Geg The Giga Centaur the level 50 Whitehoof Archmage by Leftclick

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassArchmage (Technomancer)
Level / Exp50 / 3063%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 10)
Dexterity15 (base 10)
Constitution31 (base 29)
Magic110 (base 60)
Willpower103 (base 60)
Cunning81 (base 60)

Resources

Mana518/518
Psi183/183
Life1094/1094
Positive177/177
Steam102/102
Healing Factor1.1658714593979
Regeneration0.29146786484948

Speed

Mental0%
Attack0%
Movement+166.42816219403%
Spell0%
Global+131.64197660262%

Vision

Sight10
Lite15
Infravision6
See Stealth71.52415640508
See Invisible123.91618444628
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage52
Accuracy26
Crit Chance59%
APR15
Speed1.00

Offense: Spell

Spellpower116
Crit Chance88%
Speed1
Cooldown Reduction30

Offense: Mind

Mindpower58
Crit Chance35%
Speed1

Offense: Damage Bonus

Blight+28%
Arcane+176%
Mind+37%
All+25%
Lightning+62%
Temporal+74%
Physical+62%
Cold+86%
Fire+95%
Darkness+52%

Offense: Damage Penetration

Blight+61%
Arcane+65%
Light+56%
Cold+20%

Defense: Base

Armour (hardiness)30.6725776275 (48.304188961773%)
Defense64
Ranged Defense77
Fatigue0
Physical Save30
Spell Save73
Mental Save41

Defense: Resistances

Acid+ 70%( 70%)
Blight+ 44%( 70%)
Arcane+ 70%( 70%)
Cold+ 70%( 70%)
All+ 40%( 70%)
Darkness+ 53%( 70%)
Physical+ 44%( 70%)
Temporal+ 54%( 70%)
Lightning+ 70%( 70%)
Mind+ 55%( 70%)
Fire+ 70%( 70%)
Nature+ 47%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance30%
Poison Resistance100%
Blind Resistance87%
Silence Resistance100%
Bleed Resistance100%
Teleport Resistance100%
Disarm Resistance100%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (4/4)

Runes
Runes
Implants
Runes

Class Talents

Spell / Meta1.30
1/5
5/5
2/5
2/5
Spell / Occult technomancy1.40
5/5
5/5
1/5
5/5
Spell / Temporal1.30
1/5
5/5
1/5
4/5
Spell / Air1.30
1/5
1/5
4/5
1/5
Spell / Arcane1.50
5/5
1/5
1/5
5/5
Spell / Phantasm1.30
1/5
1/5
1/5
1/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Aether1.40
1/5
1/5
3/5
3/5

Generic Talents

Celestial / Chants1.00
5/5
1/5
1/5
0/5
Technique / Combat training1.00
5/5
1/5
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
4/5
1/5
1/5
Steamtech / Physics1.00
2/5
2/5
2/5
1/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
4/5
1/5
1/5
Spell / Conveyance1.30
4/5
3/5
0/5
0/5
Race / Whitehooves1.00
5/5
2/5
1/5
1/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
active
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By Geg The Giga Centaur the Whitehoof Archmage level 29
49th Retaking 124th year of Ascendancy at 11:35
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Geg The Giga Centaur the Whitehoof Archmage level 13
24th Retaking 124th year of Ascendancy at 23:50
see stats
Blood on the Moon (Insane (Roguelike) difficulty) Kill all of the Star Gazers within 7 game turns.
By Geg The Giga Centaur the Whitehoof Archmage level 34
16th Revenge 124th year of Ascendancy at 02:43
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Geg The Giga Centaur the Whitehoof Archmage level 50
44th Dearth 124th year of Ascendancy at 17:32
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Geg The Giga Centaur the Whitehoof Archmage level 33
15th Revenge 124th year of Ascendancy at 11:17
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By Geg The Giga Centaur the Whitehoof Archmage level 50
6th Loss 124th year of Ascendancy at 14:53
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Geg The Giga Centaur the Whitehoof Archmage level 10
18th Retaking 124th year of Ascendancy at 17:43
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Geg The Giga Centaur the Whitehoof Archmage level 20
41st Retaking 124th year of Ascendancy at 14:38
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Geg The Giga Centaur the Whitehoof Archmage level 30
7th Revenge 124th year of Ascendancy at 04:27
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Geg The Giga Centaur the Whitehoof Archmage level 40
12nd Pain 124th year of Ascendancy at 01:51
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Geg The Giga Centaur the Whitehoof Archmage level 50
17th Dearth 124th year of Ascendancy at 14:28
see stats
No Steam, No Palace. No Palace, No Palace! (Insane (Roguelike) difficulty) Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By Geg The Giga Centaur the Whitehoof Archmage level 50
9th Loss 124th year of Ascendancy at 09:03
see stats
Once Upon A Time, In the West... (Insane (Roguelike) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Geg The Giga Centaur the Whitehoof Archmage level 50
30th Loss 124th year of Ascendancy at 02:20
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Geg The Giga Centaur the Whitehoof Archmage level 50
9th Loss 124th year of Ascendancy at 09:03
see stats
Overpowered! (Insane (Roguelike) difficulty) Did over 6000 damage in one attack.
By Geg The Giga Centaur the Whitehoof Archmage level 50
14th Loss 124th year of Ascendancy at 16:06
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Geg The Giga Centaur the Whitehoof Archmage level 38
3rd Pain 124th year of Ascendancy at 16:38
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Geg The Giga Centaur the Whitehoof Archmage level 38
11st Pain 124th year of Ascendancy at 11:20
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Geg The Giga Centaur the Whitehoof Archmage level 25
44th Retaking 124th year of Ascendancy at 03:40
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Geg The Giga Centaur the Whitehoof Archmage level 50
16th Loss 124th year of Ascendancy at 17:49
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Geg The Giga Centaur the Whitehoof Archmage level 44
2nd Dearth 124th year of Ascendancy at 13:58
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By Geg The Giga Centaur the Whitehoof Archmage level 50
8th Loss 124th year of Ascendancy at 06:55
see stats
This will make a big Omelette! (Insane (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Geg The Giga Centaur the Whitehoof Archmage level 22
43rd Retaking 124th year of Ascendancy at 00:15
see stats
To the Bitter End (Insane (Roguelike) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Geg The Giga Centaur the Whitehoof Archmage level 50
21st Loss 124th year of Ascendancy at 07:43
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Geg The Giga Centaur the Whitehoof Archmage level 33
15th Revenge 124th year of Ascendancy at 12:30
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Geg The Giga Centaur the Whitehoof Archmage level 19
37th Retaking 124th year of Ascendancy at 13:11
see stats

Log

You gain 6.20 gold from the melting of corrosive voratun shield of resistance (0 def, 10 armour, 193 block).
You collect a new ingredient:
lump of voratun (1).
You gain 8.36 gold from the melting of
radiant voratun plate armour of Eyal (0 def, 16 armour).
You gain 13.84 gold from the melting of
searing drakeskin leather armour of the wind (33 def, 8 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.35 gold from the melting of
prismatic iron mail armour of stability (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 4.84 gold from the melting of
impenetrable iron mail armour of delving (2 def, 12 armour).
You gain 16.49 gold from the melting of
restful drakeskin leather gloves of archery (0 def, 3 armour).
You gain 11.35 gold from the melting of
verdant silk robe of alchemy (0 def, 0 armour).
You gain 4.67 gold from the melting of
elven-silk robe of life (0 def, 0 armour).
You collect a new ingredient:
lump of steel (1).
You gain 7.51 gold from the melting of
runic steel steamgun of piercing.
You gain 5.12 gold from the melting of
void walker's elm starstaff of might (10-12 power, 2 apr, darkness element).
You gain 7.85 gold from the melting of
surging elven-wood vilestaff of channeling (25-30 power, 5 apr, blight element).
You gain 6.94 gold from the melting of
dragonbone magestaff of wizardry (30-36 power, 6 apr, lightning element).
You gain 13.50 gold from the melting of
bloodlich's elven-wood magestaff of breaching (25-30 power, 5 apr, cold element).
You collect a new ingredient:
lump of stralite (1).
You gain 9.46 gold from the melting of
blazebringer's stralite mace of ruin (35-49 power, 5 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 7.84 gold from the melting of
blazebringer's dwarven-steel longsword of rage (22-31 power, 4 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Talent Temporal Shield is ready to use.

Today is the 18th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:36.


The furious lightning storm around Geg The Giga Centaur calms down and disappears.
Galen's Flowing Robe activates and resets Geg The Giga Centaur's Arcane Shield cooldown!
Galen's Flowing Robe activates and resets Geg The Giga Centaur's Arcane Power cooldown!