Badgrrrl the level 9 Cornac Solipsist by JohnnyTower

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassSolipsist
Level / Exp9 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower33 (base 33)
Cunning25 (base 23)

Resources

Life712/712
Psi200/202
Healing Factor1.11
Regeneration4.6065

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+113.39820359281%

Vision

Sight10
Lite3
See Stealth10

Offense: Mainhand

Damage6
Accuracy23
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy23
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower28
Crit Chance8%
Speed1

Offense: Damage Bonus

Mind+5%
Darkness+4%

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save9.99
Spell Save16.15
Mental Save20

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
5/5
5/5
2/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
1/5
2/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
2/5
4/5
1/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5
Psionic / Dreaming1.30
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
done
done
done
active
done
done

Equipment

Tool
Around neck
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Badgrrrl the Cornac Solipsist level 7
78th Pyre 122nd year of Ascendancy at 22:49
see stats

Log

Talent Mind Sear is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the west (bandit)).


Badgrrrl uses Mind Sear.

Badgrrrl hits Bandit for 144 mind damage.

Badgrrrl uses Psychic Lobotomy.

Bandit shrugs off the effect 'Lobotomized (confused)'!
Talent Mind Sear is ready to use.

Badgrrrl uses Mind Sear.

Badgrrrl hits Bandit for 144 mind damage.
Badgrrrl killed Bandit!

Resting starts...

Talent Mind Sear is ready to use.
Talent Psychic Lobotomy is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


You pickup 0.80 gold pieces.

You pickup 0.65 gold pieces.

There is a previous level here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).