Chaos the level 8 Cornac Wanderer by JickOShadows

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassWanderer
Level / Exp8 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity20 (base 20)
Constitution12 (base 12)
Magic42 (base 32)
Willpower19 (base 12)
Cunning15 (base 15)

Resources

Life241/241
Paradox300
Vim128/128
Healing Factor1.0191526171258
Regeneration1.2739407714072

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision6
See Stealth26.446758763835
See Invisible26.446758763835

Offense: Mainhand

Damage24
Accuracy25
Crit Chance6%
APR7
Speed1.00

Offense: Offhand

Damage12
Accuracy25
Crit Chance6%
APR7
Speed1.00

Offense: Spell

Spellpower31
Crit Chance2%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+3%
Darkness+11%

Defense: Base

Armour (hardiness)3 (47.587431589752%)
Defense32
Ranged Defense32
Fatigue0
Physical Save14
Spell Save20
Mental Save22

Defense: Resistances

Darkness+ 16%( 70%)
Temporal+ 5%( 70%)
Lightning+ 5%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance21%
Instadeath Resistance100%
Silence Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Chronomancy / Gravity1.20
5/5
5/5
1/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.20
5/5
5/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
2/5
0/5
0/5
0/5
Corruption / Curses1.20
5/5
5/5
1/5
0/5
Technique / Combat training1.20
0/5
0/5
2/5
1/5
0/5
1/5

Effects

talent

Quests

done
done
done
active

Equipment

Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Spacetime feels more stable.
Rested for 9 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Chaos picks up (a.):
healing infusion of the warrior (heal 66; cd 13).
Chaos picks up (h.):
mossy mindstar (72% power, 12 apr, mind damage).
Ran for 6 turns (stop reason: hostile spotted to the east (skeleton mage)).


Chaos casts
Repulsion Blast.
You collect a new ingredient:
skeleton mage skull (1).
Chaos hits Skeleton mage for 116 physical, 29 physical (145 total damage).
Chaos killed Skeleton mage!

Chaos casts
Gravity Spike.
You feel the edges of spacetime begin to ripple and bend!

Talent Repulsion Blast is ready to use.

Talent Gravity Spike is ready to use.

You pickup 0.75 gold pieces.


Resting starts...

Chaos retunes the fabric of spacetime.

Spacetime feels more stable.
Rested for 4 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the northeast (giant white rat)).