Zaran the level 2 Halfling Harrier by nhazu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHalfling
ClassHarrier
Level / Exp2 / 30%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity17 (base 14)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 15)

Resources

Life128/128
Stamina93/93
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible5

Offense: Barehand

Damage9
Accuracy26
Crit Chance9%
APR1
Speed0.80

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower14
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)3 (38.594633868923%)
Defense23
Ranged Defense23
Fatigue0
Physical Save8
Spell Save7
Mental Save16

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.30
1/5
0/5
0/5
0/5
Cunning / Lurk1.30
2/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Harrying1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.40
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Juggling1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5

Effects

talent
beneficial effect

Quests

active

Equipment

Light source
On hands
Main armor

Inventory

Achievements

Log

You collect a new ingredient: chunk of ghoul flesh (1).
Deadly Poison from Zaran hits Ghast for
12 nature damage.
Deadly Poison from Zaran killed Ghast!

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You pickup 0.85 gold pieces.


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Talent Through the Boots is ready to use.

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Zaran picks up (a.):
healing infusion of the psychic (heal 62; cd 15).

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Zaran picks up (g.):
reinforced iron shield (0 def, 3 armour, 39.5 block).

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Zaran picks up (h.):
rough leather armour (3 def, 2 armour).

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Zaran picks up (b.):
healing infusion of the psychic (heal 61; cd 14).

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Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


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There is a way to the next level here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).