Akerk the level 6 Dwarf Stone Warden by Zel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassStone Warden
Level / Exp6 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic15 (base 17)
Willpower20 (base 13)
Cunning13 (base 10)

Resources

Life218/218
Mana160/180
Equilibrium15
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage21
Accuracy12
Crit Chance3%
APR0
Speed1.00

Offense: Offhand

Damage10
Accuracy12
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Offense: Damage Bonus

Mind+5%
Nature+10%

Defense: Base

Armour (hardiness)19.413408721348 (66.666666666667%)
Defense1
Ranged Defense1
Fatigue28
Physical Save10
Spell Save12
Mental Save16

Defense: Resistances

Nature+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
2/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active
active
done

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Akerk picks up (g.): rejuvenating iron plate armour (0 def, 7 armour).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Akerk picks up (p.):
zircon.
Akerk picks up (c.):
iron dagger of daylight (11-14.3 power, 5 apr).
Akerk picks up (a.):
blink rune of the psychic (range 2; phase 12; cd 18).
There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


Akerk wears (replacing
brass lantern): bright brass lantern of focus.

You gain 10.00 gold from the transmogrification of
Summertide Phial.
You gain 0.71 gold from the transmogrification of
reinforced iron shield of fire resistance (+15%) (0 def, 3 armour, 8.5-10.2 power, 40 block).
You gain 5.00 gold from the transmogrification of
rejuvenating iron plate armour (0 def, 7 armour).
You gain 1.62 gold from the transmogrification of
prismatic iron mail armour of acid resistance (2 def, 4 armour).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (16.5-23.1 power, 2 apr).
You gain 1.03 gold from the transmogrification of
flaming iron greatmaul (17.5-26.25 power, 1 apr).
You gain 1.69 gold from the transmogrification of
iron dagger of daylight (11-14.3 power, 5 apr).
You gain 2.93 gold from the transmogrification of
balanced iron battleaxe (13.5-20.25 power, 1 apr).
You gain 1.50 gold from the transmogrification of
stormshield rune of the wizard (threshold 2; blocks 2; dur 4; cd 16).
You gain 2.00 gold from the transmogrification of
blink rune of the psychic (range 2; phase 12; cd 18).
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.

Akerk deactivates
Stone Vines.