Cursed the level 1 Higher Necromancer by GoldenDarkness

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignInfinite
ModeNightmare Roguelike
SexFemale
RaceHigher
ClassNecromancer
Level / Exp1 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic19 (base 18)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life-90/90
Mana80/80
Soul10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save11
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log


Cryomancer hits Cursed for 71 cold damage.
Cryomancer hits Something for 81 cold damage.
Keyboard input temporarily disabled.
You are unable to move!

Cursed uses
Infusion: Regeneration.
Cursed starts regenerating health quickly.

Talent Invoke Darkness is ready to use.

Cursed casts
Invoke Darkness.
Cursed's Invoke Darkness hits Cryomancer for
70 darkness damage.
Cursed's Invoke Darkness killed Cryomancer!

Resting starts...

Cursed warms up.

Cursed feels pain again.

Talent Invoke Darkness is ready to use.
Cursed stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Talent Infusion: Wild is ready to use.
Cursed picks up (a.):
iron plate armour (0 def, 7 armour).
Ran for 2 turns (stop reason: hostile spotted to the east (midge swarm)).


Cursed activates
Necrotic Aura.

Midge swarm hits Cursed for 1 physical damage.
Cryomancer casts
Freeze.
Saving game...