Camindur the level 4 Ghoul Reaver by Blackmage199

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceGhoul
ClassReaver
Level / Exp4 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 17)
Dexterity12 (base 11)
Constitution18 (base 10)
Magic22 (base 20)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life193/193
Vim166/166
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage33
Accuracy22
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage18
Accuracy22
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance0%
Speed1

Offense: Damage Bonus

Blight+11%
Arcane+4%

Defense: Base

Armour (hardiness)4 (30%)
Defense1
Ranged Defense1
Fatigue2
Physical Save14
Spell Save22
Mental Save5

Defense: Resistances

Blight+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Scourge1.30
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.00
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
1/5
0/5
0/5
Corruption / Torment1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

Tool
On feet
On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


You gain 1.70 gold from the transmogrification of
high-capacity quiver of elm arrows of accuracy (31/31, 14-20 power, 5 apr).
You gain 0.72 gold from the transmogrification of
reinforced iron shield of lightning resistance (+16%) (0 def, 3 armour, 40 block).
You gain 0.45 gold from the transmogrification of
reinforced iron shield (0 def, 4 armour, 42.5 block).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 1.30 gold from the transmogrification of
impenetrable iron mail armour (2 def, 9 armour).
You gain 0.47 gold from the transmogrification of
insulating pair of rough leather boots (0 def, 1 armour).
You gain 0.73 gold from the transmogrification of
linen robe of darkness (+16%) (0 def, 0 armour).
You gain 1.49 gold from the transmogrification of
elm vilestaff of power (10-12 power, 2 apr, blight element).
You gain 1.50 gold from the transmogrification of
mighty rough leather sling.
You gain 1.81 gold from the transmogrification of
thought-forged iron mace of massacre (17-24 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-16 power, 2 apr).
You gain 1.75 gold from the transmogrification of
shielding rune of the psychic (absorb 109; dur 4; cd 16).
You feel very confident walking into this place.
Saving game...

Saving done.