Jaseiel the level 7 Shalore Necromancer by Spell001

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassNecromancer
Level / Exp7 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity14 (base 10)
Constitution19 (base 17)
Magic30 (base 28)
Willpower20 (base 14)
Cunning12 (base 11)

Resources

Life69/69
Mana192/192
Soul12/12
Healing Factor1.0791723257555
Regeneration0.26979308143889

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy14
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance9%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%
Fire+10%
Mind+5%

Defense: Base

Armour (hardiness)7 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save9
Spell Save17
Mental Save11

Defense: Resistances

Cold+ 22%( 70%)
Lightning+ 26%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
1/5
1/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
1/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
3/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

done
failed
done
active
active

Equipment

On fingers
On fingers
Main armor
On feet
Light source
Cloak
In main hand

Inventory

Achievements

That was close Killed your target while having only 1 life left.
By Jaseiel the Shalore Necromancer level 2
75th Pyre 122nd year of Ascendancy at 07:12
see stats

Log


You pickup 0.60 gold pieces.

You pickup 0.65 gold pieces.

Talent Invoke Darkness is ready to use.
Talent Black Ice is ready to use.

Resting starts...

Rested for 20 turns (stop reason: all resources and life at maximum).


You pickup 0.75 gold pieces.

You pickup 0.55 gold pieces.

Ran for 5 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 11 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Ran for 9 turns (stop reason: interesting terrain).


Saving game...

Saving done.