Slim the level 12 Skeleton Sun Paladin by AnotherNerd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassSun Paladin
Level / Exp12 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 22)
Dexterity22 (base 11)
Constitution25 (base 25)
Magic21 (base 21)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life366/366
Positive53/53
Stamina133/133
Healing Factor1.1245178243369
Regeneration2.530165104758

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage58
Accuracy25
Crit Chance5%
APR7
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Mind+3%
All0%
Physical+10%
Cold+3%
Nature+16%

Offense: Damage Penetration

Blight+5%
Acid+10%
Fire+15%
Temporal+5%

Defense: Base

Armour (hardiness)29.551211628464 (73.607947236566%)
Defense8
Ranged Defense8
Fatigue18
Physical Save23
Spell Save20
Mental Save8

Defense: Resistances

Acid+ 23%( 70%)
Physical+ 4%( 70%)
Cold+ 8%( 70%)
All+ 3%( 70%)
Darkness+ 9%( 70%)
Temporal+ 15%( 70%)
Lightning+ 14%( 70%)
Fire+ 8%( 70%)
Nature+ 23%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
0/5
0/5
0/5
Celestial / Sun1.30
5/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
5/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
3/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
3/5
0/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
done
active
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Slim the Skeleton Sun Paladin level 6
8th Mirth 122nd year of Ascendancy at 21:43
see stats
Level 10 Got a character to level 10.
By Slim the Skeleton Sun Paladin level 10
10th Dusk 122nd year of Ascendancy at 02:03
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).

You gain 1.27 gold from the transmogrification of
impenetrable iron plate armour of cold resistance (0 def, 12 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.65 gold from the transmogrification of
iron helm of dexterity (+2) (0 def, 3 armour).
You gain 1.11 gold from the transmogrification of
rough leather gloves of magic (+3) (0 def, 1 armour).
You gain 0.92 gold from the transmogrification of
rough leather gloves of magic (+2) (0 def, 1 armour).
You gain 3.50 gold from the transmogrification of
Sludgegrip (0 def, 0 armour).
You gain 8.48 gold from the transmogrification of
Blazequell (105% power, 2 apr).
You gain 1.80 gold from the transmogrification of
potent elm vilestaff of might (107% power, 2 apr, blight element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 2.25 gold from the transmogrification of
arcing iron dagger of phasing (97% power, 10 apr).
There is a previous level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.