Taark the level 8 Higher Doombringer by zickery

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassDoombringer
Level / Exp8 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 30)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic17 (base 16)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life252/252
Stamina124/124
Vim108/108
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth10

Offense: Mainhand

Damage39
Accuracy18
Crit Chance12%
APR6
Speed1.00

Offense: Spell

Spellpower17
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%
Cold+10%
All0%

Defense: Base

Armour (hardiness)12.522593642275 (63.098591549296%)
Defense2
Ranged Defense2
Fatigue14
Physical Save15
Spell Save9
Mental Save7

Defense: Resistances

Lightning+ 10%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
4/5
3/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
3/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

done
failed
active
active

Equipment

Tool
On feet
Main armor
Light source
On head
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By Taark the Higher Doombringer level 6
77th Pyre 122nd year of Ascendancy at 18:43
see stats

Log

You gain 0.65 gold from the transmogrification of iron helm of strength (+2) (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 2.59 gold from the transmogrification of
hateful iron waraxe of erosion (11.5-16.1 power, 2 apr).
You gain 2.79 gold from the transmogrification of
cruel elm magestaff of fate (10-12 power, 2 apr, arcane element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron longsword (13-18.2 power, 2 apr).
You gain 0.75 gold from the transmogrification of
arcing iron dagger (10-13 power, 5 apr).
There is a way to the next level here (press '' or right click to use).
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Saving done.

There is a way to the next level here (press '' or right click to use).
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Taark deactivates
Horrifying Blows.