Shot the level 12 Orc Gunslinger by Paarastraza

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceOrc
ClassGunslinger
Level / Exp12 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 17)
Dexterity38 (base 34)
Constitution15 (base 11)
Magic11 (base 10)
Willpower11 (base 10)
Cunning24 (base 23)

Resources

Life-22/264
Steam80/100
Healing Factor1.3405405405405
Regeneration0.33513513513513

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision6
See Stealth15
See Invisible5

Offense: Mainhand

Damage25
Accuracy35
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage25
Accuracy35
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower17
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Physical+5%
All0%

Defense: Base

Armour (hardiness)29.08934837382 (81.030927835052%)
Defense21
Ranged Defense21
Fatigue25
Physical Save19
Spell Save7
Mental Save12

Defense: Resistances

Cold+ 15%( 70%)
Physical+ 5%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
5/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
3/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
3/5
0/5
0/5
Steamtech / Gunner training1.30
4/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
5/5
1/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
active
done
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Shot the Orc Gunslinger level 10
17th Retaking 124th year of Ascendancy at 13:35
see stats

Log


Shot strafes with his steamguns!
Sun-mage's light area effect hits
Shot for (14 resist armour), 33 light (33 total damage).
Sun-mage casts
Firebeam.
Outpost Leader John casts
Solar Orb.
Sun-mage hits Shot for (14 resist armour), 9 fire (9 total damage).

Shot strafes with his steamguns!
Sun-mage casts
Sun Flare.
Shot loses sight!

Something hits
Shot for (14 resist armour), 45 light (45 total damage).
Something hits
Shot for (14 resist armour), 96 light (96 total damage).

Shot receives 163 healing.
Something hits
Shot for (14 resist armour), 16 light (16 total damage).
Something hits
Shot for (14 resist armour), 9 fire (9 total damage).
Something hits
Shot for (14 resist armour), 9 fire (9 total damage).

Shot recovers sight.

Shot uses a frost salve.

Outpost Leader John's light area effect hits
Shot for (14 resist armour), 16 light (16 total damage).
Shot reloads.

Outpost Leader John casts
Astral Path.

Shot is not affected anymore by the salve.


Outpost Leader John casts
Solar Orb.

Outpost Leader John's Solar Orb hits
Shot for (14 resist armour), 35 light (35 total damage).
Saving game...