Mr. Wriggles the level 32 Whitehoof Archmage by TheWeeklyNews

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassArchmage (Technomancer)
Level / Exp32 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 10)
Dexterity12 (base 10)
Constitution28 (base 20)
Magic72 (base 44)
Willpower71 (base 60)
Cunning28 (base 21)

Resources

Life676/676
Mana422/422
Steam20/100
Positive143/143
Healing Factor1.1363636363637
Regeneration1.4204545454546

Speed

Mental0%
Attack0%
Movement+51.20512205326%
Spell0%
Global+100%

Vision

Sight12
Lite5
Infravision7
See Stealth20
See Invisible34
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage35
Accuracy6
Crit Chance22%
APR24
Speed1.00

Offense: Spell

Spellpower51
Crit Chance19%
Speed1

Offense: Mind

Mindpower40
Crit Chance6%
Speed1

Offense: Damage Bonus

Darkness+17%
Temporal+17%
Lightning+35%
Physical+14%
Cold+49%
All+9%

Offense: Damage Penetration

Darkness+10%
Lightning+52%
Fire+25%
Temporal+10%

Defense: Base

Armour (hardiness)14 (34%)
Defense5
Ranged Defense21
Fatigue0
Physical Save37
Spell Save45
Mental Save30

Defense: Resistances

Fire+ 23%( 70%)
Lightning+ 24%( 70%)
Nature+ 33%( 70%)
Temporal+ 18%( 70%)
Darkness+ 18%( 70%)
Physical+ 15%( 70%)
Cold+ 53%( 70%)
All+ 11%( 70%)

Defense: Immunities

Stun Resistance55%
Confusion Resistance10%
Poison Resistance100%
Blind Resistance20%
Silence Resistance50%
Bleed Resistance100%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Implants

Class Talents

Spell / Storm1.30
2/5
1/5
3/5
5/5
Spell / Air1.30
4/5
2/5
5/5
4/5
Spell / Arcane1.30
3/5
1/5
1/5
2/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Galvanic technomancy1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
5/5
2/5
1/5
0/5
Steamtech / Physics1.00
6/5
5/5
3/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
2/5
0/5
Race / Whitehooves1.00
4/5
1/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
active
done
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A Fistful of Gold Buy an item from an AAA.
By Mr. Wriggles the Whitehoof Archmage level 10
22nd Retaking 124th year of Ascendancy at 18:29
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Mr. Wriggles the Whitehoof Archmage level 12
52nd Retaking 124th year of Ascendancy at 19:51
see stats
Blood on the Moon Kill all of the Star Gazers within 7 game turns.
By Mr. Wriggles the Whitehoof Archmage level 26
33rd Dearth 124th year of Ascendancy at 09:22
see stats
Level 10 Got a character to level 10.
By Mr. Wriggles the Whitehoof Archmage level 10
19th Retaking 124th year of Ascendancy at 23:14
see stats
Level 20 Got a character to level 20.
By Mr. Wriggles the Whitehoof Archmage level 20
15th Pain 124th year of Ascendancy at 09:11
see stats
Level 30 Got a character to level 30.
By Mr. Wriggles the Whitehoof Archmage level 30
18th Loss 124th year of Ascendancy at 20:41
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Mr. Wriggles the Whitehoof Archmage level 31
20th Loss 124th year of Ascendancy at 12:28
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Mr. Wriggles the Whitehoof Archmage level 24
30th Pain 124th year of Ascendancy at 22:16
see stats

Log

Talent Lightning is ready to use.
Mr. Wriggles receives 40 healing from Temporal Restoration Field.

Resting starts...

Mr. Wriggles is no longer anchored.

Talent Rune: Shielding is ready to use.
Talent Chain Lightning is ready to use.
The fabric of time around Mr. Wriggles returns to normal.

Talent Temporal Shield is ready to use.
Mr. Wriggles is no longer surging arcane power.

Talent Displacement Shield is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


There is a previous level here (press '' or right click to use).

You collect a new ingredient:
lump of stralite (1).
You gain 25.00 gold from the melting of
Salulrawen the stralite mail armour (4 def, 8 armour).
You gain 2.26 gold from the melting of
blink rune (range 5; phase 25; cd 19).
There is a Strange temporal disruption here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Mr. Wriggles deactivates
Tempest.
Mr. Wriggles deactivates
Hurricane.
Mr. Wriggles deactivates
Feather Wind.
Mr. Wriggles deactivates
Disruption Shield.
Mr. Wriggles deactivates
Shielding.
Mr. Wriggles deactivates
Thunderstorm.
The furious lightning storm around Mr. Wriggles calms down and disappears.
Mr. Wriggles deactivates
Arcane Shield.