Simimdoc the level 14 Halfling Archmage by rdx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassArchmage
Level / Exp14 / 75%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity13 (base 10)
Constitution19 (base 18)
Magic45 (base 40)
Willpower22 (base 22)
Cunning16 (base 11)

Resources

Life261/261
Mana216/216
Healing Factor1
Regeneration1.55

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy9
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower43.787228489092
Crit Chance14%
Speed1

Offense: Mind

Mindpower20.9
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense27.025
Ranged Defense32.707198340524
Fatigue0
Physical Save21.8375
Spell Save27.6625
Mental Save22.0875

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance24%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.40
0/5
0/5
0/5
0/5
Spell / Storm1.30
3/5
0/5
0/5
0/5
Spell / Air1.30
5/5
5/5
1/5
2/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
5/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
done
done
done
done
active
done
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active
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Simimdoc the Halfling Archmage level 10
1st Dusk 122nd year of Ascendancy at 03:17
see stats
Level 10 (Roguelike) Got a character to level 10.
By Simimdoc the Halfling Archmage level 10
1st Dusk 122nd year of Ascendancy at 03:15
see stats
Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Simimdoc the Halfling Archmage level 2
75th Pyre 122nd year of Ascendancy at 02:29
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Simimdoc the Halfling Archmage level 5
78th Pyre 122nd year of Ascendancy at 21:08
see stats

Log

Rested for 40 turns (stop reason: dialog is displayed).

You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 38 turns).
You gain 3.84 gold from the transmogrification of
bright brass lantern of clarity.
You gain 8.00 gold from the transmogrification of
opal.
You gain 4.00 gold from the transmogrification of
ametrine.
You gain 0.65 gold from the transmogrification of
pair of rough leather boots of uncanny dodging (2 def, 1 armour).
You gain 0.53 gold from the transmogrification of
linen cloak of protection (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.37 gold from the transmogrification of
steel mail armour of fire resistance (2 def, 6 armour).
You gain 0.97 gold from the transmogrification of
cured leather armour of spell shielding (2 def, 4 armour).
You gain 1.00 gold from the transmogrification of
Wrathroot's Barkwood (9 def, 10 armour, 60 block).
You gain 1.15 gold from the transmogrification of
flaming pouch of steel shots (16/16, 18.5-22.2 power, 2 apr).
You gain 0.50 gold from the transmogrification of
vined mindstar (5.5-6.05 power, 18 apr, nature damage).
You gain 2.89 gold from the transmogrification of
chilling steel battleaxe of daylight (19.5-29.25 power, 2 apr).
You gain 4.05 gold from the transmogrification of
blighted ash vilestaff (15-18 power, 3 apr, blight element).
You gain 1.65 gold from the transmogrification of
vision rune (radius 10; dur 14; see animal).
You gain 1.68 gold from the transmogrification of
vision rune (radius 10; dur 16; see humanoid).
You gain 1.77 gold from the transmogrification of
biting gale rune of the sneak (68 cold damage; 30 apply power).
You gain 2.47 gold from the transmogrification of
insidious poison infusion of the psychic (31 nature damage, 24% healing reduction).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (resist 18%; cure magical).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure magical, physical).
You gain 1.13 gold from the transmogrification of
sun infusion of the titan (rad 6; power 44; turns 3; dispells darkness).
There is a A path into the Old Forest here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.