Mekal the level 6 Dwarf Reaver by clapps

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceDwarf
ClassReaver
Level / Exp6 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 22)
Dexterity12 (base 12)
Constitution17 (base 13)
Magic31 (base 24)
Willpower14 (base 11)
Cunning13 (base 10)

Resources

Life338/338
Vim33/134
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth7
See Invisible6

Offense: Mainhand

Damage48
Accuracy30
Crit Chance13%
APR4
Speed1.00

Offense: Offhand

Damage28
Accuracy30
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+18%

Defense: Base

Armour (hardiness)14.317011280365 (72.903125182002%)
Defense10
Ranged Defense10
Fatigue12
Physical Save26
Spell Save22
Mental Save23

Defense: Resistances

Blight+ 10%( 70%)
Light+ 3%( 70%)
Fire+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
3/5
1/5
0/5
0/5
Corruption / Reaving combat1.30
2/5
1/5
0/5
0/5
Corruption / Vim1.00
3/5
0/5
0/5
0/5
Corruption / Bone1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
2/5
0/5
0/5
0/5
Corruption / Plague1.30
3/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
3/5
0/5
0/5
0/5
Corruption / Curses1.30
1/5
1/5
0/5
0/5
Corruption / Torment1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
2/5
0/5

Effects

talent

Quests

active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Squadmate (Madness (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Mekal the Dwarf Reaver level 6
19th Voratun 122nd year of Ascendancy at 14:17
see stats

Log

Talent Soul Rot is ready to use.

Acid Splash from Grannor'vor hits
Mekal for 6 acid damage.
Mekal picks up (i.):
Glintguile the rough leather belt.

Resting starts...

Mekal is free from the acid.

Talent Virulent Disease is ready to use.
Talent Virulent Strike is ready to use.
Mekal's skin returns to normal.

Talent Infusion: Wild is ready to use.
Talent Curse of Defenselessness is ready to use.
Mekal no longer has a cursed wound.

Talent Resilience of the Dwarves is ready to use.
Rested for 32 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: didn't move).


You don't see how to get there...


Ran for 4 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Mekal picks up (c.):
cruel elm starstaff of illumination (10-12 power, 2 apr, light element).

Mekal picks up (e.):
iron greatmaul (17-26 power, 1 apr).

Mekal picks up (m.):
rough leather gloves of dexterity (+2) (0 def, 1 armour).