Skelemisher the level 23 Skeleton Skirmisher by GoldenDarkness

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceSkeleton
ClassSkirmisher
Level / Exp23 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity80 (base 53)
Constitution13 (base 10)
Magic14 (base 10)
Willpower17 (base 11)
Cunning68 (base 47)

Resources

Life-210/658
Stamina61/198
Steam0/100
Healing Factor1.1745901639344
Regeneration13.285929582645

Speed

Mental+10%
Attack0%
Movement+153.54344084795%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage113
Accuracy59
Crit Chance23%
APR5
Speed0.91

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower24
Crit Chance18%
Speed1

Offense: Mind

Mindpower29
Crit Chance18%
Speed1

Offense: Damage Bonus

Acid+23%
Blight+9%
Physical+23%
Cold+48%
All0%
Darkness+10%
Temporal+13%
Fire+5%
Nature+13%

Offense: Damage Penetration

Acid+20%
Temporal+9%
Physical+24%
Darkness+20%
All0%

Defense: Base

Armour (hardiness)32.326530612245 (59.445676274945%)
Defense59
Ranged Defense59
Fatigue9.669446550417
Physical Save20
Spell Save10
Mental Save40

Defense: Resistances

Lightning+ 43%( 70%)
Acid+ 35%( 70%)
Nature+ 27%( 70%)
Cold+ 49%( 70%)
Mind+ 7%( 70%)
Physical+ 27%( 70%)
Fire+ 30%( 70%)
All+ 13%( 70%)

Defense: Immunities

Pinning Resistance100%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Stun Resistance100%
Poison Resistance100%
Disarm Resistance33%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
0/5
0/5
Cunning / Called Shots1.30
4/5
5/5
2/5
5/5
Technique / Skirmisher - Slings1.30
5/5
5/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5
Undead / Skeleton1.10
1/5
2/5
1/5
1/5
Technique / Mobility1.30
2/5
1/5
2/5
3/5
Cunning / Scoundrel1.30
1/5
2/5
1/5
5/5

Effects

talent
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
detrimental effect
detrimental effect

Quests

active
done
done
failed
done
done
done
done
active
active
active
active
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Skelemisher the Skeleton Skirmisher level 18
62nd Dusk 122nd year of Ascendancy at 11:56
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Skelemisher the Skeleton Skirmisher level 17
49th Dusk 122nd year of Ascendancy at 20:47
see stats
Home sweet home (Nightmare (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Skelemisher the Skeleton Skirmisher level 23
10th Decay 122nd year of Ascendancy at 04:39
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Skelemisher the Skeleton Skirmisher level 10
6th Dusk 122nd year of Ascendancy at 02:40
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Skelemisher the Skeleton Skirmisher level 20
71st Dusk 122nd year of Ascendancy at 23:29
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Skelemisher the Skeleton Skirmisher level 20
48th Haze 122nd year of Ascendancy at 21:57
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Skelemisher the Skeleton Skirmisher level 20
72nd Dusk 122nd year of Ascendancy at 02:10
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Skelemisher the Skeleton Skirmisher level 10
6th Dusk 122nd year of Ascendancy at 21:10
see stats
The Right thing to do (Nightmare (Roguelike) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Skelemisher the Skeleton Skirmisher level 20
52nd Haze 122nd year of Ascendancy at 01:22
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By Skelemisher the Skeleton Skirmisher level 22
9th Decay 122nd year of Ascendancy at 05:23
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Skelemisher the Skeleton Skirmisher level 16
37th Dusk 122nd year of Ascendancy at 20:10
see stats

Log

Talent Kill Shot is ready to use.
Talent Kneecapper is ready to use.

Skelemisher is free from the decaying ground.

Talent Bash and Smash is ready to use.
Talent Tumble is ready to use.

Resting starts...

Talent Vitality is ready to use.
Rested for 3 turns (stop reason: teleported).

Skelemisher looks a little pale around the edges.

Talent Disengage is ready to use.
Layoyalaith the large white snake uses
Prismatic Slash.
Skelemisher reacts to an attack from Layoyalaith the large white snake, mitigating the blow!.
Skelemisher is recovering from the damage!

Skelemisher reacts to damage from Layoyalaith the large white snake, mitigating the blow!.
Melee retaliation hits Layoyalaith the large white snake for
1 fire, 10 cold (11 total damage).
Layoyalaith the large white snake hits Minotaur for 197 acid damage.
Layoyalaith the large white snake hits Skelemisher for (115 reacted , -5 stam), 276 acid, (38 reacted , -5 stam), 90 acid (367 total damage).
Layoyalaith the large white snake hits Mayidhevena the rogue for 158 acid damage.

Skelemisher uses
Disengage.
Skelemisher is moving at extreme speed!

Layoyalaith the large white snake casts
Tentacled Wings.
Skelemisher reacts to an attack from Layoyalaith the large white snake, mitigating the blow!.
Layoyalaith the large white snake misses Skelemisher.
Mayidhevena the rogue uses
Dual Strike.
Mayidhevena the rogue performs a melee critical strike against Skelemisher!
Skelemisher reacts to an attack from Mayidhevena the rogue, mitigating the blow!.
Saving game...