Wayne the Why? the level 1 Yeek Adventurer by xanadan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassAdventurer
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 12)
Dexterity10 (base 12)
Constitution7 (base 12)
Magic12 (base 12)
Willpower21 (base 15)
Cunning16 (base 12)

Resources

Life90/90
Equilibrium10
Psi112/112
Healing Factor0.96880457979619
Regeneration0.24220114494905

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage6
Accuracy7
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy7
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower24
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save5
Spell Save11
Mental Save12

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.00
1/5
0/5
0/5
0/5
Psionic / Absorption1.00
2/5
0/5
0/5
0/5
Psionic / Solipsism1.00
1/5
0/5
0/5
0/5
Wild-gift / Ooze1.00
1/5
0/5
0/5
0/5

Generic Talents

Psionic / Feedback1.00
2/5
0/5
0/5
0/5
Psionic / Mentalism1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

active

Equipment

Psionic focus
On hands
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

You gain 0.10 gold from the melting of pouch of iron shots (24/24, 107% power, 1 apr).
You gain 0.10 gold from the melting of
quiver of elm arrows (16/16, 108% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You gain 0.25 gold from the melting of
rough leather sling.
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (100% power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (103% power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (100% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (101% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (103% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (101% power, 2 apr).
You gain 0.25 gold from the melting of
elm magestaff (100% power, 2 apr, cold element).
You gain 0.59 gold from the melting of
manasurge rune (regen 611% over 10 turns; mana 31; cd 18).
You gain 1.50 gold from the melting of
steam generator implant (steam 4).
You gain 2.52 gold from the melting of
medical injector implant (efficiency 81% / cooldown 75%).
You gain 2.62 gold from the melting of
medical injector implant (efficiency 85% / cooldown 50%).
There is a Irkkk (Town) here (press '' or right click to use).
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