Jast the level 5 Skeleton Arcanist by regalstar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassArcanist
Level / Exp5 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic27 (base 27)
Willpower13 (base 13)
Cunning16 (base 14)

Resources

Life128/128
Mana63/63
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible6

Offense: Mainhand

Damage14
Accuracy11
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance13%
Speed1
Cooldown Reduction13.333333333333

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+10%
Physical+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save22
Spell Save19
Mental Save20

Defense: Resistances

Blight+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / High magic1.30
3/5
0/5
0/5
0/5
Spell / Meta1.30
1/5
2/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Force1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

Tool
On fingers
Around neck
In main hand
On feet
Light source
Cloak
Main armor

Inventory

Achievements

Log

Jast wears (replacing brass lantern): survivor's brass lantern of clarity.

Jast wears (replacing
Imp Claw): iron torque of clear mind [power 1] (25 cooldown).

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


You gain 5.25 gold from the transmogrification of
evasive elm wand of conjuration [power 105] (15 cooldown).
You gain 2.17 gold from the transmogrification of
survivor's brass lantern.
You gain 0.90 gold from the transmogrification of
impenetrable iron plate armour (0 def, 13 armour).
You gain 5.31 gold from the transmogrification of
rejuvenating rough leather armour of fire resistance (3 def, 2 armour).
You gain 1.67 gold from the transmogrification of
cleansing cured leather armour of lightning resistance (6 def, 4 armour).
You gain 3.50 gold from the transmogrification of
Sludgegrip (0 def, 0 armour).
You gain 1.14 gold from the transmogrification of
traveler's pair of rough leather boots (0 def, 1 armour).
You gain 0.52 gold from the transmogrification of
linen cloak of protection (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (100% power, 2 apr, temporal element).
You gain 3.54 gold from the transmogrification of
cruel elm starstaff of illumination (100% power, 2 apr, temporal element).
You gain 1.35 gold from the transmogrification of
mighty rough leather sling.
You gain 2.15 gold from the transmogrification of
gloomy steel ritual blade of crippling (100% power, 6 apr).
You gain 2.30 gold from the transmogrification of
creative mossy mindstar of life (77% power, 12 apr, mind damage).
You gain 0.75 gold from the transmogrification of
acidic iron mace (105% power, 2 apr).
You gain 0.75 gold from the transmogrification of
arcing iron greatmaul (119% power, 1 apr).
You gain 1.17 gold from the transmogrification of
iron dagger of erosion (100% power, 5 apr).
You gain 0.75 gold from the transmogrification of
acidic iron battleaxe (113% power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (res 19%; mental; dur 2; cd 15).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.