Akrgr the level 2 Dwarf Sun Paladin by Tenebris9

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassSun Paladin
Level / Exp2 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 17)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic16 (base 18)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life164/164
Positive23/23
Stamina110/110
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage35
Accuracy2
Crit Chance0%
APR1
Speed1.00

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)8.1181386193686 (56.297102139833%)
Defense0
Ranged Defense0
Fatigue12
Physical Save11
Spell Save10
Mental Save17

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
3/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
1/5
0/5

Effects

talent
talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Lore found:
letter to Rolf (2)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the northeast (hornet swarm)).


Akrgr casts
Sun Ray.
Akrgr hits Hornet swarm for 42 light damage.
Akrgr killed Hornet swarm!

Resting starts...

Talent Sun Ray is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the east (giant brown rat)).


Akrgr hits Giant brown rat for 36 physical damage.
Akrgr killed Giant brown rat!