14.4 power, 2 apr, arcane element).
Orz picks up (c.):
Earthen Beads.
Lore found:
Earthen Beads
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Orz picks up (d.):
savior's copper ring of lightning (+22%).
Orz picks up (d.):
insulating copper amulet of cunning (+4).
You pickup 0.50 gold pieces.

There is a stairs back to Trollmire here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


Orz wears:
Earthen Beads.

You collect a new ingredient:
lump of iron (1).
You gain 2.32 gold from the melting of
slimey pouch of iron shots of wind (16/16, 13.5-16.2 power, 1 apr).
You gain 0.02 gold from the melting of
linen robe (0 def, 0 armour).
You gain 3.19 gold from the melting of
potent elm magestaff of illumination (12-14.4 power, 2 apr, arcane element).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 2.00 gold from the melting of
Bloomsoul (8-8.8 power, 13 apr, nature damage).
You gain 1.39 gold from the melting of
savior's copper ring of lightning (+22%).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.11 gold from the melting of
healing infusion of the wizard (heal 64; cd 14).
There is a collapsed tower here (press '' or right click to use).
Saving game...

Saving done.