Magic Cow the level 8 Whitehoof Enchanter by Terrabite

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNightmare Roguelike
SexFemale
RaceWhitehoof
ClassEnchanter
Level / Exp8 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 10)
Dexterity12 (base 10)
Constitution22 (base 20)
Magic45 (base 32)
Willpower11 (base 11)
Cunning11 (base 10)

Resources

Life249/249
Mana164/164
Steam100/100
Healing Factor1.1024166372473
Regeneration1.3780207965591

Speed

Mental0%
Attack0%
Movement+100%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage25
Accuracy22
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower35
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Nature+5%
Darkness+11%

Defense: Base

Armour (hardiness)33.92 (81.151787968034%)
Defense2
Ranged Defense2
Fatigue27
Physical Save16
Spell Save19
Mental Save17

Defense: Resistances

Darkness+ 39%( 70%)
Light+ 17%( 70%)
Nature+ 11%( 70%)
Cold+ 25%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Bleed Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Silence Resistance50%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Inanimation1.30
1/5
1/5
1/5
0/5
Spell / Martial enchantments1.30
1/5
3/5
0/5
0/5
Spell / Disenchantment1.30
1/5
0/5
0/5
0/5
Spell / Ordered hedgemagic1.30
4/5
0/5
0/5
0/5
Spell / Enhancement1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Spell / Force1.30
1/5
1/5
0/5
0/5
Spell / Mana alchemy1.30
1/5
1/5
0/5
0/5
Spell / Staff combat1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Magic Cow stops surging mana.
Talent Bladestorm is ready to use.
Talent Rune: Manasurge is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Magic Cow picks up (g.):
spinel.
Ran for 24 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


You gain 0.10 gold from the melting of
rough leather cap (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.53 gold from the melting of
iron steamsaw of arcane resistance (+11%) (10-16 power, 0 apr).
You gain 1.49 gold from the melting of
elm vilestaff of power (10-12 power, 2 apr, fire element).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.00 gold from the melting of
wild infusion (res 16%; magical; dur 3; cd 15).
There is a ladder to the previous level here (press '' or right click to use).