Harrekund the level 6 Halfling Archer by nhazu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassArcher
Level / Exp6 / 53%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 16)
Dexterity35 (base 29)
Constitution11 (base 10)
Magic10 (base 10)
Willpower20 (base 10)
Cunning24 (base 12)

Resources

Life-2/186
Stamina69/151
Healing Factor1.1971761817066
Regeneration14.665408225905

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth23.599459836163
See Invisible23.599459836163

Offense: Mainhand

Damage36
Accuracy43
Crit Chance12%
APR5
Speed0.75

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower22
Crit Chance7%
Speed1

Offense: Damage Bonus

Nature+5%
Physical+5%

Defense: Base

Armour (hardiness)3 (38.536585365854%)
Defense26
Ranged Defense26
Fatigue0.66944655041698
Physical Save9
Spell Save11
Mental Save16

Defense: Resistances

Blight+ 31%( 70%)
Nature+ 40%( 70%)
Cold+ 31%( 70%)
All+ 14%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
3/5
1/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5
Technique / Mobility1.20
2/5
1/5
0/5
0/5

Effects

detrimental effect
detrimental effect
beneficial effect
beneficial effect
detrimental effect

Quests

active
done
active
active
active
active

Equipment

Tool
On feet
Around waist
Main armor
Quiver
Light source
On hands
In main hand

Inventory

Achievements

Log

--------------------------------
Harrekund uses Disengage.

You must land in an empty space.

Harrekund uses Disengage.

Harrekund uses Disengage.

You must land in an empty space.

Harrekund wears (replacing
defiled elm wand of clairvoyance [power 9] (6 cooldown)): The Cog.
Harrekund deactivates Intuitive Shots.

Harrekund is no longer evading attacks.

Insidious Poison from Assassin hits
Harrekund for 1 nature damage.
Bandit lord hits Harrekund for 14 physical, 7 physical, 5 temporal, 5 fire (32 total damage).
Harrekund hits Bandit lord for 12 physical, 12 physical (23 total damage).
Assassin uses Coup de Grace.

Assassin performs a melee critical strike against Harrekund!
Harrekund resists the Coup de Grace!

Harrekund hits Assassin for 12 physical, 12 physical (23 total damage).
Harrekund hits Rogue for 12 physical, 12 physical (23 total damage).
Assassin hits Harrekund for 15 physical, 16 physical, 1 nature, 9 physical (40 total damage).
Rogue hits Harrekund for 25 physical, 11 physical (36 total damage).

--------------------------------

Harrekund uses Infusion: Regeneration.

Harrekund starts regenerating health quickly.

Harrekund's awareness returns to normal.

Insidious Poison from Assassin hits
Harrekund for 1 nature damage.
Bandit lord misses Harrekund.
Bandit lord hits Harrekund for 7 physical, 5 temporal, 5 fire (17 total damage).
Harrekund hits Bandit lord for 12 physical damage.
Cutpurse stops regenerating health quickly.

Saving game...