Haninaridin the level 15 Ghoul Brawler by Zel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceGhoul
ClassBrawler
Level / Exp15 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 13)
Dexterity39 (base 34)
Constitution42 (base 10)
Magic13 (base 10)
Willpower22 (base 10)
Cunning38 (base 37)

Resources

Life470/570
Stamina119/122
Healing Factor1.3264150943396
Regeneration0.33160377358491

Speed

Mental-10%
Attack0%
Movement+40%
Spell0%
Global+80%

Vision

Sight10
Lite5
Infravision1

Offense: Barehand

Damage52
Accuracy52
Crit Chance28%
APR7
Speed0.89

Offense: Spell

Spellpower21
Crit Chance14%
Speed1

Offense: Mind

Mindpower27
Crit Chance17%
Speed1

Offense: Damage Bonus

Darkness+3%
Light+10%
Temporal+4%
Blight+10%
Physical-10%
Cold+21%
Mind+10%

Offense: Damage Penetration

Cold+8%
Temporal+5%

Defense: Base

Armour (hardiness)12 (35.629139072848%)
Defense46
Ranged Defense46
Fatigue0
Physical Save27
Spell Save20
Mental Save26

Defense: Resistances

Cold+ 44%( 70%)
Lightning+ 12%( 70%)
Light+ 41%( 70%)
Temporal+ 44%( 70%)
Darkness+ 16%( 70%)
Arcane+ 12%( 70%)
Mind+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Pinning Resistance30%
Poison Resistance80%
Knockback Resistance72%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.30
1/5
2/5
1/5
1/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
1/5
1/5
1/5
Cunning / Tactical1.30
1/5
1/5
1/5
2/5
Technique / Grappling1.30
1/5
3/5
1/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
4/5
3/5
0/5
0/5
Undead / Ghoul1.10
3/5
1/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
2/5
1/5
1/5
1/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
active
active
active
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Haninaridin the Ghoul Brawler level 10
1st Summertide 122nd year of Ascendancy at 20:47
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Haninaridin the Ghoul Brawler level 11
5th Flare 122nd year of Ascendancy at 11:36
see stats

Log


Talent Double Strike is ready to use.

Haninaridin throws two quick punches.
As the assassin dies the magical veil protecting the stairs out vanishes.

Haninaridin performs a melee critical strike against Assassin Lord!
Haninaridin hits Assassin Lord for 41 physical damage.
Haninaridin killed Assassin Lord!

You pickup 0.65 gold pieces.

You pickup 0.80 gold pieces.

Haninaridin picks up (p.):
cured leather armour of the hero (6 def, 4 armour).
Haninaridin picks up (c.):
chilling steel dagger of daylight (13.5-17.55 power, 6 apr).
Haninaridin picks up (d.):
chilling steel dagger of massacre (17.5-22.75 power, 6 apr).
There is an exit to the worldmap here (press '' or right click to use).

Talent Double Strike is ready to use.

There is an exit to the worldmap here (press '' or right click to use).

You gain 2.25 gold from the transmogrification of
pouch of steel shots of crippling (16/16, 18.5-22.2 power, 2 apr).
You gain 5.36 gold from the transmogrification of
cured leather armour of the hero (6 def, 4 armour).
You gain 1.44 gold from the transmogrification of
chilling steel dagger of massacre (17.5-22.75 power, 6 apr).
You gain 2.82 gold from the transmogrification of
chilling steel dagger of daylight (13.5-17.55 power, 6 apr).
Quest 'Trapped!' is done! (Press 'j' to see the quest log)
Quest 'Trapped!' completed! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Haninaridin deactivates
Precise Strikes.
Haninaridin deactivates
Exploit Weakness.
Haninaridin deactivates
Striking Stance.